The Protectors (in short TPC) is a stand-alone mod of the game Warlords Battlecry 3, produced by
Infinite Interactive. Stand-alone means that it can be run without having the original game installed.

Currently, TPC is under development (since 2010) and has not reached a stable version.
However, there are beta versions available for download. All users are encouraged to report
bugs and suggest improvements on TPC forum, as they are considered beta testers. Becoming a
member of TPC official site will also ensure your name's (or nickname's) appearance in the credits list
once the mod is fully developed.

Official website | Forum | Download

For multiplaying, we suggest this Hamachi server: 160-127-061. No password required.
Or join our Discord server: Discord.gg

List of highlighted improvements:

  • Story driven campaign (new locations, quests, characters, videos)
  • Improved RPG part (dialogue choices, multiple endings, psychological profiles)
  • Improved RTS part (new units, buildings, terrain, food system, temples)
  • Improved A.I. (no longer freezes or gets stuck, seeks quests, builds mortars etc.)
  • New hero system (new spells, perks, racial synergy bonus, proficiency)
  • New items and item sets
  • Improved editor (scene events, interface, manuals, custom portraits)
  • Support for high resolutions (up to 1920x1080)
  • A lot more music (warlords themed)
  • New graphics (portraits, GUI, loading screens etc.)
  • Cheat codes
  • More multi-player scenarios
  • Hundreds of bug fixes
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Download

__________________________________________________


Version 0.8.8 FULL

TPC beta v0.8.8 FULL


WARNING! Heroes modified. All old heroes and saved games lost.


What's new?

__________________________________________________



Though it has been a long journey, I finally bring some news. I have entered the realm of Etheria through its dark, mysterious interface. All the menus have been redesigned and adjusted to custom resolutions. Loading screens now possess impressive concept art and rich text about the universe, history and general hints collected from wise men of old. The world map has been redrawn at a higher, more detailed and lore-accurate scale and all the chapters, campaigns and custom add-ons have been updated to support the new coordinates. The battle UI also benefits of a few graphical tweaks, as well as the ability to shrink or expand by user preference. The stats, tags, weaknesses and other details are now viewable in the control panel both for units and buildings. Each spell now has its own unique visual particle and sound effect, along with a suggestive icon visible in the hot-keyed spells area. The elapsed time is now also constantly displayed on the top, while mission specific information is still stored on the right side of the screen. Spell timers remain on the left side, with only high priority messages popping up in the middle of the screen, such as diplomatic changes, perk adjustments or important resource modifications.

Several units seemed to me visually different… they better fit their nature and theme now. Minotaurs are now bigger in size and more ferocious for instance, while slimes and hydras look more sickly and infested. I have witnessed some gruesome battles too! All units now bleed upon impact depending on how much damage they receive, while other elements such as scorch marks, decaying bones, arrows, etc. remain on the battlefield. Footstep sounds, along with other terrain and weather impacts, all collaborate now as ambient-defining elements.

New chapter

New creatures have joined in the fray. The Rock Giant hurls boulders at the Barbarian’s enemies, while the Praetor trains the Imperial Armada. Devourers and Dust Devils roam the vast deserts. I also spotted Witch Doctors, Slayer Knights and green Oozes lurking in swamps. Even the well-known units now have new abilities. Zombies and Ghouls may now spread their infection to their victims, greatly multiplying their numbers. Sergeants may now encourage their soldiers to not be afraid or terrified of dragons, reminding me of the old knightly Order of The Dragon. The Swarm can now drain resources and mana while it digs its great hives to increase the already big population of insects. Dwarves have become extremely resistant to harmful magic spells and their beer is now more potent and “different” in effect. Orcs have discovered a new type of bolts for their kobold snipers, while the Dark Elves have imbued their arrows with lethal poison from fresh spider blood. Many other dangers await in this world.

On the bright side of things, I must say browsing through items in shops is now a slightly more pleasant interaction. Items now carry a baggage of lore in their descriptions. Comparing two items was made easier by creating help boxes detailing the items in question. Their stats have been rebalanced, some offering entirely new bonuses and curses. “Pick-up” and “drop” sounds can also be heard, imagine that!

