In this action adventure tale of historical fiction, players take on the role of Morgan Black and his family, struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts, Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors, pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America.

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Age of Empires III Age of Empires III Age of Empires III
Blog RSS Feed Report abuse Latest News: Help Wanted

About Wars of Liberty with 15 comments by Hoop_Thrower on Jul 8th, 2014

The title of this News Post should make it more than clear. Yes, we're looking for help to complete this mod. No, don't worry, it's no cancelled, but as you may see from our rate of progress we are somewhat overtaxed, and some more help never comes bad.

The direct cause of this post however was the fact that our main texturer, Alex Julio, had to quit to pursue his career, jobs must come before hobbies after all, and with that we'd been left with a great big hole in our team, there's simply no one completly dedicated to texturing now, and given that all the other team members are already busy with their own tasks, this is a problem that may delay the already snail-pace of our mod even more.

This is why we're asking our fan community for help. Preferably, we're looking for someone who has had experience texturing units for this game, though any texturers are welcome, there's enough tutorials out there for people that is interested, and our team would gladly guide you through the process to give constructive criticism and get the unit textures up to the standards of the mod.

Modellers are also welcome, yet you're advised that so far, nobody has figured out how to succesfully import fully animated models into the game, that's not meant as a discouragement necesarily, as many breakthroughs in the modding of this game have been made recently, so hey, maybe you can make the difference in the AoE3 Modding Community!

As a side note, we're also always looking for voice actors!

As you may know, this mod features civilizations from all over the world and this of course means that the units coming from these civs need their own voicesets. Of course, some languages and accents are easier to come by than others (compare American English with, say, Amhara), yet the sheer number of units this mod includes means that volunteers are always welcome to provide new soundsets that can be featured in units present in the mod.

So, if you're willing to volunteer to voiceact, just shoot me a PM and I'll provide you a quick guide of what we're looking for in an unit voiceset, as you may imagine, it's nothing fancy, just a quick few lines in your mother language, and the more languages you speak, the better!

We're particularly interested in people who can speak languages from the Balkans or Africa, while also looking for Korean voice actors, various South American Native American Languages, and of course many regional dialects of Spanish and English. 

Any interested parties feel free to send me a PM with the details of what you're interested in doing and if you've got prior experience. It's not a requirement, but it's preferable. In case you're a voice actor, send me the details of the language you speak and the civilization you are intending to make the voiceset of the unit(s).

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Improvement Mod version 5.4 (installer)
Age of Empires III

Improvement Mod version 5.4 (installer)

Aug 27, 2013 Improvement Mod Full Version 11 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod version 5.4 (manual install)
Age of Empires III

Improvement Mod version 5.4 (manual install)

Aug 27, 2013 Improvement Mod Full Version 0 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Improvement Mod Patcher
Age of Empires III

Improvement Mod Patcher

Aug 5, 2013 Improvement Mod Full Version 3 comments

Every version of this mod should be installed on a fresh, unmodified version of 'Age of Empires 3 The Asian Dynasties' (must also include 'The War Chiefs...

Age of Empires III Improvement Patch v. 3.0
Age of Empires III

Age of Empires III Improvement Patch v. 3.0

Jun 7, 2013 Age of Empires III Improvement Patch Full Version 32 comments

New in v 3.0: Explorer can now build everything! (Including Factories) Explorer can now train settlers (Including French) Wall upgrades now give over...

Age of Empires III Improvement Patch v. 2.2
Age of Empires III

Age of Empires III Improvement Patch v. 2.2

May 27, 2013 Age of Empires III Improvement Patch Full Version 0 comments

Not many changes this time. Adds unlimited shipments for all civs (including civs for TAD and TWC) Unlimited build and population for TAD and TWC

Age of Empires III Improvement Patch v. 2.1
Age of Empires III

Age of Empires III Improvement Patch v. 2.1

Apr 5, 2013 Age of Empires III Improvement Patch Full Version 0 comments

This is the second version of the Improvement patch! There are so many changes I don't have enough space to tell you all of it. Enjoy!

Post comment Comments  (0 - 10 of 38)
severancebaha Jul 19 2014, 5:27am says:

hey does anyone know were to get this game for free? please?

0 votes     reply to comment
Jesus4life Aug 12 2013, 8:46pm says:

Best game ever! I played it when I was like 5 and didn't get the game and then completely forgot about it and last year I Finally found it and haven't stopped playing it. MAD GAME OF STRATEGY!

-4 votes     reply to comment
logo2600 Jun 23 2013, 3:09pm says:

does this work for mac versions?

+3 votes     reply to comment
JoeLovesallmods! Sep 7 2012, 6:35am buried:


Hi just wanted to let all those Battlefront fans know that there is a page on facebook with 5,500 likes called "Who Else Wants Star Wars Battlefront III ?" The aim is to get Lucasarts to notice what fans actually want. If you wish to show your support simply log onto Facebook and go to the page and click Like.

