Rebels have derailed your train. You were headed for City 17, but now you’re stranded - a lone survivor. Combine rule must be enforced. Overwatch must be notified - but the rebels of City 10 will stop at nothing to retain their secret freedom. Experience a time before the fall of City 17 - 11 months before the deployment of Gordon Freeman. Distribute deadly justice in the abandoned City 10. Surpass the infestation that lies beneath. Climb Pillar 10. Survive the Combine plague, and raze the rebel sanctuary of City 10.

Post news Report RSS Development Milestone #1

Find out what's happening this week with Entropy : Zero.

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Find out what's happening this week with Entropy : Zero.


Development of this mod started just over a year ago in May 2016, and I can't believe how much I've been able to achieve alone in that time. It's been a productive week and I have some great news for you - the final fight is done. This means I can now load up the mod and play it from start to finish, barring the newly planned intro and the outro sequence.

I've got some bits for you, but don't want to spoil too much:

1

This final area is crazy complicated. I'm really happy with the way I've been able to express the colours:

az C4 30026

Quantinode Core:

az C4 30027

I discovered a bug that used to haunt me a few years ago, which would cause the Episodes to crash to a black screen when quicksaving. I was getting this in the final part of the fight. It was seriously frustrating. I stripped out the map one bit at a time and finally figured it out. If the player was standing in a particle system at the time of quicksave, the game would crash. I switched to precipitation and now it works! No more crashing on the last sequence.

I like the colours so much here that I may decide to bring that back through to the rest of the chapter.

Once I've completed the outro, I'll have a new long and strenuous journey ahead of me. I'm planning to go through the mod, map-to-map and build detail, fix existing bugs and generally just tend to it to make it better. After that, there will be discussions regarding beta testing. I'm still aiming for a winter release with this, but won't hesitate to extend that window if I feel the mod needs more improvement.


You may have also noticed this week, the appearance of a colon ( : ) in the name. This was something I should have put in the name way back with the announcement. I knew the name would be meaningful to the mod conclusion, but at that stage I didn't really know how. Now that I know, the name needs a colon, to imply measurement - in this case a total loss of entropy.

That's it from me this weekend. Catch me next week for more bits/what's new. You know the drill by now.

Comments
Lucifer97
Lucifer97

Man, this blue is just beautiful ! Also, if you do need people for beta testing, i volunteer with pleasure

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Captain_Hell_Knight
Captain_Hell_Knight

I'm loving the colours of the final fight. You're doing a great job!

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CW3D
CW3D

So glad you could figure out how to fix a bug that's been haunting you for those few years, must feel real good knowing THAT was the cause (and now you can put that knowledge to other maps that may experience that bug)! And I also honestly can't believe how much work you've done to this mod to make it somewhat on the lines of what you want it to be, IN JUST ONE YEAR (that's crazy), a project like this for me probs would've taken WAY longer and you seem to do so much work even in just one week.

I also did notice that ( : ) as well, but not straight away as it took me a while to see that change (I had seen that Entropy : Zero was updated, so I went to look on the page to see if I could find what on the page was updated, but nothing until 10 mins later when I noticed the title change xd)

Anyhow, I'm as always, looking really forward to playing this and if you require people to beta test the mod my hand is up to volunteer to test! Good luck with the rest of the mod, and we'll see you when testing comes along and when the final product arrives! ;D

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Mr.Walrus
Mr.Walrus

Looking fantastic, the speed with which you've made progress is incredible! Like the others above I'd like to volunteer for beta testing if needed :D

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Olde72
Olde72

Looks amazing as usual. Ditto with the beta testing volunteering.

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