Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

Image RSS Feed Latest Screens
Soviet Tesla Reactor Interior Rhino Tanks Flak Track
Blog RSS Feed Report abuse Latest News: Blog 99

0 comments by Coolrock on Sep 26th, 2008 digg this super bookmark


Impact Drill


User Posted Image

TheBeerinator has been texturising the Allied Impact Drill, as it is near completion. Detailing is pending as you can see, but I think it is really shaping up.

To read the full Blog, click here.

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Apocalypse Rising June 11th Podcast

Apocalypse Rising June 11th Podcast

Jun 15, 2008 Audio 2 comments

Here is a 55 minute long podcast featuring One Winged Angel answering questions from the past week. Questioning by Lord_Kane. Recording by Eggman891.

Random Weather Script

Random Weather Script

May 08, 2008 Movies 0 comments

A short video showing the new random weather script in action. First shown in Blog 80.

Pillbox

Pillbox

May 01, 2008 Movies 2 comments

Short video showing the new pillbox rigged and ingame going up against a Rhino Tank. This video was first shown in blog 79.

IFV Scripts (WIP)

IFV Scripts (WIP)

Apr 19, 2008 Movies 0 comments

WIP video of the IFV scripts, showing an early draft of how the scripts will work. Note that turret deployment time is not shown in this video, nor is...

Wireframe Edition!

Wireframe Edition!

Dec 13, 2007 Movies 3 comments

A quick video showing what Apocalypse Rising would look like in wireframe, following up a joke I made about releasing the mod in wireframe mode due to...

Action from the Core

Action from the Core

Oct 10, 2007 Movies 0 comments

Showing off the veterancy scripts for Red alert 2: Apocalypse Rising .

Comments  (30 - 40 of 938)
Black_Splinter
Black_Splinter Aug 8 2008, 3:45pm says:

Questions/Comments regarding the vid:

QUESTIONS
1. Will units have infinite ammo?

2. Will vehicles AND infantry be able to change camo?

3. How does the whole Tech Airport thing work?

4. How will building garrisons work?

COMMENTS
1. I think the Apocalypse tank should fire only 3 or 4 surface to air missiles, seeing as it wasn't as powerful against air targets as the Flak Track was.

2. The snowmen are awesome.

3. So is TacoCar.

4. So is your pseudo-texan Rocketeer voice.

+2 votes     reply to comment
One_Winged_Angel
One_Winged_Angel Aug 9 2008, 9:50am replied:

Answers to your questions:

1. Most of the weapons and vehicles will, but units like the Harrier and weapons like C4 explosives will be limited in ammunition.

2. Only infantry have Camoflage at this point in time. The Navy Seal may get an alternate camo, like in RA2. We'll see what happens with that.

3. You can capture the tech airport with an engineer and then organise paradrops from it, more on that later.

4. We'll release a video of this feature when it is ready.

Thanks for the comments. The Apocalypse Tank will not be featured in the first release, so we haven't really begun balancing it that much.

+2 votes     reply to comment
Tactical_Machine
Tactical_Machine Aug 7 2008, 11:35pm says:

When is demo for download and when it will be some realism?

+2 votes     reply to comment
One_Winged_Angel
One_Winged_Angel Aug 9 2008, 9:38am replied:

The first beta release is hard to put a date on right now.

RA2 and realism? I don't think they really go together :s

+2 votes     reply to comment
Marek91
Marek91 Aug 7 2008, 12:26pm says:

I can help too

i can texturize the models or whatever:D

+1 vote     reply to comment
One_Winged_Angel
One_Winged_Angel Aug 9 2008, 9:36am replied:

If you could show us some work that'd be awesome. PM us or something.

+1 vote     reply to comment
Coolrock
Coolrock Aug 7 2008, 9:17am says:

Newest Blog has been posted!

+1 vote     reply to comment
Necrhemancer
Necrhemancer Aug 4 2008, 11:50am says:

Wow, finally RA2 comes with SAGE engine :) I have liked your RA1 game and i believe this project will have really good results :)

+1 vote     reply to comment
DonutArnold
DonutArnold Aug 3 2008, 6:14pm says:

You did awesome job with APB. I'm looking forward for this project. :)

+1 vote     reply to comment
One_Winged_Angel
One_Winged_Angel Aug 7 2008, 11:05am replied:

We are essentially a differant team within Bluehell Productions, so some of the guys who worked on APB won't neccesarily be working on AR. The leaders are differant too.

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Red Alert 2: Apocalypse Rising
Platform
PC
Developer & Publisher
Bluehell Productions
Contact
Send Message
Official Page
Apocrising.com
Release Date
TBD
Game Watch
Track this game
Bookmark
Digg Super bookmark
Style
Genre
Tactical Shooter
Theme
War
Players
Multiplayer
Project
Indie
Statistics
Rank
84 of 769
Visits
75,123 (14 today)
Last Update
3 days ago
Watchers
356 members
Files
18
News
100