Gaming websites have taken notice and even written articles so Lucasarts can see and every like that the page gets is another step towards Battlefront 3 being developed.

Thanks :)

-7 votes     reply to comment
AudioGhostX Mar 10 2013, 9:09pm replied:

I can understand you posting this on Star Wars game's pages, but here? Please, keep it related to the game...

+5 votes     reply to comment
mechwarrior24 Sep 22 2012, 9:26am replied:

Hm. Why did you post this here? A little out of place.

+6 votes     reply to comment
feillyne Aug 1 2011, 10:19pm says:
WFG-Kimball wrote:This game was great in some ways, horrible in others.

For starters, modding is discouraged in Age of Empires III. You can't add new models, new animations or modify the interface a whole lot in comparison to the late and great Age of Mythology. To avoid going into details, it's nearly like they wanted to drift away from the modding community, leaving their loyal AoM fans behind in a cloud of dust.

To those who really think that the above rant is without reason, from HeavenGames site:

LordTahattus wrote:So, what are the current No-nos?
You cannot make new animations. (unless you have the customized granny engine ES used)
You can make an unit mount/dismount a horse, but it'll happen instantly since there are no animations for this.
You can only attach things to attachpoints, invisible spots in the models.
You cannot attach anything to a model if it doesn't have attachpoints.
You cannot make new firepit dances without replacing older ones.
You cannot make a new nation use the native 5-politician system nor the asian wonder system.
You cannot make Asian nations age up with the European politician system.
You cannot make units convert other units without modifying the warchief conversion ability.
You cannot type non-american symbols in the randomnames.xml file, however you can use unicode description like &#..; which refers to unicode table.
You cannot make models fatten like sheep. The three stages of a sheep are actually three different models.
You cannot have more than 14 AIs in the game.
You cannot make new revolutionaries without replacing older ones.
You cannot make natives nor Asians revolt.
You cannot make a new market work properly.
You cannot make a new mill/farm/plantation with proper animations. Villagers won't walk around it (only applies to TWC and TAD)
You cannot make a new building wich toggles between abilities (factory, dojo, rice paddy to name some) work properly.
+2 votes     reply to comment
feillyne Aug 1 2011, 10:20pm replied:
continued wrote:You cannot make new explorer-type units get a user-defined name.You cannot use Home City units in the game. They have different animations.
You cannot add civ-specific music.
You cannot make skins be read outside art folder.
You cannot make units attack while moving.
You cannot make an unit transform into a different unit. You may pretend a transformation by using stances.
You cannot change lighting during gameplay using a tech or power.
You cannot add situation songs - like the revolution one.
You cannot create a tech to be researched many times (fixed in TAD).
Population cannot be greater than 200. (fixed in TAD)
While you can import models from other games, you cannot add new animations to those models. Obviously, you cannot import anything from AoK since it's 2D, don't even think about AoE1.
Town Center is the only building that researches politicians.
AoE3 only plays .wavs with very specific characteristics. Look for them before creating a .wav file.
Consulate is the only building where you can starts relations with another civ.
You cannot make a new building toggle on the export trickle like the consulate.
Macehualtin animations only work with Macehualtin model.
It's not possible to replace Town Centers with the "TransformUnit" effect.
You cannot modify Shaolin Monk's ability to create something that's not a disciple.
You cannot change a civ's flag without revolution.


And that's simply rude how Tyranick bashes a person and calls his names... no comment except these two.

+2 votes     reply to comment
Ricochet- Oct 24 2010, 4:53am says:

Does this work for demo?

+3 votes     reply to comment
Meister_Wolo Oct 24 2010, 12:28pm replied:

None ever tried this! You can be the first :) But you need a TAD a TWC and a Vanilla Demo installed :)

+3 votes     reply to comment
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Age of Empires III
Windows, Mac
Ensemble Studios
BANG! Engine
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Release Date
Released Oct 16, 2005
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127 votes submitted.

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Highest Rated (3 agree) 8/10

Not as good as AoE2, but still fun. Specialy with the expansion packs

Jul 12 2011, 9:02pm by █Black/Brunez█

Real Time Strategy
Single & Multiplayer
Age of Empires II HD Edition, Released Apr 9, 2013
Age of Empires Online, Released Aug 16, 2010
Age of Empires III, Released Oct 16, 2005
Age of Empires II: The Age of Kings, Released Sep 30, 1999
Age of Empires, Released Oct 14, 1997
Age of Empires III: The Asian Dynasties, Released Oct 23, 2007
Age of Empires III: The WarChiefs, Released Oct 17, 2006
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