PSPikmin 
PSPikmin 
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find treasure's in 5 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And the game will feature some new Pikmin and enemies (such as Green, Orange, and Pink  Pikmin!). This game might also feature some Multiplayer action
(ad-hoc mostly cause we cant guarantee online mode). And will feature new areas never seen in the original Pikmin games!

Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, pocket-sized adventure yet!

Progress so far:

Codes: [/-------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Characters and Enemies [/----------] 13%

Wanted at the moment:
Animators
Texture Artist
Programmers (In Lua)

Current Team:

Trollmar:
 Pixel Artist, Mapper
Endercraft4: Coder

Senior Meatbox: Pixel Artist, Animator


PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:
Facebook.com

Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

Image RSS Feed Latest Screens
Which Pikmin design do you prefer. New Ship animations (please read description) we  are moving up.
Blog RSS Feed Report abuse Latest News: Dramatic Turn.

6 comments by Trollmar on Jul 10th, 2014

Before I continue onward with this news update, I still need people to help me out. 
Coders (has to be able to code 2d game)
Artist
Mapper? (this one not so sure about)
I will explain this


I am completely aware that the PSP modding scene will die soon. I am also aware that I have entered the modding scene completely unprepared, expecting for help to just pop out when I needed it. That was a huge mistake in my part. I have now realized that now there is no going back on what I started unless I want this project to die out (Which is something I don't want to happen). As of today I will try my best not to make any mistakes until this project is finished. After that I can be the huge f*ck up that I am.

So without further ado (English for without anymore bullsh*t), I will announce the new changes.

A while back me and senior were talking about the structure of PSPikmin. He mentioned changing PSPikmin into 2d. But being the stubborn d*ckstain that I am, I ignored the idea until today. After some consideration, PSPikmin will make the transition from 3d to 2d. As of the time writing this, I still haven't decided what type of 2d PSPikmin will be, but I am hoping that I will go along the lines of something like: (Note: this is concept made by someone else. I didnt make this art. Give credit to them not me)


Also, as of this writing, I have been working on some sprites. Some of you may have seen them in the image feed but just in case:



I started these sprites yesterday at the time of this writing. These are not permanent, as I feel they could use more work. If you like to help out in making better sprites, feel free to do so. 

I will end it here for now since thats about all there is to the update besides a few other non important points.

Media RSS Feed Latest Video
Post comment Comments  (10 - 20 of 214)
Trollmar
Trollmar Aug 6 2014, 12:30am says:

Hmm yes. My floor is made out of floor.

+3 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Aug 7 2014, 9:15pm replied:

Dude. as said in the skype chat, randomness is not funny here on MODDB.

-2 votes     reply to comment
jastolze
jastolze Aug 12 2014, 7:24pm replied:

@Senior: That's funny coming from the kid who made that "I was walking uphill in the snow with a boner" comment on Moddb.

If you feel like being a hypocritical ****, fine. Be my guest. But singling out Trollmar to make yourself stand out to the crowd for your own personal benefit is sad. Like, really.

And all of this is coming from someone who wanted to actually help you. It's only a matter of time until Scatter goes through what I went through. Kudos to you Scatter for lasting longer than I did with this tool.

+4 votes     reply to comment
ScatterBox
ScatterBox Aug 12 2014, 8:00pm replied: Online

Although he is being hypocritical, he did say the whole "uphill in a boner" thing in a private message.

But I do agree that it is still diminishing to Trollmar.

edit: "Kudos to you Scatter for lasting longer than I did with this tool."

There's more to everyone than what you see. I'll just leave it at that : )

+2 votes     reply to comment
endercraft4
endercraft4 Aug 6 2014, 9:22pm replied:

What?

+1 vote     reply to comment
SeniorMeatbox
SeniorMeatbox Aug 2 2014, 3:01pm says:

Just got some tweets from the guy.

Hes perfectly fine with us using his image as base textures.

Don't worry, there will be A LOT more original stuff than stuff ripped from his image.

I.imgur.com

+1 vote     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 31 2014, 4:06pm says:

Updated the pictures to be more custom, edited the description to make it less confusing.

-2 votes     reply to comment
SeniorMeatbox
SeniorMeatbox Jul 24 2014, 11:03am says:

So....

Wheres the new update?

-1 votes     reply to comment
Trollmar
Trollmar Jul 24 2014, 11:16am replied:

Sorry. I've been a bit preoccupied with life. But we do have a legit coder now.

+2 votes     reply to comment
juicytoot
juicytoot Aug 5 2014, 8:22pm replied:

A classic nintenfag at its finest.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
PSPikmin
Platforms
Windows, PSP
Developer & Publisher
Crystal Eagle Studios
Engine
Custom Built
Contact
Send Message
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Role Playing
Theme
Nature
Players
Single & Multiplayer
Project
Indie
Boxshot
Boxshot
Embed Buttons

Promote PSPikmin on your homepage or blog by selecting a button and using the HTML code provided (more).

PSPikmin
PSPikmin
Statistics
Rank
645 of 23,496
Last Update
3 days ago
Watchers
75 members
News
6