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PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find treasure's in 5 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And the game will feature some new Pikmin and enemies (such as Green, Orange, and Pink Pikmin!). This game might also feature some Multiplayer action
(ad-hoc mostly cause we cant guarantee online mode). And will feature new areas never seen in the original Pikmin games!

Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, pocket-sized adventure yet!

Progress so far:

Codes: [/-------------]5%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Characters and Enemies [/----------] 13%

Wanted at the moment:
Texture Artist
Programmers (In Lua)

Current Team:

Pixel Artist, Mapper
Endercraft4: Coder

Senior Meatbox: Pixel Artist, Animator

PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:

Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

Image RSS Feed Latest Screens
Bulborb animated Bulborb animation (WIP) Bravery Beach (Alpha)
Blog RSS Feed Report abuse Latest News: Dramatic Turn.

6 comments by Trollmar on Jul 10th, 2014

Before I continue onward with this news update, I still need people to help me out.
Coders (has to be able to code 2d game)
Mapper? (this one not so sure about)
I will explain this

I am completely aware that the PSP modding scene will die soon. I am also aware that I have entered the modding scene completely unprepared, expecting for help to just pop out when I needed it. That was a huge mistake in my part. I have now realized that now there is no going back on what I started unless I want this project to die out (Which is something I don't want to happen). As of today I will try my best not to make any mistakes until this project is finished. After that I can be the huge f*ck up that I am.

So without further ado (English for without anymore bullsh*t), I will announce the new changes.

A while back me and senior were talking about the structure of PSPikmin. He mentioned changing PSPikmin into 2d. But being the stubborn d*ckstain that I am, I ignored the idea until today. After some consideration, PSPikmin will make the transition from 3d to 2d. As of the time writing this, I still haven't decided what type of 2d PSPikmin will be, but I am hoping that I will go along the lines of something like: (Note: this is concept made by someone else. I didnt make this art. Give credit to them not me)

Also, as of this writing, I have been working on some sprites. Some of you may have seen them in the image feed but just in case:

I started these sprites yesterday at the time of this writing. These are not permanent, as I feel they could use more work. If you like to help out in making better sprites, feel free to do so.

I will end it here for now since thats about all there is to the update besides a few other non important points.

Post comment Comments  (0 - 10 of 182)
Trollmar Creator
Trollmar Oct 14 2014, 12:48am says:

For those that wonder where the hell i have been, I have been inactive for a while since I have been doing nothing but job hunting for the past few weeks with no luck yet. I have been working on animating the bulborb and other enemies, but with my plans to move out of my parents home and finding a job to pay for college I haven't been able to finish it up. Nevertheless I have seen the updates going on including the recent menu update. I also do plan on releasing some new content that I have been working on so keep your heads held high

If any of you guys have questions, please feel free to ask. Friend me on steam or message me on Xbox live.

Steam: mofu23
Xbox: mofu26. I know creative

+1 vote   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Feb 22 2015, 1:32pm replied:


+1 vote   reply to comment
Trollmar Creator
Trollmar Sep 2 2014, 11:37am says:

A little news update. I have a basic menu down but only have some text completely finished. I will finish it up by today and endercraft will code it in.

Also today is my first day in college. From this day forward don't expect much from me. But do expect some big updates later on.

+2 votes   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Sep 7 2014, 6:43pm replied:

The coder has also started to work on coding in some sprite animations

+2 votes   reply to comment
Trollmar Creator
Trollmar Aug 26 2014, 10:40am says:

I will be deleting some comments that overflow to more than one page because the comment system in this website sucks ***. (This doesn't mean your comments were bad just that they overflowed)

Also if you have been wondering where I have been, college. And I'm going back in two days to finish one thing.

+2 votes   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Aug 2 2014, 3:01pm says:

Just got some tweets from the guy.

Hes perfectly fine with us using his image as base textures.

Don't worry, there will be A LOT more original stuff than stuff ripped from his image.

+1 vote   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Jul 31 2014, 4:06pm says:

Updated the pictures to be more custom, edited the description to make it less confusing.

-2 votes   reply to comment
SeniorMeatbox Creator
SeniorMeatbox Jul 24 2014, 11:03am says:


Wheres the new update?

-1 votes   reply to comment
Trollmar Creator
Trollmar Jul 24 2014, 11:16am replied:

Sorry. I've been a bit preoccupied with life. But we do have a legit coder now.

+2 votes   reply to comment
ScatterBox Jul 13 2014, 8:52pm says:

"Codes: [/-------------]1%"



The sprites and animations are looking good though

+2 votes     reply to comment
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Windows, PSP
Developer & Publisher
Crystal Eagle Studios
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