Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

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Blog RSS Feed Report abuse Latest News: Apocalypse Rising Battlefield Update: February 2012

17 comments by TeamWolf on Feb 3rd, 2012


Red Alert 2: Apocalypse Rising has recently been updated! Find out more about the new announced features of the new internal beta, as well as information about new units, special effects and other Apocalypse Rising related awesome stuff over here.

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Art source files, mapping tools, compile/decompile utilities, and documentation to get you started on creating your own maps and mod packages. Please...

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Comments  (70 - 80 of 1,613)
Sgt.Carcisswm
Sgt.Carcisswm Nov 11 2011, 11:07pm says:

Hi there, I have got an opinion for the Chrono Legonaire! When you want to move you can press 'Q' on the keyboard and then a screen pops up of the whole map then you can move a cursor to that particular point then click and it will take you there!, but you arn't allowed to teleport into the enemys base unless their tesla coils are destroyed. and when you want to transport again you can press the 'Q' button again! Hope my opinion will be heard.

Cheers
Sgt. Carcisswm

+2 votes     reply to comment
modgame
modgame Nov 18 2011, 10:47pm replied:

Thats great, but instead of having to destroy the tesla coil to get in, there could be a rule that the chrono legonaire cant enter enemy buildings at all, though they can enter the base. If they travel from a long distance they will need time to recharge, giving the enemy time to kill them.

+2 votes     reply to comment
hamidcat
hamidcat Oct 28 2011, 8:49pm says:

That's amazing,but where can i download Red Alert 2: Apocalypse Rising ?

+2 votes     reply to comment
modgame
modgame Nov 18 2011, 10:45pm replied:

sry, accidently replied to this comment

+2 votes     reply to comment
Juste_Belmont
Juste_Belmont Oct 30 2011, 12:25pm replied:

You need to wait until first release. It's not released yet.

+2 votes     reply to comment
topshotman22
topshotman22 Nov 17 2011, 7:16pm replied:

hey when will the game be out, like this year or possible next?

+2 votes     reply to comment
Method-Man
Method-Man Oct 28 2011, 1:18pm says:

exciting stuff... tracking.

+1 vote     reply to comment
meelis13
meelis13 Oct 25 2011, 7:04am says:

uhm, i just tought of something: do you create chrono legionnaires as well and how? as you know, chrono legionnaires didnt walk, but "warped".

+1 vote     reply to comment
Natocommander
Natocommander Oct 18 2011, 3:35pm says:

I have an Idea for early release have DMs were players have a spawn point and collect crates that give them vehicles and infantry that are finished. it will give people something to do while waiting for full release.

-1 votes     reply to comment
█Black/Brunez█
█Black/Brunez█ Mar 16 2012, 9:13pm replied:

Make a unfinished, buggy and umbalanced crate battle? It´s way better to wait this playing A Path Beyond.

+1 vote     reply to comment
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Red Alert 2: Apocalypse Rising
Platform
Windows
Developer & Publisher
Bluehell Productions
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Official Page
Apocrising.com
Release Date
TBD
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Tactical Shooter
Theme
War
Players
Multiplayer
Project
Indie
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Last Update
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