The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

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Blog RSS Feed Report abuse Latest News: Wyrmstooth 1.14 has been released

About Wyrmstooth with 0 comments by Jonx0r on Nov 22nd, 2014


Wyrmstooth 1.14 is now available for download. This release replaces the first quest Dragon Hunt with a shorter version that does not involve having to travel around the map recruiting mercenaries. The final fight has also been modified; the dragon now uses the same storm call shout available to the player (which is actually rather devastating) and any imperial soldiers that die during combat are raised to fight against the player. Custom climate and weather has also been implemented. Additional fixes and changes as follows:

- Fixed issue with random encounters returning NPCs to holding cell.
- Fixed issue that may prevent random encounter NPCs from travelling.
- Fixed issue with ship at docks disappearing.
- Fixed issue with new elevator shaft to/from dimfrost disappearing.
- Added a few new points of interest around the island.
- Added more conjure draugr spell tomes inside Wyrmstooth Barrow.
- Wyrmstooth now has (miserable) climate and weather most days.
- Added Crimson Nirnroot to Dimfrost.
- Fixed random event crowding.
- The mercenaries now sandbox-follow during Barrow of the Wyrm.
- Increased wordwall word pickup distance.
- Added sporadic lightning to the northern marsh.
- Lurius Liore is now excluded from bard audiences.
- Lava now does a heck of a lot more damage.
- Vulthurkrah now uses his own storm call instead of Alduins.
- Replaced generic Bandits with Marauders.
- The draugr could be killed by accident before Alberthor's spell.
- Fixed issue that prevented soldiers exiting the imperial carts.
- Vulthurkrah now resurrects the imperials that die in battle.
- Elmera no longer follows so closely during final battle.
- Added more new spells. Check Krakevisa for new spell tomes.
- The Marauder boss at Cragwater is no longer enabled by default.
- The draugr can now strike and kill things while controlled.
- Set up regions around the island.
- Added relationships to help mercenaries ignore friendly fire.
- Added Theodyn to random events to help him find you.

Big thanks to Arthmoor for the following:

- Fixed a bunch of papyrus spam due to bad trigger config.
- Fixed issue preventing weapon retrieval from plaques and racks.
- Fixed missing quest link on word walls.

And Sheson for the following:

- Fixed problem with wrong texture used on Emperor Parasol LOD.

See the WyrmstoothReadme.txt file for installation and troubleshooting instructions.

Wyrmstooth 1_14

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Wyrmstooth 1_14
The Elder Scrolls V: Skyrim

Wyrmstooth 1_14

Nov 22, 2014 Wyrmstooth Full Version 0 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, and WyrmstoothReadMe.txt.

Wheels of Lull Walkthrough
The Elder Scrolls V: Skyrim

Wheels of Lull Walkthrough

Nov 16, 2014 The Wheels of Lull Guides 0 comments

A walkthrough for Wheels of Lull's main quest. This doesn't cover sidequests, but does give an overview of Lull-Mor.

Faldenthz v1.0
The Elder Scrolls V: Skyrim

Faldenthz v1.0

Nov 16, 2014 Faldenthz Other 0 comments

For detailed installation instructions, follow the ReadMe file located inside the zip folder. If you run into a problem or have a question, feel free...

Wheels Of Lull Version 1.3 Patch
The Elder Scrolls V: Skyrim

Wheels Of Lull Version 1.3 Patch

Oct 22, 2014 The Wheels of Lull Patch 0 comments

This fixes issues if you're one of the people who keep getting caught in Numinar's barrier. Though if this is happening, you have much bigger problems.

Real Wars v22
The Elder Scrolls V: Skyrim

Real Wars v22

Oct 21, 2014 Skyrim Realm Wars Demo 1 comment

SKYRIM REALM WARS This custom battle simulator allows you to create units and make participate them into custom Skryim Wars. -Features. This mod feature...

