The Protectors (in short TPC) is a stand-alone mod of the game Warlords Battlecry 3, produced by
Infinite Interactive. Stand-alone means that it can be run without having the original game installed.

Currently, TPC is under development (since 2010) and has not reached a stable version.
However, there are beta versions available for download. All users are encouraged to report
bugs and suggest improvements on TPC forum, as they are considered beta testers. Becoming a
member of TPC official site will also ensure your name's (or nickname's) appearance in the credits list
once the mod is fully developed.

Official website | Forum | Download

List of highlighted improvements:

  • Story driven campaign (new locations, quests, characters, videos)
  • Improved RPG part (dialogue choices, multiple endings, psychological profiles)
  • Improved RTS part (new units, buildings, terrain, food system, temples)
  • Improved A.I. (no longer freezes or gets stuck, builds mortars etc.)
  • New hero system (new spells, perks, racial synergy bonus, proficiency)
  • New items and item sets
  • Improved editor (scene events, interface, manuals, custom portraits)
  • Support for high resolutions (up to 1920x1080)
  • A lot more music (warlords themed)
  • New graphics (portraits, GUI, loading screens etc.)
  • Cheat codes
  • More multi-player scenarios
  • Lots and lots of bug fixes
Image RSS Feed Latest Screens
Extra Scenarios Caves of Gorgon WBC2 graphics
Blog RSS Feed Report abuse Latest News: Epic Modular Music

6 comments by Patrick_Winekiller on Feb 21st, 2015

We all know those moments were epic battle music was being played in the background while you were trying to focus on reading your hero's journal or decide where to travel next. Worst was when very sad music was playing when you were about to win. Those days are over: with version 0.8.4, The Protectors now brings a new music system that supports modularity.

Modular music reacts to what is happening in the game. Rather than hearing just a random playlist, the user will listen to different tracks that will change with the mood of the current situation. Basically, the music will smoothly transition from one track to another whenever the player either travels on the world map, listens to a dialogue between characters, leads an army to war or fears for the arrival of a titan on the battlefield. Of course, some tracks can be specially scripted to play at certain moments, like when your hero dies or when exploring the caves of Gorgon in the campaign.

Caves of Gorgon

This new system is fully customizable by user, meaning you can create your own tracks using a simple notepad and the template provided. For more advanced users, the manual provides the necessary scripts and codes required for special triggers when creating custom chapters.

Below is a list of current triggers:

  • race being played
  • intro
  • traveling, menus, editor
  • titan ready
  • hero death
  • victory
  • defeat
  • NIS command

Naturally, this feature is optional, allowing the user to choose between listening to the new modular soundtracks or the original playlists.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads


Aug 19, 2014 Patch 24 comments

Other than unlocking the main campaign and giving access to item stash, this patch brings support for high resolutions (up to 1900x1080) along with more...



Apr 5, 2014 Patch 30 comments

This patch brings the new game duration feature as well as allied play for multi-player, skirmish and campaign slug fest and raze fest modes. Old terrain...



Jan 26, 2014 Patch 11 comments

The all-about-orcs chapter is available in version 0.8.1, and with it the possibility of creating and enjoying more text-based quests at a higher level...



Sep 16, 2013 Full Version 5 comments

Version 0.8 brings three major updates. Firstly, a new chapter to test out - "The Isle of Dawn" - should provide the player with exciting new adventures...



Jul 29, 2013 Patch 13 comments

Other than fixing minor bugs such as the No Dragons Mode, Extra Spell Sphere, Dwarven Mortar, Unplayable Prologue, Weird AI and other, this patch offers...



Jun 21, 2013 Patch 10 comments

Other than fixing a lot of bugs such as the grid-appearing crash, the lag inducing debug mode, hero avatar level up bug, free skills using hotkeys and...

Post comment Comments  (0 - 10 of 71)
Guest Feb 26 2015, 1:40am says:

This comment is currently awaiting admin approval, join now to view.

Patrick_Winekiller Creator
Patrick_Winekiller 11hours 46mins ago replied:

First install v0.8 full then apply patches consecutively (0.8.1, 0.8.2 and 0.8.3). Also make sure that the monitor supports 800x600 resolution.

+1 vote   reply to comment
LaaaDo Sep 2 2014, 7:24am says:

What is server multiplayer game please?

0 votes     reply to comment
juggalo7840 Feb 24 2015, 3:41am replied:

For multiplayer you have to use a direct IP adress.

+1 vote     reply to comment
Fanzanzza Aug 23 2014, 6:38pm says:

This mod team, gods. This is a simply jaw dropping upgrade to one of my already all time favourite games. This just cements it even further!

+4 votes     reply to comment
Darkenneko Aug 22 2014, 5:57pm says:

Was playing a game with my brother on Desert Crossing, noticed a few issues with the latest version.

1. Clicking the mini-map will just put you in the bottom right corner.
2. The Unit/Upgrade que icons aren't lined up properly.

Besides that the game functioned well until I made a new Inquisitor as the Knights and tried to click on him, the game proceeded to crash.

+1 vote     reply to comment
Patrick_Winekiller Creator
Patrick_Winekiller Aug 23 2014, 3:10am replied:

Dear me. When reporting GUI bugs please also state the resolution used. Also, PLEASE try and post bug reports on the forum - it is way easier to track them on my end.


+1 vote   reply to comment
Darkenneko Dec 27 2014, 7:22am replied:

Oh shoot! Sorry for the super late response, It was 1920x1080, I'll post it on the forum later! Thank You!

+1 vote     reply to comment
RAA! Aug 22 2014, 3:56pm says:

Any thoughts to adding a middleground for the Proficiency options?

+1 vote     reply to comment
Patrick_Winekiller Creator
Patrick_Winekiller Aug 22 2014, 4:33pm replied:

More than that actually, we intend to create a slider to better adjust the effects of those.

+2 votes   reply to comment
RAA! Aug 24 2014, 8:58pm replied:

Ah perfect! I often found one choice or the other was far too much. Thank you!

+1 vote     reply to comment
Patrick_Winekiller Creator
Patrick_Winekiller Dec 28 2014, 4:02am replied:

Implemented in 0.8.4.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

The Protectors
Developed By
Custom Built
Send Message
Official Page
Release Date
Released Dec 27, 2011
Game Watch
Track this game
Community Rating



29 votes submitted.

You Say


Ratings closed.

Real Time Strategy
Single & Multiplayer
The Protectors, Released Dec 27, 2011
Warlords Battlecry III, Released May 16, 2004
Embed Buttons

Promote The Protectors on your homepage or blog by selecting a button and using the embed code provided (more).

The Protectors The Protectors
The Protectors
981 of 28,160
Last Update
5 days ago
125 members