0.8.8 Items (Part 1)

Yet, Etheria is known as The Land of Heroes and indeed new heroes have emerged. Master Paladins are now filled with fervor and Rangers may now cast nature spells and use their bow at the same time! Assassins like to weaken their targets before hitting the final, lethal blow. Merchants now always carry an “emergency fund” with them available at all times just in case a battle starts. Tinkers have learned the benefits of tactics, increasing the efficiency of nearby mercenaries. You can’t be too careful these days. Times have changed, what can I say? Maybe a Chronomancer is using one of his newer spells. Others have gone out for more nontraditional ways of magic. Warlocks now cut their own veins to cast spells although I’ve heard they are having problems healing the resulting wounds. Only the powerful Battle Potions the Brewers do have an effect on them. Then there are the Alchemists who now only use resources such as gold and metal to cast their spells. Now that’s something a thieving Double Dealer could really profit from.

Wind MillNow they have new or improved rules of battle. Start locations may be random and so can be an allegiance. Treason and treachery are common just to become King of the Hill these days, which is why having experienced bodyguards with you at all times is more important. Sometimes, skilled healers may be hired to resurrect heroes, although they charge for extra each time they perform the ritual. Bigger battles happening on bigger lands are now also more frequent, especially in the archipelagos and dense jungle areas, though some battles even spill on open farmland.


What’s more, all the Barons, Dukes, Lords, Princes, Kings and Emperors have gained much more experience in the matters of war. Some have even gained the reputation of Demigods, quickly erecting fearsome strongholds, raising huge armies, deploying deadly strategies, razing enemy mines, retreating when necessary only to strike back again and eventually vanquishing their foes with such unhuman efficiency that some accuse them of possessing artificial intelligence. Expect great difficulty when dealing with these types of warlords.

Alas, my time for writing letters has come to an end. Battle draws near! Attached are the detailed changelogs and quests I have observed up until now. Godspeed!

Signed,

A Grand Councilor of The Protectors Team


P.S. I leave to you directions to my bank account, if you so desire to further support my journey with much-needed coin.

P.P.S. We can indulge in more letter writing over at Discord. Many warlords share their experience there.

The Protectors version 0.8.7 FULL now available

The Protectors version 0.8.7 FULL now available

News 5 comments

Dear warlords and warladies, rejoice! 'Tis the time to celebrate the release of the newest version of The Protectors. After almost one year of development...

Showcasing the new quest system

Showcasing the new quest system

News 3 comments

As the new version is about to be launched, we would like to present a feature we’ve been working on intensively: the quest system.

The Protectors version 0.8.6 FULL now available

The Protectors version 0.8.6 FULL now available

News 14 comments

The Protectors dev team is finally ready to present the long awaited new version of your favourite game mod: The Protectors version 0.8.6. With over 580...

The Protectors needs you!

The Protectors needs you!

News 3 comments

Is your hero doing well? Having fun leveling up, fighting foes, building empires, converting mines, casting spells and what not? Good, good. Mine's doing...

RSS Files
TPC beta v0.8.8 FULL

TPC beta v0.8.8 FULL

Full Version 24 comments

My fair warlords and warladies: it is my pleasure to announce that the newest and most awaited version of The Protectors is finally released. Witness...

TPC_beta_v0.8.7_FULL

TPC_beta_v0.8.7_FULL

Full Version 68 comments

Dear warlords and warladies, rejoice! 'Tis the time to celebrate the release of the newest version of The Protectors. After almost one year of development...

TPC_beta_v0.8.6a_patch HOTFIX

TPC_beta_v0.8.6a_patch HOTFIX

Patch 56 comments

*Fixed hero level up bug *Fixed host migration message *Fixed AI special retinue not taking ASP costs into account correctly *Maximum AI special retinue...

TPC_beta_v0.8.6_FULL

TPC_beta_v0.8.6_FULL

Full Version 71 comments

The Protectors dev team is finally ready to present the long awaited new version of your favourite game mod: The Protectors version 0.8.6. With over 580...

TPC_beta_v0.8.5_FULL

TPC_beta_v0.8.5_FULL

Full Version 161 comments

One of the most balanced and stable versions yet, version 0.8.5 brings a new chapter, custom campaigns, new units, side colors, new hero classes and skills...

