The perfect blend between RTS and RPG!
SpellForce 3 goes back to the roots of the SpellForce saga. The story takes place before the acclaimed SpellForce: The Order of Dawn and the players becomes a part of a rich high fantasy world named Eo.
Munich, Germany/Vienna, Austria, February 7th 2018: The critically acclaimed RTS/RPG SpellForce 3 gets a new, powerfull map editor today. Players can not only create maps with the same tools as the development team, they can also use an extensive scripting tool to create their very own missions and custom maps, with unique rule-sets. You want to set up a MOBA-kind-of-map, where you only command heroes, while automated armies fight each other? Or do you prefer a Horde mode, fighting ever stronger waves of enemies? You can create them, you can make #MakeRTSGreatAgain.
This is the first step of the modding implementation for SpellForce 3. The map- and scripting editor will come with a detailed tutorial and glossary, to make the modding opportunities as accessible as possible to everyone. The modding tools are available now and can be downloaded directly via Steam. Of course they are free for all owners of SpellForce 3.
GRIMLORE GAMES STATEMENT:
Today we released our Mod Toolkit for SpellForce 3. Modders can create new content for SpellForce 3 by using the developers tools at their hands.
The Editor allows you to create new maps and you can code new gameplay with the scripting language "Angelscript". We want to release new modding possibilities in the future.
Installation
You can find the Mod Toolkit in the DLC section in Steam and can install it for free.
Documentation & Samples
We added a tutorial for the Editor to the DLC and you can find it here: SpellForce 3/Editor/Grimlore World Editor Documentation.pdf
In addition to that you can find the scripting wiki here.
We also added a sample map in SpellForce3/Editor/Template Map/. You can load it with the editor as an example and modify it in the Editor.
Debug Client
You can use a debug version of the game client (SF3ClientDebug.exe) that allows you a debug&script console as well as debug warnings if you start the game in windowed mode. That will help you to find bugs or errors in your mods ways easier.
You cannot use the debug client to play SpellForce 3 online.
We look forward to your creations!
Your Grimlore Team
The biggest mod stories for the week of February 16, 2018.
- Fixes Human Bastion Tower and Undead Bone Tower.
This mod resizes heroes along with several changes: • Resizes vanilla Skirmish/Journey Skirmish Heroes to a proportioned size similar to the...
Campaign update, only affects Burning Blood & Soul Harvest, does NOT work in Fallen God.
Visual update with some small balance changes. Skellies now look more equipped, deathknights are now epic looking and all that stuff. Also added some...
Adds addtional 8 heroes to the skirmish mode. Just unzip the file under /bin_mods_win32 in your SpellForce3 Folder.
Adds the Purity Faction to the game. Just unzip the file under /bin_mods_win32
A question
OG spellforce 3 vs Reforced/Versus spellforce
What do you think of the OG vs Reforced/Versus?
What works and what don't
OG Spellforce 3 just has a bit different RTS system and different units, Reforced tends to work better for the most part but I think the legacy version has better atmosphere
Is there a way to increase the amount of companions you take into missions? The current max is 4.
nope its hardcoded
Cool! But, can i create mod with new terrain, assets, races and heroes in this modtools?
terrain -> yes
assets -> via 3rd party software(3Dmax ect.) and them implement then into the database (txt config files)
races -> no (but a new stand alone expansion is on it's way)
heroes -> you can sort of edit the existing ones with script and config files, but you can NOT add additional ones
Awesome! Can you make an engine to tweak unit stats? And maybe to be able to add new units and/or edit the existing ones?
You just have to edit the config files for that, but a clear no on adding new ones.
We are currently doing a little survey to know, how we have to improve our modding content for you guys. We are thankfull for every feedback!
Surveymonkey.de
probably not work in new patch
Imgur.com
yeah, the old ones have troube with some of the newest versions, but you can use the "SpellForce 3 - Community Content Patch 01 (SF3 - CC-Patch)"
that includes all map/mods up till now and supports the newest version.
Yeah, thanks for help