PSPikmin 
PSPikmin 
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find the treasure in 6 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And maybe the game might feature some new pikmin and enemies (still need to come up with ideas for those new Pikmin and enemies). This game will also feature some multiplayer action (ad-hoc mostly cause i cant garauntee online mode). And probably feature some new areas never seen in the original Pikmin games.

Progress so far:
Codes: [/-------------]4%
Maps: [/------------]5%
Models: [//------------]10%
In-Game models: [/--------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%

Wanted at the moment:
Animators
Texture Artist

Current Team:
Trollmar: Modeler, Mapper, Coder
endercraft4: modeler, mapper, Coder


PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:
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Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

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2 comments by Trollmar on Aug 23rd, 2012

After working on PSPikmin i needed to learn how to code in order to get th game up and running on the psp. However that didint work out. So I decided to stop my work entirely to look for someone who can help me out.
NO THIS DOESNT MEAN THE GAME IS DEAD.
It merely means that my work will be halted until i can find someone before i can continue on any of this. However, with the time I'm going to have i might be able to find someone good enough to start a demo by next year. I also have some ideas for the demo.
List of things that i have planned for a demo:
2 floors from emergence cave and 1 boss floor
4 treasures
only 2 pikmin (maybe 3) red and purple
feature a few enemies

Well thats all i have to give you guys right now. Remember this game is not dead but my work is stalled at the moment

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Post comment Comments  (70 - 80 of 186)
MemorixPilgrim
MemorixPilgrim Sep 11 2012, 11:11am says:

I think it would be better if you would do this for Vita ... with the official Sony PS Development tools for free (in Beta) ... take a look

Playstation.com

+1 vote     reply to comment
juicytoot
juicytoot Sep 11 2012, 4:29pm replied:

Or no. most people here have psp and arent dropping 250 to play pikmin. Theres no incentive to buy a vita until next year when sly 4 comes out.

+2 votes     reply to comment
ArkaZeen
ArkaZeen Sep 11 2012, 8:17pm replied:

Yep plus this game could be easily ported to Vita once it's done for PSP

+1 vote     reply to comment
ArkaZeen
ArkaZeen Sep 8 2012, 5:14pm says:

Sorry for really delaying modeling, school and family issues have popped up in life. Hope you all understand.

+1 vote     reply to comment
ArkaZeen
ArkaZeen Sep 10 2012, 6:30pm replied:

Alright I got something for you guys, check it out in the latest images tab ;)

+1 vote     reply to comment
endercraft4
endercraft4 Sep 2 2012, 12:23am says:

I've been moving all my furniture to my new house the last few days so that's why I haven't updated anything but Im almost done. When I am I'll take some pics of a few models I've made and post them.
Also, we Still need an animator so anyone who wants to help just say da word

+1 vote     reply to comment
juicytoot
juicytoot Aug 26 2012, 2:12am says:

which coding language you looking for? i can do lua, gml qnd im learning c.

+3 votes     reply to comment
endercraft4
endercraft4 Aug 30 2012, 1:10am replied:

I'm not sure. Most likely a C++ coder.
And I dont think gml counts.

+3 votes     reply to comment
juicytoot
juicytoot Aug 31 2012, 12:21am replied:

I figured. Gml is pc/mac/ios and lua isnt powerful enough.

+1 vote     reply to comment
Trollmar
Trollmar Aug 30 2012, 10:14am replied:

yes it would most likely be c++

+3 votes     reply to comment
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PSPikmin
Platforms
Windows, PSP
Developer & Publisher
Crystal Eagle Studios
Engine
Custom Built
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