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Blog RSS Feed Report abuse Latest Blog: March Update

0 comments by w01fram on Mar 27th, 2014

It's been some days since I've posted news so let me share a bit more about what's happening in the realms of Dungeon Colony. For one, I took a break to recharge inspirational batteries. Some of this happened during GDC and there was a lot of good that came again from this year's conference: I am seriously looking into adding audio to Dungeon Colony!!

Finding Audio has been much more difficult than visual art. I have a much clearer idea in my head of how I want Dungeon Colony to look like, but when it comes to audio it's a different story. I can see several styles, but haven't focused in on the right one yet. All I know is that ambiance is super important to me. I have found a professional studio which works with AAA titles, but who also works with indies. This is all I want to share for now, since everything is in its infancy. But I'm excited =)

Of course, I found some time to code, so I continued a bit on the Beta-Road-Map-ToDo-List. I am currently working on the Level Editor. While its functional, there are soo many loose ends that I still need to fix.

At the same time, another item from the to-do list is the Campaign Map. The campaign map will allow the player to choose and play levels or side quests. The art for the map is almost done and it looks great. I will write a post in the coming days and show the final version of the map, so stay tuned...

Sebastian Wolfram

Sebastian Wolfram

Developer Open to all members

Hi... Programming is my hobby, my current project is Dungeon Colony. It is my first public indie game. My ambitions are big, my progress is steady. Follow...

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Latest tweets from @w01fram

booo ='( I won't be home for #ld48 #ld29

12hours 59mins ago

RT @Tet_ricide: Playing @SanctuaryRPG ! Play for FREE! Donate if you liked it!:

18hours 17mins ago

off to #code #refactoring =B

18hours 23mins ago

noohh.. just missed the bag of crap #woot

Apr 23 2014, 12:28pm

Dungeon Colony Dev Log: << New UX Improvements #indiegames #indiedev #CustomControls #UX

Apr 23 2014, 12:58am

Dungeon Colony built v0.2.0.94 is now online. Run the game to get the update and tell me what you think of the new controls #UX #IndieGames

Apr 23 2014, 12:22am

todays #gamedev session allowed me to finish new UX improvements #indiedev #ux I can't go back to the old settings, but u could if u wanted.

Apr 22 2014, 11:44pm

@adhgarra word! u can easily get caught up in your own preferences when it's so critical to cater controls to the masses

Apr 22 2014, 1:44am

Redoing all left/right mouse controls. player can still can switch back to the old option in game settings #indiegames #gamedev #indiedev

Apr 22 2014, 1:39am

Dungeon Keeper is back on sale over at GoG: #retrogaming

Apr 18 2014, 12:31pm

No one is friends with w01fram awww. You should invite your mates to the site, or make new ones.