As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

News RSS Feed Summary List News  (0 - 30 of 393) (view official)
Posted | Game Title | Author
Antartica Research Station
Half-Life 2: Episode Two

Antartica Research Station

Mar 5, 2014 Of Blood and Water 0 comments

A Source Modification, based on a short horror story located at the A.G. Foundatyion. The United Kingdom Antarctic Program.

Antartica Research Station Updated
Half-Life 2: Episode Two

Antartica Research Station Updated

Mar 6, 2014 Of Blood and Water 8 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program

Antarctic Research Station 2nd Update
Half-Life 2: Episode Two

Antarctic Research Station 2nd Update

Mar 31, 2014 Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 3rd Update
Half-Life 2: Episode Two

Antartica Research Station 3rd Update

Apr 15, 2014 Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 4th Update
Half-Life 2: Episode Two

Antartica Research Station 4th Update

Apr 15, 2014 Of Blood and Water 5 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Epidemic - Layout Concept
Half-Life 2: Episode Two

Epidemic - Layout Concept

Aug 24, 2014 Of Blood and Water 11 comments

This is a basic early building layout Work In Progress. The aim here is to get the basic building mapped out in Box Brush adding in some windows, doors...

Ambiance Update!
Half-Life 2: Episode Two

Ambiance Update!

Dec 13, 2011 Grey 15 comments

A new member joins the Grey Dev Team and his sole goal is to adhere to all of your audible desires.

An Open Window: PLD -14
Half-Life 2: Episode Two

An Open Window: PLD -14

Jan 30, 2011 An Open Window 10 comments

This would be officially Project Launch Day +1 but for the complete picture of the development I would like to take you back 14 days, to PLD -14. The...

An Open Window: PLD -7
Half-Life 2: Episode Two

An Open Window: PLD -7

Feb 1, 2011 An Open Window 6 comments

In this update I'd like to take you on a tour through the concept phase of An Open Window. Welcome to Project Launch Day -7.

An Open Window: PLD +6
Half-Life 2: Episode Two

An Open Window: PLD +6

Feb 5, 2011 An Open Window 8 comments

Today I'd like to show you some actual in-game work and talk about the concept of memory and how it can be displayed in a video game.

An Open Window: PLD +9
Half-Life 2: Episode Two

An Open Window: PLD +9

Feb 8, 2011 An Open Window 7 comments

Just like in the PLD +6 update, today there are more in-game screenshots and another peek into the development of AnOpWi. The following article will be...

An Open Window: PLD +15
Half-Life 2: Episode Two

An Open Window: PLD +15

Feb 14, 2011 An Open Window 13 comments

When you're making a MOD you can always count on some setbacks. While being ill is just a trivial thing, there are a few nasty issues which caused MODs...

An Open Window: PLD +20
Half-Life 2: Episode Two

An Open Window: PLD +20

Feb 18, 2011 An Open Window 6 comments

Time for a new article with some development progress and a look at the function and role of models in game development. Also, a special Question of the...

An Open Window: PLD +25
Half-Life 2: Episode Two

An Open Window: PLD +25

Feb 23, 2011 An Open Window 5 comments

In this update I'd like to show you more in-game developments and talk more about the stages of art passes I use for this project. To demonstrate this...

An Open Window: PLD +39
Half-Life 2: Episode Two

An Open Window: PLD +39

Mar 9, 2011 An Open Window 7 comments

After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion.

An Open Window: PLD +44
Half-Life 2: Episode Two

An Open Window: PLD +44

Mar 14, 2011 An Open Window 12 comments

The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing...

An Open Window: PLD +48
Half-Life 2: Episode Two

An Open Window: PLD +48

Mar 18, 2011 An Open Window 6 comments

As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be...

An Open Window: PLD +57
Half-Life 2: Episode Two

An Open Window: PLD +57

Mar 28, 2011 An Open Window 10 comments

In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".

An Open Window: PLD +66
Half-Life 2: Episode Two

An Open Window: PLD +66

Apr 6, 2011 An Open Window 14 comments

Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The...

An Open Window: PLD +76
Half-Life 2: Episode Two

An Open Window: PLD +76

Apr 15, 2011 An Open Window 8 comments

It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this...

An Open Window: Discontinued & Content Release
Half-Life 2: Episode Two

An Open Window: Discontinued & Content Release

Aug 26, 2011 An Open Window 8 comments

This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project...

Blender SMD Tools 1.0 released
Game

Blender SMD Tools 1.0 released

Jun 24, 2011 19 comments

After more than 50 releases, the Blender SMD Tools have left beta. Import and export all types of SMD, compile QCs automatically and import DMX with 100...

Update #1
Half-Life 2: Episode One

Update #1

Jun 30, 2011 The Development Project 3 comments

An update on the mods progress with concept images and a demonstration video uploaded as eye-candy as well as to see whats to come.

Destructable environment
Game

Destructable environment

Nov 28, 2011 7 comments

A big update of destructible tiles, walls, more puzzles and everything bringing this one step closer to completion! ALSO a promotional downloadable background...

Dev Anatomy
Game

Dev Anatomy

Apr 3, 2012 6 comments

An update on some progress on dev progress finding out how it should break. A teaser of an upcoming update as well as a new facebook page for easier tracking...

NPC Plans
Half-Life 2: Episode One

NPC Plans

May 10, 2012 The Development Project 2 comments

An announcement of the very first Wall-e a-like NPC that could be introduced into the Dev universe.

Developers History Blog ( Updated 28-5-12 )
Game

Developers History Blog ( Updated 28-5-12 )

May 24, 2012 6 comments

A very detailed description of the TDP Developer's modding history with images of previous games and creations of maps, models aswell as a back story...

We need your Questions!
Half-Life 2: Episode One

We need your Questions!

Jun 7, 2012 The Development Project 7 comments

If you have ANY questions you want answered, post them in the comments below or message ~iMapster(WFc) and the highested rated questions will be answered...

Videos videos and more videos!
Half-Life 2: Episode One

Videos videos and more videos!

Jun 27, 2012 The Development Project 3 comments

Refracting glass, commentary demonstrations of different lighting techniques, old work and much much more!

Merchandise Incoming!
Half-Life 2: Episode One

Merchandise Incoming!

Sep 3, 2012 The Development Project 4 comments

Storyline update with a new member of TDP as well as an announcement of some Merchandise that's been under the radar for over a year!

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Half-Life 2: Episode Two
Platforms
Windows, Mac, PS3, X360
Developer & Publisher
Valve
Engine
Source
Contact
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Official Page
Orange.half-life2.com
Release Date
Released Oct 9, 2007
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