As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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A whole bunch of news

A whole bunch of news

Abandon: The Town 0 comments

The mod's release is delayed, however a lot of exciting changes are in the works.

Version 1.0 announced!

Version 1.0 announced!

News 7 comments

Time to break a month long hiatus. Version 1.0 is coming out at July 31.

July Week 2 Newsletter

July Week 2 Newsletter

Above the Catacombs 4 comments

During the past two weeks I have been working on the modification's source code, menu scripting and expanding the Niagara Apartments to include a scenic...

B-B-Big Update!

B-B-Big Update!

They Hunger Again 8 comments

So many work is already done and it is time to report you about our progress!

June Week 5 Newsletter

June Week 5 Newsletter

Above the Catacombs 2 comments

Alpha 0.4 has been released this month, which includes yet another revision of the Niagara Apartments (lighting redone - entities, colour correction and...

Altered Transmission - Demo 10 - Release

Altered Transmission - Demo 10 - Release

Altered Transmission 5 comments

The tenth development snapshot of Altered Transmission just has been released.

June Week 3 Newsletter

June Week 3 Newsletter

Above the Catacombs 0 comments

For the past two weeks, I have been working on character reskins, custom decals and sound design.

Worth Playing: Station 51

Worth Playing: Station 51

Station 51 0 comments

My 'Worth Playing' project continues. This week's pick is Station 51.

May Newsletter

May Newsletter

Above the Catacombs 0 comments

I have finally released the early version of Alpha 1, titled "Alpha 0.3" due to it only being 30% of what the Alpha 1 release was to include.

Chapter 1: short description

Chapter 1: short description

Antlions Everywhere 0 comments

Short description of the introductory chapter. Screenshots are attached.

Demo is out now!

Demo is out now!

Abandon: The Town 1 comment

The demo for Abandon is now ready so download it, son!

Multiplayer and Co-op

Multiplayer and Co-op

Red Requiem: Liberation 4 comments

Hello, guys! We've got some good news: We've decided to create Multiplayer and Co-op and its development will keep pace with Singleplayer!

Build 2046. Beta Edition 5.10 (EN and RU)

Build 2046. Beta Edition 5.10 (EN and RU)

News 4 comments

Build 2046. BE 5.10 - Update Information (EN and RU).

Progress Report

Progress Report

Dark Dreams 0 comments

Work on the mod is getting done. First map's being polished a bit more, and the second is a lot more complete.

New screenshots

New screenshots

Antlions Everywhere 1 comment

I present to your attention a few new screenshots from the modification.

Hartley Asylum begins full time development

Hartley Asylum begins full time development

The Hartley Asylum 2 comments

The Ghosthunt series has been completed and now we have time to work on Hartley.

March Newsletter

March Newsletter

Above the Catacombs 3 comments

Throughout this month of March, progress has been rather slow unfortunately, but I did manage to create two of my first custom tracks for the Above the...

A Grand Return to SARMA Cube!

A Grand Return to SARMA Cube!

CUBE 12 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Rabbit Hole: the bottom is announced

Rabbit Hole: the bottom is announced

News 2 comments

It's time to create a profile for Rabbit Hole: the bottom. It's a sequel to the Rabbit Hole Half-Life 2 mod.

February Newsletter

February Newsletter

Above the Catacombs 6 comments

During the past month, I have done basic experimental remixes of various tracks from Half-Life 2 and have been experimenting with shield scanners.

Twelve Absent Men (Beta 3 Released - Screenshots)

Twelve Absent Men (Beta 3 Released - Screenshots)

Twelve Absent Men 2 comments

Beta 3 has now been released! See the screenshots and new content below. The download file will be available shortly :)

Where are the updates?

Where are the updates?

Southernmost Combine 9 comments

For the precious few people that is looking forward for this mod. What´s going on with it?

January Newsletter

January Newsletter

Above the Catacombs 2 comments

The development for this month has been focused on expanding the world design by working on custom textures and decals.

Update #9 - Progress, Lighting, and Rebrands

Update #9 - Progress, Lighting, and Rebrands

Reversion 6 comments

Can it really be 2015 already? 2014 literally flew by, one minute it was January, the next it was New Year’s Eve and everyone was joining to celebrate...

Half-Life 2 : MMod - Year worth of update

Half-Life 2 : MMod - Year worth of update

Half-Life 2 : MMod 53 comments

Run. Think. Shoot. Live. Again! A year worth of the update is here, tons of media and 22 minutes of video.

December Newsletter

December Newsletter

Above the Catacombs 2 comments

Since the last newsletter in November, citizen reskins have been completed along with improvements to the lighting in the Niagara Apartments.

HL2 Episode 3. Footage of level 23, 24, 25.

HL2 Episode 3. Footage of level 23, 24, 25.

The Closure 17 comments

20 new screenshots and 3 new videos for you to watch, have fun!

Patch v1.2

Patch v1.2

Hopeless Night 0 comments

This is the second patch for Hopeless Night. Fixed the major bugs. Included a new lighting, crosshair and more. Full changelog in the description. Patch...

After the Release is before Release

After the Release is before Release

Steam, Tracks, Trouble & Riddles 5 comments

Improvement of Chapter One: There will be a Chapter One V2 and we are constantly working on it.

November Newsletter

November Newsletter

Above the Catacombs 6 comments

Sometime every month starting this November, a newsletter will be posted that will provide an update on the project’s development.

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Half-Life 2: Episode Two
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Valve
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