As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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Claustrophobia V1.1 Released

Claustrophobia V1.1 Released

Feb 4, 2014 Claustrophobia 3 comments

News on Claustrophobia V1.1 being released. Also a proper name change, content fixes, and is now free to play with Source SDK Base 2007.

BrainBread 2 Showcase

BrainBread 2 Showcase

Feb 2, 2014 12 comments

It's been a while since the last news post, it's been pretty silent. So we decided to show off some of the current progress at the moment! Notice that...

Update #8 - Progress, Story and Development Kits

Update #8 - Progress, Story and Development Kits

Feb 1, 2014 Reversion 4 comments

Covering story, general progress and development kits as well as featuring a plethora of reference and inspiration images and modification screenshots.

News Update: We are Alive!; That Media Update; The Endless Search for Talent

News Update: We are Alive!; That Media Update; The Endless Search for Talent

Jan 31, 2014 Insolence 9 comments

After some time of inactivity, we want to update you guys a bit on what is truly going on in the development of Insolence.

Why Hello There

Why Hello There

Dec 29, 2013 15 comments

It's been a long time. How have you been? We've been really busy being "dead"... Nah, just kidding. We were never dead. Wanna bet?

Test Pack

Test Pack

Dec 21, 2013 Trapped - Descent Into Darkness 2 comments

Trapped - Descent Into Darkness ModDB Mod of the year 2013 Test Pack, as planned I've just uploaded the Test Pack which can be found in the downloads...

The Forgotten Ones v2.3.0 is out!

The Forgotten Ones v2.3.0 is out!

Dec 8, 2013 7 comments

The Forgotten Ones has been converted to SDK 2013 which has resurrected this mod, memory limits and fps drops has been wiped out thanks to the engine...

MUSIC IN THE MEGALOPOLIS

MUSIC IN THE MEGALOPOLIS

Dec 3, 2013 Steam, Tracks, Trouble & Riddles 1 comment

Now three composers are working for this mod. An example of an interludium is published here for the first time. The Chapter One has been extended by...

The Forgotten Ones v2.3.0!

The Forgotten Ones v2.3.0!

Dec 3, 2013 1 comment

The Forgotten Ones has been converted to SDK 2013 and will be released soon!

The Forgotten Ones Version 2.2.0 is out!

The Forgotten Ones Version 2.2.0 is out!

Nov 16, 2013 4 comments

Yet another fix, this time it clears out the last remainder of hair ripping issues!

The Forgotten Ones is now fully released and fixed!

The Forgotten Ones is now fully released and fixed!

Nov 1, 2013 6 comments

The Forgotten Ones has had a rough time, many changes has happened since 2011, and even in these last weeks! Be ready to visit Schienzel's Mansion and...

The Forgotten Ones is released!

The Forgotten Ones is released!

Oct 22, 2013 16 comments

Finally after 3 long years it's here! The Forgotten Ones is waiting for you. Will you survive its horrors?

Music of the Cube

Music of the Cube

Oct 13, 2013 CUBE 3 comments

"Open up your mind, let your fantasies unwind in this darkness that you know you cannot fight. The darkness of the music of the... CUBE!"

17Th update, Final weapons and new Gordon npc;

17Th update, Final weapons and new Gordon npc;

Oct 1, 2013 The Closure 17 comments

Took me a long time but finally i have found the right weapons.

Future of project Joutomaa

Future of project Joutomaa

Sep 28, 2013 Joutomaa 4 comments

Discussion about the future of project Joutomaa. What I have been up to and the new game that I and my team have been developing for PC.

Catching Up

Catching Up

Sep 19, 2013 Reversion 3 comments

I’m actually surprised no one shouted “DEAD” in the absence of updates and news, other than a few images I haven’t really posted much recently...

Release preparation

Release preparation

Sep 15, 2013 7 comments

The Forgotten Ones is around the corner, are you ready?

Truth - Beginnings

Truth - Beginnings

Sep 11, 2013 Truth Mod 5 comments

Designed around giving the player a unique story telling experience combined with chilling fears and intuitive puzzle solving - Truth will present something...

Prepare yourselves for a long journey!

Prepare yourselves for a long journey!

Aug 31, 2013 6 comments

The Forgotten Ones has been delayed but for the better, its atmosphere and intensity will increase even more! And don't worry, the release is not too...

Slums will be remaked!

Slums will be remaked!

Aug 23, 2013 Slums 2 8 comments

Here i have some good news for someone who remember old mod Slums and Slums 2. Slums will be remaked on new 2013 Source engine.

All about Uncertainty Principle

All about Uncertainty Principle

Aug 3, 2013 Uncertainty Principle 2 comments

Here's some more information about this mod for you.

Release is near!

Release is near!

Aug 1, 2013 6 comments

The Forgotten Ones v2.0 is finally approaching its decided release date. The mod is soon ready to be delivered at your doorstep! Now let's setup a brief...

July Media Release and a Look Into our Level Design Philosophy

July Media Release and a Look Into our Level Design Philosophy

Jul 15, 2013 Nox Aeterna 6 comments

It's that time of the year again, and we'll be showing off some of our progress we've made as well as talking about how we approach making new levels.

Ross Scott voices EasyRider and Happy Jack

Ross Scott voices EasyRider and Happy Jack

Jul 14, 2013 Steam, Tracks, Trouble & Riddles 5 comments

Now Ross Scott is the voice actor for the major characters EasyRider an HappyJack. Have some more good news about the progress of this mod.

News update #8

News update #8

Jun 22, 2013 Extraneous 0 comments

New model, some info, and a request for help from any coders out there. come in and take a peek fellas.

TFO June Update, New Trailer & Recruitment!

TFO June Update, New Trailer & Recruitment!

Jun 16, 2013 4 comments

Some months has passed since the last news update, many things within the mod has been changed and many new things has been constructed. We are definitely...

last 7 screens from the 40 screens as promised;

last 7 screens from the 40 screens as promised;

Jun 15, 2013 The Closure 6 comments

The were all taken from level 19, they clearly show the large size of the level.

First Trailer!

First Trailer!

Jun 11, 2013 That Silence Hides 0 comments

Uploaded a first trailer of TSH.Work in progress, but you can see it now.

As promised screens from Half Life 2,  Episode 3.

As promised screens from Half Life 2, Episode 3.

Jun 9, 2013 The Closure 4 comments

10 new screens from the 40 screens that i still had laying around.

10 new screens from Half Life 2,  Episode 3.

10 new screens from Half Life 2, Episode 3.

May 30, 2013 The Closure 8 comments

As promised are here 10 more screens from the 30 screenshots.

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Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
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Official Page
Orange.half-life2.com
Release Date
Released 2007
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