[w]tech
Updated 6 months ago TBD with a creative commons licence[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory...
The team which created "TRE - Last Life" found a team to develop an own technology to create games.
[w]tech combines next generation technologies like full dynamic lighting, voxel based terrain and bullet physics, which are brought to you via a self-explanatory...
With time, every developer gets bored when something of his bigger project isn't working as it should. And then, they make things like this. Enjoy!
First project which will use the power of [w]tech. Gameplay of BeyondJupiter is a mix between Third-Person-Shooter from the perspective of a Hack'n'Slay...
Upcoming game for Windows 8 (Pro/RT/Phone). Developed by the core of the [w]tech team and powered by a new self-written DirectX 11 engine with Feature-Level...
Pulsedrive will be a single-player experience of high speed.You will be able to choose between three different ships, which are accelerated by the pulse...
This is "Still Nameless", my side-project. Firstly it was only meant to be a testing environment for librarys we want to use in our engine [w]tech. Now...
You can feel your wet clothes, which stick at your body. There is a strange sweet smell in the air. Then your heart beats faster and your body allows...
Tre - The Spreading is developed by two young guys who love the UnrealEditor and want to create a exciting First-Person-Shooter without any zombies, but...