Here, you can download the current Alpha Built of the game Dungeon Colony. To play the game you need to purchase an Early-Access Account. Please visit...
Welcome to Dungeon Colony!
This is my first public indie game. My goal is to create a game in which you make your own dungeon while defending it from Heroes.
Dungeon Colony is a game influenced by one of my favorite games - Dungeon Keeper - and it adds Tower Defense waves of enemies with resource collection and crafting.
The game is in alpha and many features are not complete yet. I am updating the game quite regularly, sometimes multiple times a week. Download the alpha release on the web-site at www.DungeonColony.com. The game requires Java and it auto-updates itself if a new version is available.
About the game:
Dungeon Colony is a 2D fantasy real-time strategy game in which you take control over a Dungeon Lord and his loyal Minions to explore and build a Dungeon and save your colony from the brink of extinction. Command your Minions to dig out tunnels and rooms, craft items from resources they collect, and set up traps to defend your new home against greedy heroes. The mountain harnesses powerful magic that has the potential to give you control over the lands around you. But it's up to you to uncover its secrets before you are overrun by your enemies.
Update: I've uploaded a fix to a bug that crashed the game for many players when you tried to use the new selection feature mentioned below. New Version: v0.2.3.35.
Today's release (v0.2.3.33) brings changes to the game engine and the website:
1. Better precision when selecting items on the map
One frequently mentioned issue had to do with the way you select items that are overlapping each other. The problem was that you wanted to select some loot from the ground, but there was also another object or creature in the way. Before, you wouldn't be able to just select that object. Instead would have to move the creature out of the way first. That would become a big issue, if there were more than 2 or 3 items or creatures over the same spot.
To solve this problem, you can now use the Control key with the Mouse in order to select and cycle through each item overlapping one another. (This works with both Left and Right Control +Left Mouse).
Once you press Control, you will see a little yellow indicator around the mouse, letting you know that you are in select mode. There is a priority built in which determines the type of item that is selected first:
It wasn't so easy to demonstrate, but the following gif kind of shows how i'm cycling through 2 units and mushrooms that are on the ground, depending if the creature is in the collision rectangle determines if it is going to be selected and cycled. You can also see that I'm pressing Control because of the yellow circle that appears:
It is also worth mentioning that the selection cycle does remember the items it has selected previously. It does so by storing a reference to each item or creature. This is helpful when an item is at some point in the list but then at another point is not any longer. This can become apparent in the above example when you see a minion walk in and then out of the area where I am trying to select. So what that means is that the order in which the items are selected and cycled through is preserved, even if a minion walks in and out of that selection area.
2. Comment on suggestions
The built-in feedback system allows players to submit feedback, suggestions, bugs, and more. Today, I am adding the ability to write comments on each post that is submitted. This allows you to discuss with other players each post. Depending on how well this works, I will probably add more functionality in time. Here is a screenshot showing the comments section to the right:
3. New Help Window
There used to be a help window that explained how to play dungeon colony. This was very old and had outdated information in it. I have updated the help window to use some of the newer features of the engine and included new tips. To access the help window, click on the question mark button in the right menu:
4. Website Updates
The website has also some new updates. The contact page has more information about development and the shopping cart has 4 new ways to buy or support the game. You can now even Give What You Want to send us a contribution to help keep development going.
Here is a summary of all the changes in version 0.2.3.33:
Latest tweets from @w01fram
Dec 16 2014, 9:51pm
so i was gonna buy a new graphic card since the old gave way, but I ended up with a Wii U for christmas instead... can't open it yet '-(
Dec 14 2014, 8:23pm
@PIXELphilip love it!! ... thanks ^^
Dec 13 2014, 4:38pm
Dec 13 2014, 4:33pm
@PIXELphilip nice :B
Dec 13 2014, 4:28pm
Dec 13 2014, 2:21pm
@PIXELphilip what am I looking at... looks scary?!
Dec 13 2014, 2:20pm
Dec 13 2014, 2:15pm
@rianflo yea, that'd be rad ... I'm just a bit unsure what I'd do with so much muscle, at least just yet ;-p
Dec 13 2014, 2:41am
:-( my gpu broke today ... rip 470, you've been so brave for all these years!
Dec 13 2014, 12:55am