Wyrmstooth 1_13
The Elder Scrolls V: Skyrim

Wyrmstooth 1_13

Oct 17, 2014 Wyrmstooth Full Version 0 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, and WyrmstoothReadMe.txt.

Post comment Comments  (0 - 10 of 297)
Guest
Guest Sep 5 2014, 10:06pm says:

no idea how to download a single mod help plz and I im looking for weapons armor and magic for skyrim

0 votes     reply to comment
LordGuido
LordGuido Sep 11 2014, 7:17am replied:

steam workshop...
just press the huge green button subscribe if you see a mod you want.

+2 votes     reply to comment
Lordkarranyi
Lordkarranyi Aug 26 2014, 6:33am says:

is there a crusader mod ?

+2 votes     reply to comment
maxammo Online
maxammo Aug 27 2014, 9:12pm replied:

Try looking at Skyrim Nexus, there you will find one.

+2 votes     reply to comment
Broly(TrunksEdition)
Broly(TrunksEdition) Aug 14 2014, 10:28pm says:

is there an actual download?

+1 vote     reply to comment
DonBre
DonBre Jun 11 2014, 8:02pm says:

Bought it right the way when it came out $60 still worth it.

+2 votes     reply to comment
rooster100
rooster100 Jun 11 2014, 11:01am replied:

Also, you say that the game stripped away several RPG elements such as spellcrafting and such. This is the point of confusion to me, because if i recall it correctly, Skyrim didn't remove features, Oblivion did however do that. Now i haven't played Morrowind that much but still my point holds true. If anything Skyrim not only regained but added several RPG features such as: Smithing, Enchanting, Alchemy, Mining and woodcutting and lumber sawing. So what elements are you talking about?

+2 votes     reply to comment
Goat‪
Goat‪ Jun 16 2014, 1:03pm replied:

Role playing is essentially playing the role of a character with their own backstory while on their quest for whatever reason it may be with their own personality, voice and dialog to act out, and they are addressed by name by other characters.

In TES games you don't really play a role of a character like this.

Those features you mention are usually tacked on to RPGs but don't in anyway count as the actual role playing.

Oblivion didn't remove spell making at all when Skyrim in fact did, what Oblivion removed was the enchant skill but it still allowed you to create enchantments but with the certain skills available only after you advance in the particular magic skills for them.

+2 votes     reply to comment
rooster100
rooster100 Aug 15 2014, 4:50am replied:

So basically what you're saying is that none of the TES games fit the definition of an RPG. Yet according to you Skyrim has moved away from the series RPG roots. That's makes a lot sense dude.

Also the game removed one feature, is that really a big of a deal?

+2 votes     reply to comment
teslaptak
teslaptak Jun 11 2014, 4:52pm replied:

leveling and mostly stats ( also no more athletics and acrobatics)

+2 votes     reply to comment
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The Elder Scrolls V: Skyrim
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Windows, PS3, X360
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Bethesda Softworks
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Elderscrolls.com
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Released Nov 10, 2011
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Highest Rated (17 agree) 10/10

Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!

Nov 11 2011, 12:22pm by Antiscamp

Lowest Rated (11 agree) 5/10

Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…

Dec 8 2011, 12:57am by TheUnabridgedGamer

Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
AAA
Sequels
The Elder Scrolls V: Skyrim, Released Nov 10, 2011
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Oblivion, Released Mar 19, 2006
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Morrowind, Released Apr 25, 2002
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Daggerfall, Released Jul 30, 1996
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Arena, Released Mar 1, 1994
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Latest tweets from @elderscrolls

Alduin's Wall with a Mayan influence in this amazing artwork shared to us by Audrey! T.co T.co

Nov 21 2014, 3:14pm

Last week's Oblivion-filled TwitchWorks episode is now up on YouTube for your viewing pleasure T.co

Nov 21 2014, 1:14pm

@Nixemus amazing

Nov 18 2014, 11:54am

This headline is just asking for a photoshop job T.co #Oblivion #Gronk

Nov 18 2014, 10:12am

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