Blog | About | Contact | Submit Mod | Join Mod DB | Site Map | Media Kit | Desura | RSS
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find the treasure in 6 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And maybe the game might feature some new pikmin and enemies (still need to come up with ideas for those new Pikmin and enemies). This game will also feature some multiplayer action (ad-hoc mostly cause i cant garauntee online mode). And probably feature some new areas never seen in the original Pikmin games.
Progress so far:
Codes: [/-------------]2%
Maps: [/------------]4%
Models: [//------------]10%
In-Game models: [/--------------]1%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Wanted at the moment:
Mappers
Coders
Animators
Texture Artist
Current Team:
mofu23: Modeler, Mapper, Coder
endercraft4: modeler, mapper
TheOriginalDude: Sketch artist
SeniorMeatbox: Mapper
WeeGee9000:Mapper
Visit the new Facebook page for updates and talk about Pspikmin:
Facebook.com
Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar
2 comments by Trollmar on Aug 23rd, 2012
Well thats all i have to give you guys right now. Remember this game is not dead but my work is stalled at the moment
NO THIS DOESNT MEAN THE GAME IS DEAD.
It merely means that my work will be halted until i can find someone before i can continue on any of this. However, with the time I'm going to have i might be able to find someone good enough to start a demo by next year. I also have some ideas for the demo.
List of things that i have planned for a demo:
2 floors from emergence cave and 1 boss floor
4 treasures
only 2 pikmin (maybe 3) red and purple
feature a few enemies
I've been moving all my furniture to my new house the last few days so that's why I haven't updated anything but Im almost done. When I am I'll take some pics of a few models I've made and post them.
Also, we Still need an animator so anyone who wants to help just say da word
which coding language you looking for? i can do lua, gml qnd im learning c.
I'm not sure. Most likely a C++ coder.
And I dont think gml counts.
I figured. Gml is pc/mac/ios and lua isnt powerful enough.
yes it would most likely be c++
we need an animator.
if you want to our animator then add a walking animation to this blender
file of a red pikmin and send it to me in a private message.
Mediafire.com
It might take a few days before I look at it and talk to the rest of the team
I wish i could animate...... :'(
Hey, I've just received a free Minecraft Giftcode!
You can get one too!
>> minecraftcodes.me <<
I hope you know that's not real.. >.> If you want it that bad get a cracked version but get one at your own risk.
My friend had pikmin 2. Is this gonna have the louie guy with olimar?