TPC_beta_v0.8.4a_patch

TPC_beta_v0.8.4a_patch

Patch 8 comments

Hotfix for the critical burn bug and the 30k+ hit points bug that made the game unplayable.

Comments  (0 - 10 of 1,112)
Guest
Guest

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Guest
Guest

Hello,

I wanted to tell you, I really loved the custom campaign and the chapters (especially the one with the high elves, but also the Isle of Dawn one and the Ssrathi one)!

Have more been planned for the future? Also, have you considered adding chapters based on Etherian lore (e.g Banewars, the expansion of the Lysean Empire)?

By the way, could you please recommend me some great late-game factions? I consider the Wood Elves to be an excellent example of that.

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Patrick_Winekiller Creator
Patrick_Winekiller

Hello,

Thank you for your kind words.

We will be launching chapters for each race (not including the Dragonlords) with each major version. They are all planned to conclude with the initiation of The Protectors Campaign (some of the characters from the chapters are present in the main campaign already, with their stats taken from the level ups invested by the player in the actual chapters). I can say the next chapter will be presenting the Daemon race.

As for other chapters regarding the beautiful Etherian lore, anyone can create custom chapters (C. Chapters) and we will gladly help in publishing them and/or providing required information. We already have The Duernothian Cult released, describing the events that lead to the formation of the Dark Dwarves, and we have a few others prepared for release.

As for hints about gameplay, I'll let the fans state their opinions and experience. On our discord channel people are also publishing articles on this subject, so it might be worth checking that out: Discord.gg

Reply Good karma+2 votes
Johnekaiser
Johnekaiser

When Will the bug fix patch be released? or will it just be a 0.8.9 as major bug fix patch that aims to improve the Multiplayer aspect of this game due to the loading screen imagine you just released

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Patrick_Winekiller Creator
Patrick_Winekiller

The loading screen image was taken from a 0.8.8 casual match. Expect a hotfix soon, as a patch, not a full version.

Reply Good karma+1 vote
andressaba
andressaba

I installed a Portuguese translation as you said outdated, and my game does not open, will have new versions ?

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Patrick_Winekiller Creator
Patrick_Winekiller

Not unless someone with know-how volunteers to keep it up to date.

Reply Good karma+1 vote
Guest
Guest

Hello guys,

I want to make a suggestion for my favourite faction, the Wood Elves.

An upgrade that allows Gladewardens to use Invisibility. In my opinion, it will fit well with both the unit's quotes, and will add many tactical possibilities. It will also help the unit to become more different than the High Elf Longbow.

What do you think?

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JoeTheBartender Creator
JoeTheBartender

Perhaps camouflage only in Forest terrain.

Reply Good karma+1 vote
Guest
Guest

Here's a weird bug I encountered for the first time.

I have three heroes, a dwarf, a knight and a fey.

Entering the hero screen I have my dwarf, but clicking the left arrow, attempting to choose the fey crashes the game on 100%.
Clicking the right arrow, selects my knight normally.

I can continue to play as usual with my two heroes, but I can't even select the fey, it crashes ON the selection screen and it happens always, without fail.

I did finish the Attack Malbec mission (not the Miasma one, it crashes) and quit successfully. Starting the game later, this thing occurred.

It's not a big loss, but I thought I should report this.
The hero was Fey Tinker level 9. Few points in Tactician, few in Alchemy, Dreamlord and Quarrying.

I am going to copy the HeroDataTPC-0-8-8.xcr and paste it on a fresh intallation, and see what happens.

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Patrick_Winekiller Creator
Patrick_Winekiller

Hello, this sounds like a hero data corruption. Please send us the files for inspection.

Reply Good karma+1 vote
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The Protectors
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Highest Rated (7 agree) 10/10

I've been a huge fan of Warlords Battlecry II and III. The protectors is a mod for WBC III which brings some nice ideas to the original game such as an improved hero leveling-system, balance changes (in the first skirmish I played to try this mod out, I ran into barbarian war hounds which were strong and pretty useful, compared to their weaksauce-version in WBC III) and the re-introduction of bronze and zinman-mode. The new perk system brings an interesting twist to alter your playstyle. You can…

Jan 11 2014 by MCDT

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