Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assault Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
Hey everyone! It's been a while since we did one of these (also I hear it's Willy's birthday, so happy birthday man!), so I guess it's about time we updated you guys on the latest progress on the AR front!
@OWA went in game earlier today and recorded a nice walkthrough of the Allied base, along with explaining some exciting new features that the AR team has been working on to improve the gameplay in general. Check it out below!
As ever, if you guys have any questions about what was shown in the video, please feel free to post a reply or hit us up on Discord for a chat!
@moonsense715 has been working really hard on finishing off the final few base building interiors that we have left to design; the Allied Refinery! The major weakpoint for the Allied Refinery is the Furnace Heat Regulator! The minor weakpoint is the Chrono Miner itself.
Check out some tasty images below!
@moonsense715 has also altered the Allied Power Plant as well. We used to have tight spiral staircases leading down into the basement and the orange glow from RA2 wasn't there either. Now the building is much easier to access and looks the part! Check out the picture below!
@moonsense715 has been really hard at work putting the finishing touches onto the Allied Reinforcement Bay.
For those of you who aren't aware, the Reinforcement Bay is a building that is unique to Apocalypse Rising that allows players to buy infantry and vehicles at an elevated cost, when the Barracks and War Factory are destroyed (respectively). The Reinforcement Bay cannot be destroyed, therefore it does not count towards a victory via base destruction.
Here is a picture of the new design!
@Romanov has completed the exterior model for the Allied Weather Control Device! This structure will allow the Allies to summon a powerful lightning storm to attack the Soviets with!
Check out the render below!
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Many have questions about Apocalypse Rising. One man has stepped up to answer them! One_Winged_Angel has made a new Q&A Podcast, technical failure...
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