Pulsedrive will be a single-player experience of high speed.You will be able to choose between three different ships, which are accelerated by the pulse of music. Because the music becomes faster and faster it will be more and more difficult to steer your ship through the courses. The longer you are able to control your ship without crashing into the wall the higher will be your score. Your ship is limited in stability. Passing gates activate a multiplicator for points, which is increased when you pass gates one after the other.

PD - Future Plans

PD - Future Plans

Jul 22, 2012 0 comments

Important decision about the future of Pulsedrive have been made. Read this news for more information and a glimpse of our first track!

PD - Physics and Flags

PD - Physics and Flags

Apr 14, 2012 0 comments

After months of bugfixing the basic ship-physics is working correctly and we have created some flags for decoration which use the new [w]tech LOD feature...

PD - Alpha Environment (3/3) Video

PD - Alpha Environment (3/3) Video

Mar 13, 2012 1 comment

After a long period of working we have nearly finished the environment for our prototype Pulsedrive Alpha!

PD - Heavy Ship

PD - Heavy Ship

Jan 9, 2012 1 comment

Presentation of the last of three ships for Pulsedrive Alpha!

PD - Day/Night Cycle Video

PD - Day/Night Cycle Video

Dec 29, 2011 3 comments

New scripting features in [w]tech enables us to create a dynamic day/night cycle. In addition some important information about Pulsedrive Alpha!

PD - Alpha Environment (2/3)

PD - Alpha Environment (2/3)

Nov 30, 2011 1 comment

The second “enviroment for Pulsedrive Alpha”-news is about is about the skydome. It is not just a simple half-sphere but a frame with emitting fields...

PD - Light Ship and the "Gate"

PD - Light Ship and the "Gate"

Nov 2, 2011 0 comments

Another ship for Pulsedrive Alpha is revealed! And some information about gates and highscores.

PD - Alpha Environment (1/3)

PD - Alpha Environment (1/3)

Oct 19, 2011 1 comment

We need some variable environment for our alpha because we will test many different color-settings and atmospheres. Therefore we have decided to create...

PD - First ship and the "Pulse-Drive"

PD - First ship and the "Pulse-Drive"

Sep 6, 2011 3 comments

What is Pulsedrive and why is it unique? Presentation of the first ship and some words about the "Pulse-Drive"!

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Pulsedrive
Platform
Windows
Developer
[w]tech team
Engine
[w]tech
Contact
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Release Date
TBD
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