As Dr. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions. In Episode Two, you must battle and race against Combine forces as you traverse the White Forest to deliver a crucial information packet stolen from the Citadel to an enclave of fellow resistance scientists.

Post news RSS feed Related News  (0 - 30 of 523)
HL2 mod release: Radiator 1-1, Polaris

HL2 mod release: Radiator 1-1, Polaris

Radiator 23 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2.

Radiator 1-2, Handle with Care - Progress Report

Radiator 1-2, Handle with Care - Progress Report

Radiator 3 comments

On track for a July 5th or 6th release. More or less.

HL2 mod release: Radiator 1-2, Handle With Care

HL2 mod release: Radiator 1-2, Handle With Care

Radiator 43 comments

Radiator is a series of experimental semi-episodic short-form single player mods for Half-Life 2: Episode 2... and the second release is out.

Radiator 1-3, Much Madness - Progress Report

Radiator 1-3, Much Madness - Progress Report

Radiator 17 comments

Um, yeah, I'm totally not going to be done by August. Probably September.

Radiator 1-3 - Progress Report, Call for French / German translator help

Radiator 1-3 - Progress Report, Call for French / German translator help

Radiator 11 comments

August = October. Also, I need French and German translators. Please send me a message if you're interested.

Radiator 1-3, Much Madness - Teaser

Radiator 1-3, Much Madness - Teaser

Radiator 23 comments

The gist: Radiator 1-3 will be out in March / April 2010. In celebration of my progress (and of re-formatting my computer to install a copy of Windows...

Progress report / semi-interviews with Wired UK + Eurogamer

Progress report / semi-interviews with Wired UK + Eurogamer

Radiator 12 comments

People talk to me. I talk back. Also, some quick remarks as to why Much Madness is taking so bloody long.

Antartica Research Station

Antartica Research Station

Of Blood and Water 0 comments

A Source Modification, based on a short horror story located at the A.G. Foundatyion. The United Kingdom Antarctic Program.

Antartica Research Station Updated

Antartica Research Station Updated

Of Blood and Water 8 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program

Antarctic Research Station 2nd Update

Antarctic Research Station 2nd Update

Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 3rd Update

Antartica Research Station 3rd Update

Of Blood and Water 2 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

Antartica Research Station 4th Update

Antartica Research Station 4th Update

Of Blood and Water 5 comments

A Source Modification based on a short, horror story taking place at the A.G. Foundation - a United Kingdom-based Antarctic research program.

News Update End Of Year

News Update End Of Year

News 3 comments

End of Year Update - Media Screens from the Mod of Blood and Water.

Provenance version 1.0 released

Provenance version 1.0 released

Provenance 42 comments

The first release of the mod has been uploaded. Check it out and let me know what you think and would like to see in a potential sequel.

Ambiance Update!

Ambiance Update!

Grey 15 comments

A new member joins the Grey Dev Team and his sole goal is to adhere to all of your audible desires.

An Open Window: PLD -14

An Open Window: PLD -14

An Open Window 10 comments

This would be officially Project Launch Day +1 but for the complete picture of the development I would like to take you back 14 days, to PLD -14. The...

An Open Window: PLD -7

An Open Window: PLD -7

An Open Window 6 comments

In this update I'd like to take you on a tour through the concept phase of An Open Window. Welcome to Project Launch Day -7.

An Open Window: PLD +6

An Open Window: PLD +6

An Open Window 8 comments

Today I'd like to show you some actual in-game work and talk about the concept of memory and how it can be displayed in a video game.

An Open Window: PLD +9

An Open Window: PLD +9

An Open Window 7 comments

Just like in the PLD +6 update, today there are more in-game screenshots and another peek into the development of AnOpWi. The following article will be...

An Open Window: PLD +15

An Open Window: PLD +15

An Open Window 13 comments

When you're making a MOD you can always count on some setbacks. While being ill is just a trivial thing, there are a few nasty issues which caused MODs...

An Open Window: PLD +20

An Open Window: PLD +20

An Open Window 6 comments

Time for a new article with some development progress and a look at the function and role of models in game development. Also, a special Question of the...

An Open Window: PLD +25

An Open Window: PLD +25

An Open Window 5 comments

In this update I'd like to show you more in-game developments and talk more about the stages of art passes I use for this project. To demonstrate this...

An Open Window: PLD +39

An Open Window: PLD +39

An Open Window 7 comments

After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion.

An Open Window: PLD +44

An Open Window: PLD +44

An Open Window 12 comments

The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing...

An Open Window: PLD +48

An Open Window: PLD +48

An Open Window 6 comments

As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be...

An Open Window: PLD +57

An Open Window: PLD +57

An Open Window 10 comments

In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".

An Open Window: PLD +66

An Open Window: PLD +66

An Open Window 14 comments

Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The...

An Open Window: PLD +76

An Open Window: PLD +76

An Open Window 8 comments

It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this...

An Open Window: Discontinued & Content Release

An Open Window: Discontinued & Content Release

An Open Window 8 comments

This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project...

Research and Development released

Research and Development released

Research and Development 98 comments

Matt Bortolino's excellent HL2: Episode Two "action puzzler" has been released from nowhere!

Icon
Half-Life 2: Episode Two
Platforms
Windows, Mac, X360, PS3
Developer & Publisher
Valve
Engine
Source
Contact
Send Message
Release date
Game watch
Start tracking
News Statistics
Articles
523
Views
1,295,565
Views Today
415
New
Post news
Feed
RSS feed