Mapping & Mod SDK - RA:APB Gamma
Mar 22, 2012 SDK 6 commentsArt source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your own maps and mod packages. Please...
Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
17 comments by TeamWolf on Feb 3rd, 2012

Red Alert 2: Apocalypse Rising has recently been updated! Find out more about the new announced features of the new internal beta, as well as information about new units, special effects and other Apocalypse Rising related awesome stuff over here.
Be sure to keep watching us here, over at our site and on facebook!
Art source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your own maps and mod packages. Please...
A demo video showing the Revolver which will be used by Crazy Ivan ingame and working. Note this is not the final setup and is intended for demonstration...
Dtrngd takes us on a tour of the Allied Power Plant. Video has been done in coordination with Teamwolf/[FW]Wolf.
Many have questions about Apocalypse Rising. One man has stepped up to answer them! One_Winged_Angel has made a new Q&A Podcast, technical failure...
Here is a 55 minute long podcast featuring One Winged Angel answering questions from the past week. Questioning by Lord_Kane. Recording by Eggman891.
A short video showing the new random weather script in action. First shown in Blog 80.
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Hi there, I have got an opinion for the Chrono Legonaire! When you want to move you can press 'Q' on the keyboard and then a screen pops up of the whole map then you can move a cursor to that particular point then click and it will take you there!, but you arn't allowed to teleport into the enemys base unless their tesla coils are destroyed. and when you want to transport again you can press the 'Q' button again! Hope my opinion will be heard.
Cheers
Sgt. Carcisswm
Thats great, but instead of having to destroy the tesla coil to get in, there could be a rule that the chrono legonaire cant enter enemy buildings at all, though they can enter the base. If they travel from a long distance they will need time to recharge, giving the enemy time to kill them.
That's amazing,but where can i download Red Alert 2: Apocalypse Rising ?
sry, accidently replied to this comment
You need to wait until first release. It's not released yet.
hey when will the game be out, like this year or possible next?
exciting stuff... tracking.
uhm, i just tought of something: do you create chrono legionnaires as well and how? as you know, chrono legionnaires didnt walk, but "warped".
I have an Idea for early release have DMs were players have a spawn point and collect crates that give them vehicles and infantry that are finished. it will give people something to do while waiting for full release.
Make a unfinished, buggy and umbalanced crate battle? It´s way better to wait this playing A Path Beyond.