As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Posted | Game Title | Author
Demo is out now!
Half-Life 2: Episode Two

Demo is out now!

May 23, 2015 Abandon: The Town 1 comment

The demo for Abandon is now ready so download it, son!

Multiplayer and Co-op
Half-Life 2: Episode Two

Multiplayer and Co-op

May 18, 2015 Red Requiem: Liberation 4 comments

Hello, guys! We've got some good news: We've decided to create Multiplayer and Co-op and its development will keep pace with Singleplayer!

Build 2046. Beta Edition 5.10 (EN and RU)
Half-Life 2: Episode Two

Build 2046. Beta Edition 5.10 (EN and RU)

May 17, 2015 Build 2046. Beta Edition (mod) 1 comment

Build 2046. BE 5.10 - Update Information (EN and RU).

Progress Report
Half-Life 2: Episode Two

Progress Report

May 15, 2015 Dark Dreams 0 comments

Work on the mod is getting done. First map's being polished a bit more, and the second is a lot more complete.

New screenshots
Half-Life 2: Episode Two

New screenshots

Apr 22, 2015 Antlions Everywhere 1 comment

I present to your attention a few new screenshots from the modification.

New weapons skin
Half-Life 2: Episode Two

New weapons skin

Apr 18, 2015 Antlions Everywhere 1 comment

I made some retextures for the weapons. Now the weapon fits into dynamics and the atmosphere of modification much better. Are at the moment changed: Crowbar...

Hartley Asylum begins full time development
Half-Life 2: Episode Two

Hartley Asylum begins full time development

Apr 5, 2015 The Hartley Asylum 2 comments

The Ghosthunt series has been completed and now we have time to work on Hartley.

March Newsletter
Half-Life 2: Episode Two

March Newsletter

Mar 31, 2015 Above the Catacombs 3 comments

Throughout this month of March, progress has been rather slow unfortunately, but I did manage to create two of my first custom tracks for the Above the...

A Grand Return to SARMA Cube!
Half-Life 2: Episode Two

A Grand Return to SARMA Cube!

Mar 28, 2015 CUBE 12 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Rabbit Hole: the bottom is announced
Game

Rabbit Hole: the bottom is announced

Mar 6, 2015 2 comments

It's time to create a profile for Rabbit Hole: the bottom. It's a sequel to the Rabbit Hole Half-Life 2 mod.

February Newsletter
Half-Life 2: Episode Two

February Newsletter

Mar 1, 2015 Above the Catacombs 6 comments

During the past month, I have done basic experimental remixes of various tracks from Half-Life 2 and have been experimenting with shield scanners.

Twelve Absent Men (Beta 3 Released - Screenshots)
Half-Life 2: Episode Two

Twelve Absent Men (Beta 3 Released - Screenshots)

Feb 20, 2015 Twelve Absent Men 2 comments

Beta 3 has now been released! See the screenshots and new content below. The download file will be available shortly :)

Where are the updates?
Half-Life 2: Episode Two

Where are the updates?

Jan 30, 2015 Southernmost Combine 8 comments

For the precious few people that is looking forward for this mod. What´s going on with it?

January Newsletter
Half-Life 2: Episode Two

January Newsletter

Jan 28, 2015 Above the Catacombs 2 comments

The development for this month has been focused on expanding the world design by working on custom textures and decals.

Update #9 - Progress, Lighting, and Rebrands
Half-Life 2: Episode Two

Update #9 - Progress, Lighting, and Rebrands

Jan 19, 2015 Reversion 6 comments

Can it really be 2015 already? 2014 literally flew by, one minute it was January, the next it was New Year’s Eve and everyone was joining to celebrate...

Half-Life 2 : MMod - Year worth of update
Half-Life 2: Episode Two

Half-Life 2 : MMod - Year worth of update

Jan 13, 2015 Half-Life 2 : MMod 51 comments

Run. Think. Shoot. Live. Again! A year worth of the update is here, tons of media and 22 minutes of video.

December Newsletter
Half-Life 2: Episode Two

December Newsletter

Dec 25, 2014 Above the Catacombs 2 comments

Since the last newsletter in November, citizen reskins have been completed along with improvements to the lighting in the Niagara Apartments.

HL2 Episode 3. Footage of level 23, 24, 25.
Half-Life 2: Episode Two

HL2 Episode 3. Footage of level 23, 24, 25.

Dec 19, 2014 The Closure 17 comments

20 new screenshots and 3 new videos for you to watch, have fun!

Patch v1.2
Half-Life 2: Episode Two

Patch v1.2

Dec 15, 2014 Hopeless Night 0 comments

This is the second patch for Hopeless Night. Fixed the major bugs. Included a new lighting, crosshair and more. Full changelog in the description. Patch...

After the Release is before Release
Half-Life 2: Episode Two

After the Release is before Release

Dec 6, 2014 Steam, Tracks, Trouble & Riddles 5 comments

Improvement of Chapter One: There will be a Chapter One V2 and we are constantly working on it.

November Newsletter
Half-Life 2: Episode Two

November Newsletter

Nov 20, 2014 Above the Catacombs 6 comments

Sometime every month starting this November, a newsletter will be posted that will provide an update on the project’s development.

BrainBread 2 Public Alpha
Half-Life 2

BrainBread 2 Public Alpha

Oct 21, 2014 BrainBread 2 15 comments

We've been quiet lately and we want to make up for ourselves, this weekend (24.10.2014) BrainBread 2 will go public for 3 days! To get started grab our...

Release Uncertainty
Half-Life 2: Episode Two

Release Uncertainty

Sep 27, 2014 Uncertainty Principle 6 comments

The mod Uncertainty Principle is not cancelled or abandoned, it is safe on my hard-drive and mostly complete. Unfortunately I'm just not going to have...

News update 2
Half-Life 2: Episode Two

News update 2

Sep 21, 2014 Terminus 4 comments

The second news posting, to provide information about our progress.

Release
Half-Life 2: Episode Two

Release

Sep 20, 2014 Steam, Tracks, Trouble & Riddles 15 comments

Chapter One of Steam, Tracks, Trouble & Riddles, a single player adventure mod, is ready.

Autumn update
Half-Life 2: Episode Two

Autumn update

Sep 11, 2014 MuteRunaway 10 comments

So, after a long lull, I decided to briefly share with you information about the work done in the last 4 months.

The Masked Prisoner is now released!
Half-Life 2: Episode Two

The Masked Prisoner is now released!

Sep 3, 2014 The Masked Prisoner 3 comments

The final version of the mod is now complete and ready to play.

More Progress on the Mod
Half-Life 2

More Progress on the Mod

Aug 31, 2014 The Unknown: Emergence 1 comment

A bit of a long article talking a little bit on mod progress and the like.

The Forgotten Journey
Half-Life 2: Episode Two

The Forgotten Journey

Aug 29, 2014 Overflow 13 comments

Forgotten Journey - A Interlopers.net Mapping Competition Map pack.

HL2 Ep3: "The Closure" , inside the Borealis.
Half-Life 2: Episode Two

HL2 Ep3: "The Closure" , inside the Borealis.

Aug 25, 2014 The Closure 18 comments

30 new screenshots and 2 teaser movies, (a short and a long version) of Inside the Borealis ship.

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Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
Engine
Source
Contact
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Official Page
Orange.half-life2.com
Release Date
Released Oct 9, 2007
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