The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as gamepads, steering wheel and joysticks. All in a simple and straightforward API.

The official website:
Lwjgl.org

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Blog RSS Feed Report abuse Latest News: Alpha 1.1 Release

About Speed Run! with 0 comments by DaForce- on Apr 29th, 2013

Alpha 1.1 will be live soon. Alpha 1.1 has fixed some glitches along with adding extra GUI elements.Alpha 1.1 is no longer open source and from now on the source will not be distrubuted.

Speed Run!

Change Log:

  • Tidied up code.
  • Increased Performance.
  • Removed unused imports./Implement the base GUI for the death counter (N/A in 1.1).
  • Added version number in bottom left.

================================== ==============================================

To be implemented in 1.2
Death Counter
New Character
Multiple Resolution
Various optimizations and bug fixed

Speed Run! ALPHA 1.1

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Post comment Comments
HLCRAZY
HLCRAZY Apr 24 2013, 12:36pm says:

Urr, how have you people missed off the would-be most popular game in the list? It would get you so much more popularity.
MINECRAFT PEOPLE. IT WAS MADE WITH THIS.
I really thought it would be here.
Good idea? Indeed it is. So basically you missed the most popular indie game ever. -_-
That aside, this engine is FABULOUS. I'll stop flaming or what not here, because this is actually really good. Hope this gets more popular. :D

+2 votes     reply to comment
LizardGamer
LizardGamer Jun 28 2011, 8:00pm says:

BEST THING EVA FOR JAVA

+2 votes     reply to comment
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LWJGL dev team
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Official Page
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Licence
BSD
Release Date
Released Jul 23, 2002
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