As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

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HL2 mod release: Radiator 1-1, Polaris

HL2 mod release: Radiator 1-1, Polaris

Jun 6, 2009 Radiator 23 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2.

Radiator 1-2, Handle with Care - Progress Report

Radiator 1-2, Handle with Care - Progress Report

Jul 1, 2009 Radiator 3 comments

On track for a July 5th or 6th release. More or less.

HL2 mod release: Radiator 1-2, Handle With Care

HL2 mod release: Radiator 1-2, Handle With Care

Jul 14, 2009 Radiator 43 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2: Episode 2... and the second release is out.

Radiator 1-3, Much Madness - Progress Report

Radiator 1-3, Much Madness - Progress Report

Aug 20, 2009 Radiator 17 comments

Um, yeah, I'm totally not going to be done by August. Probably September.

Radiator 1-3 - Progress Report, Call for French / German translator help

Radiator 1-3 - Progress Report, Call for French / German translator help

Oct 4, 2009 Radiator 11 comments

August = October. Also, I need French and German translators. Please send me a message if you're interested.

Radiator 1-3, Much Madness - Teaser

Radiator 1-3, Much Madness - Teaser

Feb 23, 2010 Radiator 23 comments

The gist: Radiator 1-3 will be out in March / April 2010. In celebration of my progress (and of re-formatting my computer to install a copy of Windows...

Progress report / semi-interviews with Wired UK + Eurogamer

Progress report / semi-interviews with Wired UK + Eurogamer

Jun 1, 2010 Radiator 12 comments

People talk to me. I talk back. Also, some quick remarks as to why Much Madness is taking so bloody long.

Antartica Research Station

Antartica Research Station

Mar 5, 2014 Of Blood and Water 0 comments

A Source Modification, based on a short horror story located at the A.G. Foundatyion. The United Kingdom Antarctic Program.

Antartica Research Station Updated

Antartica Research Station Updated

Mar 6, 2014 Of Blood and Water 8 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program

Antarctic Research Station 2nd Update

Antarctic Research Station 2nd Update

Mar 31, 2014 Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 3rd Update

Antartica Research Station 3rd Update

Apr 15, 2014 Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 4th Update

Antartica Research Station 4th Update

Apr 15, 2014 Of Blood and Water 5 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Provenance version 1.0 released

Provenance version 1.0 released

Aug 22, 2009 Provenance 42 comments

The first release of the mod has been uploaded. Check it out and let me know what you think and would like to see in a potential sequel.

Ambiance Update!

Ambiance Update!

Dec 13, 2011 Grey 15 comments

A new member joins the Grey Dev Team and his sole goal is to adhere to all of your audible desires.

An Open Window: PLD -14

An Open Window: PLD -14

Jan 30, 2011 An Open Window 10 comments

This would be officially Project Launch Day +1 but for the complete picture of the development I would like to take you back 14 days, to PLD -14. The...

An Open Window: PLD -7

An Open Window: PLD -7

Feb 1, 2011 An Open Window 6 comments

In this update I'd like to take you on a tour through the concept phase of An Open Window. Welcome to Project Launch Day -7.

An Open Window: PLD +6

An Open Window: PLD +6

Feb 5, 2011 An Open Window 8 comments

Today I'd like to show you some actual in-game work and talk about the concept of memory and how it can be displayed in a video game.

An Open Window: PLD +9

An Open Window: PLD +9

Feb 8, 2011 An Open Window 7 comments

Just like in the PLD +6 update, today there are more in-game screenshots and another peek into the development of AnOpWi. The following article will be...

An Open Window: PLD +15

An Open Window: PLD +15

Feb 14, 2011 An Open Window 13 comments

When you're making a MOD you can always count on some setbacks. While being ill is just a trivial thing, there are a few nasty issues which caused MODs...

An Open Window: PLD +20

An Open Window: PLD +20

Feb 18, 2011 An Open Window 6 comments

Time for a new article with some development progress and a look at the function and role of models in game development. Also, a special Question of the...

An Open Window: PLD +25

An Open Window: PLD +25

Feb 23, 2011 An Open Window 5 comments

In this update I'd like to show you more in-game developments and talk more about the stages of art passes I use for this project. To demonstrate this...

An Open Window: PLD +39

An Open Window: PLD +39

Mar 9, 2011 An Open Window 7 comments

After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion.

An Open Window: PLD +44

An Open Window: PLD +44

Mar 14, 2011 An Open Window 12 comments

The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing...

An Open Window: PLD +48

An Open Window: PLD +48

Mar 18, 2011 An Open Window 6 comments

As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be...

An Open Window: PLD +57

An Open Window: PLD +57

Mar 28, 2011 An Open Window 10 comments

In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".

An Open Window: PLD +66

An Open Window: PLD +66

Apr 6, 2011 An Open Window 14 comments

Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The...

An Open Window: PLD +76

An Open Window: PLD +76

Apr 15, 2011 An Open Window 8 comments

It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this...

An Open Window: Discontinued & Content Release

An Open Window: Discontinued & Content Release

Aug 26, 2011 An Open Window 8 comments

This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project...

Research and Development released

Research and Development released

Jul 17, 2009 Research and Development 97 comments

Matt Bortolino's excellent HL2: Episode Two "action puzzler" has been released from nowhere!

RPS digs R&D

RPS digs R&D

Jul 20, 2009 Research and Development 28 comments

"It's as must-play as an HL2 mod gets" - Research and Development has received a glowing review from Rock, Paper, Shotgun!

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Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
Engine
Source
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Official Page
Orange.half-life2.com
Release Date
Released 2007
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