As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Update #10 - Story, Characters, Screenshots, Q&A

Update #10 - Story, Characters, Screenshots, Q&A

Reversion 4 comments

Time marches on and the years keep rolling. It's 2017, for better or for worse and it's been four years to this day since I officially started working...

DefendVille2-Scrap map

DefendVille2-Scrap map

News 1 comment

A little post about my scrap map of the competition DefendVille2, by RunThinkShootLive.com ! I sent my files a couple of weeks ago, and I'm waiting for...

Chapter 4 Update

Chapter 4 Update

Entropy Zero 4 comments

Here's a brief update on the mod and the status of Chapter 4.

Development post April #1

Development post April #1

Thunder`s Leaves 2 comments

New details of the developing and new screenshots.

What is The Trap 2: Mindlock?

What is The Trap 2: Mindlock?

The Trap 2: Mindlock

What will happen if you combine an action horror from Half Life with puzzles and the atmosphere of Portal? That's right, the best game in the world! The...

Entropy Zero: Challenges of Development - and how I overcame them

Entropy Zero: Challenges of Development - and how I overcame them

Entropy Zero 3 comments

This week I’m talking about the challenges I’ve faced whilst creating a Source mod and the means I’ve had to take to overcome them. If you’re...

Meet the Painter!

Meet the Painter!

News 1 comment

In The Trap complex you can meet extremely entertaining devices!

Development Update #2

Development Update #2

Entropy Zero 4 comments

What lies beneath City 10? Find out what I've been doing recently!

Postmortem

Postmortem

Triage 8 comments

Last news post for Triage. What happened behind the scenes and what's happening next. Also, unseen videos and pictures of cut content and the ending that...

Gameplay features

Gameplay features

Thunder`s Leaves 2 comments

About some game details, new enemies in development.

Remorse: The List on Greenlight

Remorse: The List on Greenlight

Grey 5 comments

These past couple of months have been real busy, and it's been a while since our last update. Here we are though, excited to show you guys all the work...

About development

About development

Thunder`s Leaves 8 comments

Development course, screenshots and details of Thunder`s Leaves.

Development Update #1

Development Update #1

Entropy Zero 7 comments

Find out what has been happening with this mod over the last two weeks.

The Trap 2 Score: Brand new track teaser!

The Trap 2 Score: Brand new track teaser!

The Trap 2: Mindlock 3 comments

The album Dark Force - Mindlock will be released simultaneously with the beta-version of the mod. So this is a short teaser of a brand new track from...

One year after Release HL2 Episode 3

One year after Release HL2 Episode 3

The Closure 39 comments

How fast time flies by. Almost to the day it has been exactly 1 year after Episode 3: "The Closure" was released. So i thought that maybe today would...

Week 149 Newsletter

Week 149 Newsletter

Above the Catacombs 2 comments

It's getting closer - the completion of Alpha 1 that is - and although Alpha 1 is, but only the accumulation of a long awaited first step, I hope it will...

RTSL Awards 2016

RTSL Awards 2016

News

Later, way later than I had hoped, but here are the full details of the RTSL Awards 2016.

Greenlight Time

Greenlight Time

Arctic Adventure : Episodes 4 comments

We work hard to make this happen, meet the new enemies and vote on greenlight to get our mod release on steam when it will be done.

CMA - Alpha 2

CMA - Alpha 2

Cinematic mod: Awakening 5 comments

CMA - Alpha 2, Feb 2017.

MEGA CITY ONE Released!

MEGA CITY ONE Released!

MEGA CITY ONE 18 comments

MEGA CITY ONE has been released! Version 1.0 is now available to download.

Week 140 Newsletter

Week 140 Newsletter

Above the Catacombs 6 comments

I started working on an oil rig last week for the introduction sequence, along with doing some more work on the canon.

Genetic Variation Progress: Article #8

Genetic Variation Progress: Article #8

Half-Life 2: Genetic Variation 11 comments

Some more up-to-date details on what we're actually doing. It's been a while, so we have a bit to show.

Some News & Thank You

Some News & Thank You

Red Requiem: Liberation 12 comments

Hello everyone. I'm the project leader of Red Requiem: Liberation from LHYB STUDIO. Here are some informations & progress report. First of all, I want...

Week 137 Newsletter

Week 137 Newsletter

Above the Catacombs 6 comments

Got some considerable progress done this week. I mostly did work on mapping and scripting, with some texture modification done also. Alpha 1 will likely...

Week 136 Newsletter

Week 136 Newsletter

Above the Catacombs 1 comment

Despite being plagued with a disturbed sleep schedule and domestic issues this past two weeks, the delay is not the direct result of them, but rather...

First Look at GSM-50

First Look at GSM-50

CUBE 3 comments

After keeping silence for a while, we are ready to present you... Something you have always wanted to see!

Week 134 Newsletter

Week 134 Newsletter

Above the Catacombs 3 comments

I have been busy with level design and texturing this past week and have got considerable progress done.

Spider enemy

Spider enemy

Inherently Evil 5 comments

Spider enemy rigged and running in-engine, story updates.

New screenshots

New screenshots

Half-Life 2: Enslavement of Vortigaunts 6 comments

Hello everybody! Today I want to show you many new screenshots!

CMA (news 07.10.16)

CMA (news 07.10.16)

Cinematic mod: Awakening 5 comments

Quick update regarding CMA WIP. We continue on fixing bugs. We add new maps. And we also add new features!