PSPikmin
PSPikmin
PSPikmin is a PSP port (all firmware, even OFFICIAL FIRMWARE) of the game Pikmin made in Gamecube and Wii. In the game you play as two austrounauts that land on the planet in search for treasure. They gain help in finding treasure from the native creatures of the planet called Pikmin. The austronauts (named Olimar and Louie, and sometimes Mr. President) go and find treasure's in 5 different areas and dozens of holes that contain many levels. At the same time, they must fight enemies of the Pikmin using the Pikmin as "plant weapons". PSPikmin will feature the five Pikmin in the game, Purple, White, Red, Blue, and Yellow. And the game will feature some new Pikmin and enemies (such as Green, Orange, and Pink Pikmin!). This game might also feature some Multiplayer action
(ad-hoc mostly cause we cant guarantee online mode). And will feature new areas never seen in the original Pikmin games!

Four years after the events of Pikmin 2, The President of the Hocatate Freight Co. has spent billions and billions to create a new device that will shrink anything, no matter how massive, to an extremely small size. To do this, sadly, The President built up a massive debt, and the deadline for repayment is closer than expected. Olimar and Louie are then called to return to PNF-404 to find more treasures from the planet, and to repay the debt once again. When the group arrives at PNF-404's orbit, a strange magnetic feild pulls the Hocatate Ship into the atmosphere at an alarmingly fast rate, and peices of Olimar and Louies suit are scattered throughout the planet. Unable to leave the planets orbit due to the magnetic feild, Olimar and Louie set out on their biggest, pocket-sized adventure yet!

Progress so far:

Codes: [/-------------]5%
Eboot files and sound: [////-----------]20%
OFW capabilities: [-----------------]0%
Characters and Enemies [/----------] 13%

Wanted at the moment:
Animators
Texture Artist
Programmers (In Lua)

Current Team:

Trollmar:
Pixel Artist, Mapper
Endercraft4: Coder

Senior Meatbox: Pixel Artist, Animator


PSPikmin Windows, PSP game

Visit the new Facebook page for updates and talk about Pspikmin:
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Added Note: Don't expect much updates from me. I'm barely finishing up the school year and I need to get ready for my senior year. -Trollmar

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Bulborb animation (WIP) Bravery Beach (Alpha) Sample text.exe
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6 comments by Trollmar on Jul 10th, 2014

Before I continue onward with this news update, I still need people to help me out.
Coders (has to be able to code 2d game)
Artist
Mapper? (this one not so sure about)
I will explain this


I am completely aware that the PSP modding scene will die soon. I am also aware that I have entered the modding scene completely unprepared, expecting for help to just pop out when I needed it. That was a huge mistake in my part. I have now realized that now there is no going back on what I started unless I want this project to die out (Which is something I don't want to happen). As of today I will try my best not to make any mistakes until this project is finished. After that I can be the huge f*ck up that I am.

So without further ado (English for without anymore bullsh*t), I will announce the new changes.

A while back me and senior were talking about the structure of PSPikmin. He mentioned changing PSPikmin into 2d. But being the stubborn d*ckstain that I am, I ignored the idea until today. After some consideration, PSPikmin will make the transition from 3d to 2d. As of the time writing this, I still haven't decided what type of 2d PSPikmin will be, but I am hoping that I will go along the lines of something like: (Note: this is concept made by someone else. I didnt make this art. Give credit to them not me)


Also, as of this writing, I have been working on some sprites. Some of you may have seen them in the image feed but just in case:



I started these sprites yesterday at the time of this writing. These are not permanent, as I feel they could use more work. If you like to help out in making better sprites, feel free to do so.

I will end it here for now since thats about all there is to the update besides a few other non important points.

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Post comment Comments  (40 - 50 of 181)
juicytoot
juicytoot Feb 19 2013, 12:06am says:

I guess i would help with coding if i wasnt preoccupied with mtg and ironing out the mega man gm engine i built.

+1 vote     reply to comment
DukeInstinct Online
DukeInstinct Feb 18 2013, 4:09pm says:

Oh what a surprise all the files to another ModDB game in the PSP section suddenly vanish.

+2 votes     reply to comment
juicytoot
juicytoot Feb 18 2013, 9:56pm replied:

lol i killed all my remaining ones during the desktop cleanup.

+1 vote     reply to comment
Trollmar Creator
Trollmar Feb 4 2013, 6:26pm says:

Bad news: every thing was deleted from my computer. Even my map and model files.
Good news: my computers back. And this gives me the chance to improve the maps and models

+1 vote   reply to comment
Irenaart
Irenaart Feb 18 2013, 3:50am replied:

Have you ever heard of a back-up. I always save my progress work on DVDs, memory sticks, another computer and external drives (daily). That way you'll never lose a lot of your work.:)

+2 votes     reply to comment
Trollmar Creator
Trollmar Feb 19 2013, 6:25pm replied:

a little to late for me. ohh well

+1 vote   reply to comment
Trollmar Creator
Trollmar Jan 30 2013, 6:19pm says:

Sorry guys but my computer is down. some how windows 7 got formatted and now i have to reinstall it

+1 vote   reply to comment
EddyThePiggy
EddyThePiggy Feb 3 2013, 6:05pm replied:

Whatever you do don't get Windows 8...

+1 vote     reply to comment
Trollmar Creator
Trollmar Feb 4 2013, 6:25pm replied:

im not i dont like windows 8

+1 vote   reply to comment
Trollmar Creator
Trollmar Jan 16 2013, 7:31pm says:

things that i have completed so far in the demo version of this game.
--2 floors^
--red pikmin^
--Violet candypop bud*^
--Boss(Empress bulborb)*^
--Olimar*^
--Louie*^
--Research Pod^
* These aren't shown in the site yet. They will be shown at a later time. Or when i find my USB flash drive.
^ not coded in due to lack of coder

+1 vote   reply to comment
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PSPikmin
Platforms
Windows, PSP
Developer & Publisher
Crystal Eagle Studios
Engine
Custom Built
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Release Date
TBD
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Role Playing
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Indie
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PSPikmin
PSPikmin
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