As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Demo into alpha

Demo into alpha

Nov 27, 2010 1 comment

We are now in the process of testing the first alpha version of the demo scheduled to be released in the beginning of 2011

Hazard Team News - November

Hazard Team News - November

Nov 20, 2010 9 comments

News update that talks a bit about the past three months and shows off some screenies from the recent update.

Beyond Black Mesa Official Trailer

Beyond Black Mesa Official Trailer

Nov 5, 2010 21 comments

This is the official trailer for Beyond Black Mesa - a short independent fan film Inspired by the Half-Life Video Game series.

HL2: Episode 2 Enhanced Shader Demo Media

HL2: Episode 2 Enhanced Shader Demo Media

Oct 18, 2010 4 comments

Half-Life 2: Episode 2 Enhanced Shader Pack - First Comparison Screenshots and video.

Out now - Half-Life: Source Enhanced Shaders Ultimate edition!

Out now - Half-Life: Source Enhanced Shaders Ultimate edition!

Oct 17, 2010 10 comments

October 31, 2010 - New 'Ultimate' edition out now! You won't believe your eyes. Check out the new video and comparison screenshots in the image gallery...

Anomalous Materials to Hazard Team

Anomalous Materials to Hazard Team

Aug 8, 2010 14 comments

New Update explain what has happened within the last 6 months and what is up. Shows off some maps and the redesigned glock model.

Weapon WIP: M14

Weapon WIP: M14

Apr 21, 2010 20 comments

Our modeler, cookingwdiesel, has been working on this M14 recently. It's uv'd so we'll hopefully get a texture on it soon,..and then comes the process...

Weapon WIP: M110

Weapon WIP: M110

Mar 30, 2010 10 comments

Our modeler has been working on our first custom weapon over the past week or so. I decided to post some renders because I really like how it's coming...

Anomalous Materials is now hiring

Anomalous Materials is now hiring

Jan 18, 2010 0 comments

Want to help recreate Half Life: Decay? Anomalous Materials is doing just that and now its hiring, so get those portfolios ready check out the this news...

Steam group and main website in the making

Steam group and main website in the making

Dec 1, 2009 10 comments

News on upcoming things, like a main site and a steam group also noted are things to come with Anomalous Materials.

Related News

Antlions Everywhere: Demo version
Half-Life 2: Episode Two

Antlions Everywhere: Demo version

Jul 24, 2015 Antlions Everywhere 0 comments

Demo-version of the mod is now available! Approximate duration of time at a high level of complexity - 20 minutes.

July Week 2 Newsletter
Half-Life 2: Episode Two

July Week 2 Newsletter

Jul 12, 2015 Above the Catacombs 4 comments

During the past two weeks I have been working on the modification's source code, menu scripting and expanding the Niagara Apartments to include a scenic...

B-B-Big Update!
Half-Life 2: Episode Two

B-B-Big Update!

Jul 7, 2015 They Hunger Again 8 comments

So many work is already done and it is time to report you about our progress!

June Week 5 Newsletter
Half-Life 2: Episode Two

June Week 5 Newsletter

Jun 28, 2015 Above the Catacombs 2 comments

Alpha 0.4 has been released this month, which includes yet another revision of the Niagara Apartments (lighting redone - entities, colour correction and...

Altered Transmission - Demo 10 - Release
Half-Life 2: Episode Two

Altered Transmission - Demo 10 - Release

Jun 23, 2015 Altered Transmission 5 comments

The tenth development snapshot of Altered Transmission just has been released.

June Week 3 Newsletter
Half-Life 2: Episode Two

June Week 3 Newsletter

Jun 18, 2015 Above the Catacombs 0 comments

For the past two weeks, I have been working on character reskins, custom decals and sound design.

Worth Playing: Station 51
Half-Life 2: Episode Two

Worth Playing: Station 51

Jun 17, 2015 Station 51 0 comments

My 'Worth Playing' project continues. This week's pick is Station 51.

May Newsletter
Half-Life 2: Episode Two

May Newsletter

Jun 4, 2015 Above the Catacombs 0 comments

I have finally released the early version of Alpha 1, titled "Alpha 0.3" due to it only being 30% of what the Alpha 1 release was to include.

Chapter 1: short description
Half-Life 2: Episode Two

Chapter 1: short description

May 30, 2015 Antlions Everywhere 0 comments

Short description of the introductory chapter. Screenshots are attached.

Demo is out now!
Half-Life 2: Episode Two

Demo is out now!

May 23, 2015 Abandon: The Town 1 comment

The demo for Abandon is now ready so download it, son!

Multiplayer and Co-op
Half-Life 2: Episode Two

Multiplayer and Co-op

May 18, 2015 Red Requiem: Liberation 4 comments

Hello, guys! We've got some good news: We've decided to create Multiplayer and Co-op and its development will keep pace with Singleplayer!

Build 2046. Beta Edition 5.10 (EN and RU)
Half-Life 2: Episode Two

Build 2046. Beta Edition 5.10 (EN and RU)

May 17, 2015 Build 2046. Beta Edition (mod) 1 comment

Build 2046. BE 5.10 - Update Information (EN and RU).

Progress Report
Half-Life 2: Episode Two

Progress Report

May 15, 2015 Dark Dreams 0 comments

Work on the mod is getting done. First map's being polished a bit more, and the second is a lot more complete.

New screenshots
Half-Life 2: Episode Two

New screenshots

Apr 22, 2015 Antlions Everywhere 1 comment

I present to your attention a few new screenshots from the modification.

New weapons skin
Half-Life 2: Episode Two

New weapons skin

Apr 18, 2015 Antlions Everywhere 1 comment

I made some retextures for the weapons. Now the weapon fits into dynamics and the atmosphere of modification much better. Are at the moment changed: Crowbar...

Hartley Asylum begins full time development
Half-Life 2: Episode Two

Hartley Asylum begins full time development

Apr 5, 2015 The Hartley Asylum 2 comments

The Ghosthunt series has been completed and now we have time to work on Hartley.

March Newsletter
Half-Life 2: Episode Two

March Newsletter

Mar 31, 2015 Above the Catacombs 3 comments

Throughout this month of March, progress has been rather slow unfortunately, but I did manage to create two of my first custom tracks for the Above the...

A Grand Return to SARMA Cube!
Half-Life 2: Episode Two

A Grand Return to SARMA Cube!

Mar 28, 2015 CUBE 12 comments

Sooner or later, it should have happened – and the moment had come. The debut project of AASC – modification CUBE returns to ModDB!

Rabbit Hole: the bottom is announced

Rabbit Hole: the bottom is announced

Mar 6, 2015 2 comments

It's time to create a profile for Rabbit Hole: the bottom. It's a sequel to the Rabbit Hole Half-Life 2 mod.

February Newsletter
Half-Life 2: Episode Two

February Newsletter

Mar 1, 2015 Above the Catacombs 6 comments

During the past month, I have done basic experimental remixes of various tracks from Half-Life 2 and have been experimenting with shield scanners.

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Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
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Official Page
Orange.half-life2.com
Release Date
Released Oct 2007
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