As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

News RSS Feed Post news Summary List Related News  (0 - 30 of 498)
Some info on new additions to the mod

Some info on new additions to the mod

Aug 24, 2015 Abandon: The Town 2 comments

AI additions, new enemy models, new levels, and new music are on the way.

Release Info

Release Info

Aug 10, 2015 The Closure 16 comments

After 5+ years of development finally the time has come to talk about releasing Episode 3.

A whole bunch of news

A whole bunch of news

Aug 2, 2015 Abandon: The Town 0 comments

The mod's release is delayed, however a lot of exciting changes are in the works.

Antlions Everywhere: Demo version

Antlions Everywhere: Demo version

Jul 24, 2015 Antlions Everywhere 0 comments

Demo-version of the mod is now available! Approximate duration of time at a high level of complexity - 20 minutes.

Version 1.0 announced!

Version 1.0 announced!

Jul 19, 2015 7 comments

Time to break a month long hiatus. Version 1.0 is coming out at July 31.

July Week 2 Newsletter

July Week 2 Newsletter

Jul 12, 2015 Above the Catacombs 4 comments

During the past two weeks I have been working on the modification's source code, menu scripting and expanding the Niagara Apartments to include a scenic...

B-B-Big Update!

B-B-Big Update!

Jul 7, 2015 They Hunger Again 8 comments

So many work is already done and it is time to report you about our progress!

June Week 5 Newsletter

June Week 5 Newsletter

Jun 28, 2015 Above the Catacombs 2 comments

Alpha 0.4 has been released this month, which includes yet another revision of the Niagara Apartments (lighting redone - entities, colour correction and...

Altered Transmission - Demo 10 - Release

Altered Transmission - Demo 10 - Release

Jun 23, 2015 Altered Transmission 5 comments

The tenth development snapshot of Altered Transmission just has been released.

June Week 3 Newsletter

June Week 3 Newsletter

Jun 18, 2015 Above the Catacombs 0 comments

For the past two weeks, I have been working on character reskins, custom decals and sound design.

Worth Playing: Station 51

Worth Playing: Station 51

Jun 17, 2015 Station 51 0 comments

My 'Worth Playing' project continues. This week's pick is Station 51.

May Newsletter

May Newsletter

Jun 4, 2015 Above the Catacombs 0 comments

I have finally released the early version of Alpha 1, titled "Alpha 0.3" due to it only being 30% of what the Alpha 1 release was to include.

Chapter 1: short description

Chapter 1: short description

May 30, 2015 Antlions Everywhere 0 comments

Short description of the introductory chapter. Screenshots are attached.

Demo is out now!

Demo is out now!

May 23, 2015 Abandon: The Town 1 comment

The demo for Abandon is now ready so download it, son!

Multiplayer and Co-op

Multiplayer and Co-op

May 18, 2015 Red Requiem: Liberation 4 comments

Hello, guys! We've got some good news: We've decided to create Multiplayer and Co-op and its development will keep pace with Singleplayer!

Build 2046. Beta Edition 5.10 (EN and RU)

Build 2046. Beta Edition 5.10 (EN and RU)

May 17, 2015 4 comments

Build 2046. BE 5.10 - Update Information (EN and RU).

Progress Report

Progress Report

May 15, 2015 Dark Dreams 0 comments

Work on the mod is getting done. First map's being polished a bit more, and the second is a lot more complete.

New screenshots

New screenshots

Apr 22, 2015 Antlions Everywhere 1 comment

I present to your attention a few new screenshots from the modification.

New weapons skin

New weapons skin

Apr 18, 2015 Antlions Everywhere 1 comment

I made some retextures for the weapons. Now the weapon fits into dynamics and the atmosphere of modification much better. Are at the moment changed: Crowbar...

Hartley Asylum begins full time development

Hartley Asylum begins full time development

Apr 5, 2015 The Hartley Asylum 2 comments

The Ghosthunt series has been completed and now we have time to work on Hartley.

March Newsletter

March Newsletter

Mar 31, 2015 Above the Catacombs 3 comments

Throughout this month of March, progress has been rather slow unfortunately, but I did manage to create two of my first custom tracks for the Above the...

A Grand Return to SARMA Cube!

A Grand Return to SARMA Cube!

Mar 28, 2015 CUBE 12 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Rabbit Hole: the bottom is announced

Rabbit Hole: the bottom is announced

Mar 6, 2015 2 comments

It's time to create a profile for Rabbit Hole: the bottom. It's a sequel to the Rabbit Hole Half-Life 2 mod.

February Newsletter

February Newsletter

Mar 1, 2015 Above the Catacombs 6 comments

During the past month, I have done basic experimental remixes of various tracks from Half-Life 2 and have been experimenting with shield scanners.

Twelve Absent Men (Beta 3 Released - Screenshots)

Twelve Absent Men (Beta 3 Released - Screenshots)

Feb 20, 2015 Twelve Absent Men 2 comments

Beta 3 has now been released! See the screenshots and new content below. The download file will be available shortly :)

Where are the updates?

Where are the updates?

Jan 30, 2015 Southernmost Combine 8 comments

For the precious few people that is looking forward for this mod. What´s going on with it?

January Newsletter

January Newsletter

Jan 28, 2015 Above the Catacombs 2 comments

The development for this month has been focused on expanding the world design by working on custom textures and decals.

Update #9 - Progress, Lighting, and Rebrands

Update #9 - Progress, Lighting, and Rebrands

Jan 19, 2015 Reversion 6 comments

Can it really be 2015 already? 2014 literally flew by, one minute it was January, the next it was New Year’s Eve and everyone was joining to celebrate...

Half-Life 2 : MMod - Year worth of update

Half-Life 2 : MMod - Year worth of update

Jan 13, 2015 Half-Life 2 : MMod 53 comments

Run. Think. Shoot. Live. Again! A year worth of the update is here, tons of media and 22 minutes of video.

December Newsletter

December Newsletter

Dec 25, 2014 Above the Catacombs 2 comments

Since the last newsletter in November, citizen reskins have been completed along with improvements to the lighting in the Niagara Apartments.

Icon
Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Official Page
Orange.half-life2.com
Release Date
Released 2007
Game Watch
Track this game
News Statistics
Articles
498
Views
1,243,578
Views Today
28
New
Post news