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PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find the treasure in 6 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And maybe the game might feature some new pikmin and enemies (still need to come up with ideas for those new Pikmin and enemies). This game will also feature some multiplayer action (ad-hoc mostly cause i cant garauntee online mode). And probably feature some new areas never seen in the original Pikmin games.
Progress so far:
Codes: [/-------------]2%
Maps: [/------------]4%
Models: [//------------]10%
In-Game models: [/--------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Wanted at the moment:
Mappers
Coders
Animators
Texture Artist
Current Team:
mofu23: Modeler, Mapper, Coder
endercraft4: modeler, mapper
TheOriginalDude: Sketch artist
SeniorMeatbox: Mapper
WeeGee9000:Mapper
Visit the new Facebook page for updates and talk about Pspikmin:
Facebook.com
Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar
2 comments by Trollmar on Aug 23rd, 2012
Well thats all i have to give you guys right now. Remember this game is not dead but my work is stalled at the moment
NO THIS DOESNT MEAN THE GAME IS DEAD.
It merely means that my work will be halted until i can find someone before i can continue on any of this. However, with the time I'm going to have i might be able to find someone good enough to start a demo by next year. I also have some ideas for the demo.
List of things that i have planned for a demo:
2 floors from emergence cave and 1 boss floor
4 treasures
only 2 pikmin (maybe 3) red and purple
feature a few enemies
So I took away the troll.picture by that idiot. Who here know how to make it so the team can only post pics and not 5 year old morons
you could always make a game development group and edit the developed by section to be the game development group you made, which will allow anyone in the group to post anything
In the information edit screen you can check off what the public can post.
Watch out there's a troll on the loose!
Hah yeah, his game sucked that's why :(
I think it would be better if you would do this for Vita ... with the official Sony PS Development tools for free (in Beta) ... take a look
Playstation.com
Or no. most people here have psp and arent dropping 250 to play pikmin. Theres no incentive to buy a vita until next year when sly 4 comes out.
And the pc one is on vita using remote desktop.
Yep plus this game could be easily ported to Vita once it's done for PSP
I think it has to be coded In c# to use the ps vita sdk thing
Could be wrong though.