Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

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BobbyTheGreatCZ
BobbyTheGreatCZ Jan 2 2014, 4:54pm says:

Awesome. It would be nice to see Operation Red Dawn as well (Soviet 1).

Just a note. If Kirovs are not controllable, I would make them heading the same direction as the transport planes. Like a nice decoration. But if they are controllable, then ignore this post.

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One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:33pm replied:

It is planned. Currently they are setup just for effect.

+1 vote   reply to comment
Templarfreak
Templarfreak Jan 2 2014, 4:58pm says:

Not bad, but some of those animations REALLY need work.

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namechanged
namechanged Jan 2 2014, 9:35pm replied:

Test version is test version, and thus only a few are allowed to play it.

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One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:32pm replied:

We don't have an animator, so we're struggling a bit in that department.

+1 vote   reply to comment
re_simeone
re_simeone Jan 3 2014, 3:39pm says:

Very promising but yet still bold looking,yeah I know that it is early alpha.I hope that when one day this is finished there gonna be a lot people on server,since it would be very disappointing to play battles that are mean to fight on epic scales with just ten people or less.
Anyway great work nevertheless,I sincerely hope that more people will hear
about this project because of two reasons,more people for online play,and
second is that maybe some have skills to help in developing this mod,
thus speeding up whole process of making of final product.
Two questions tho,are there gonna be Allied Snipers on this map ?
And is there possibility of garrisoning those buildings ?

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One_Winged_Angel Creator
One_Winged_Angel May 4 2014, 11:32pm replied:

We'll make a big PR push leading up to the game's release that should hopefully get the players we need to support a good game.

There could be Allied Snipers on this map, we haven't decided yet.
In the future we'd like to give the buildings some interiors so that players can shoot from the windows.

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OmegaBolt
OmegaBolt Jan 6 2014, 6:35am says:

Very impressive for Renegade and accurate!

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Harrier_Jumpjet
Harrier_Jumpjet Apr 22 2014, 9:46pm says:

If anyone is wondering why the C-130s were used because in the intro of RA2 you could see them in the invasion.

Just pointing it out to those who are confused.

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Description

This trailer of fort bradley was shot while testing.
the map is still WIP made by dtrngd.

Video Details
Type
Promotional
Date
Jan 2nd, 2014
Length
04:10
Filename
Fort_Bradly_Trailer.mp4
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