PSPikmin 
PSPikmin 
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find the treasure in 6 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And maybe the game might feature some new pikmin and enemies (still need to come up with ideas for those new Pikmin and enemies). This game will also feature some multiplayer action (ad-hoc mostly cause i cant garauntee online mode). And probably feature some new areas never seen in the original Pikmin games.

Progress so far:
Codes: [/-------------]4%
Maps: [/------------]5%
Models: [//------------]10%
In-Game models: [/--------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%

Wanted at the moment:
Animators
Texture Artist

Current Team:
Trollmar: Modeler, Mapper, Coder
endercraft4: modeler, mapper, Coder


PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:
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Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

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2 comments by Trollmar on Aug 23rd, 2012

After working on PSPikmin i needed to learn how to code in order to get th game up and running on the psp. However that didint work out. So I decided to stop my work entirely to look for someone who can help me out.
NO THIS DOESNT MEAN THE GAME IS DEAD.
It merely means that my work will be halted until i can find someone before i can continue on any of this. However, with the time I'm going to have i might be able to find someone good enough to start a demo by next year. I also have some ideas for the demo.
List of things that i have planned for a demo:
2 floors from emergence cave and 1 boss floor
4 treasures
only 2 pikmin (maybe 3) red and purple
feature a few enemies

Well thats all i have to give you guys right now. Remember this game is not dead but my work is stalled at the moment

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Post comment Comments  (60 - 70 of 186)
ordoabchao
ordoabchao Sep 27 2012, 8:18pm says:

Everyone currently working on this project, I am creating a group so we can put our development files in the downloads, and share our smaller news with each other for productive purposes, and we can use this group for later games if there are any, it is also a Private group so nobody else can get our files, smiley face. Have a good day

+1 vote     reply to comment
Trollmar
Trollmar Sep 28 2012, 8:53pm replied:

awesome

+1 vote     reply to comment
juicytoot
juicytoot Sep 21 2012, 7:50pm says:

Use lua for programming on psp. I would help if i wasnt working on a small doom mod. wad editing is fun.

+1 vote     reply to comment
Trollmar
Trollmar Sep 12 2012, 7:32pm says:

So I took away the troll.picture by that idiot. Who here know how to make it so the team can only post pics and not 5 year old morons

+1 vote     reply to comment
ordoabchao
ordoabchao Sep 15 2012, 9:17am replied:

you could always make a game development group and edit the developed by section to be the game development group you made, which will allow anyone in the group to post anything

+1 vote     reply to comment
juicytoot
juicytoot Sep 12 2012, 10:52pm replied:

In the information edit screen you can check off what the public can post.

+1 vote     reply to comment
DeductionKing
DeductionKing Sep 12 2012, 4:29pm says:

Watch out there's a troll on the loose!

+2 votes     reply to comment
ArkaZeen
ArkaZeen Sep 12 2012, 5:19pm replied:

Hah yeah, his game sucked that's why :(

+2 votes     reply to comment
juicytoot
juicytoot Sep 11 2012, 11:03pm replied:

And the pc one is on vita using remote desktop.

+1 vote     reply to comment
endercraft4
endercraft4 Sep 13 2012, 11:58am replied:

I think it has to be coded In c# to use the ps vita sdk thing
Could be wrong though.

+1 vote     reply to comment
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PSPikmin
Platforms
Windows, PSP
Developer & Publisher
Crystal Eagle Studios
Engine
Custom Built
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