An episode of 9 maps created between december 2008 and december 2012. Updated to v1.1 so the maps are finalised. Requires Plasma Pak.
You'll battle cultists, gargoyles, zombies, hellhounds, and an unholy host of other terrors in your quest to stop Tchernobog. You must not only defeat the Cabal--you must scour its dread name from human memory. If that means eradicating everyone and everything the Cabal has ever tainted, so be it.
Of course, you'll first have to make your way through fortresses, castles, mines, mansions, and estates guarded and kept by Tchernobog's malevolent servants. Fortunately, it is wits that make the hero, and although you're in serious danger of losing yours, you've got enough left to improvise some pretty effective tools of destruction. Aerosol hairspray can be frightening enough on its own, but apply it to a lighter flame and you've got an instant flamethrower (kids, don't try this at home!). Likewise, a flare gun can brighten your prospects considerably against even the grimmest odds, which is to say nothing for shotguns, Tommy guns, and dynamite. Who knows, you may even find that there are some spirits on your side when you find yourself clutching a voodoo doll.
Yep, it's been an entire year since my last update. Many believe the mod is dead, but that is not the case.
I'm going to keep this short and sweet.
The bad news: I've missed every public deadline I've made, so I'm not going to give any definite timeframe for the next update or media release.
The good news: 2011 and 2012 have been exciting, and we've hit all our internal development deadlines. It must be said, our internal deadlines are very broad, but for such a small team, I'm proud of what we've accomplished thus far.
I'm afraid I'm not going to publish a summary of what has been completed so far, but I can assure you that a media release is closer than you might think - details of this will be announced when we are good and ready.
In the meantime.... familiarize yourself with The Way Of All Flesh. Lets prepare to get bloody....
Latest tweets from @monolithdev
@DylserX Caffine looks awesome! Keep up the great work, we can't wait to see what comes of it.
Feb 28 2014, 3:58am
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@Lukas22625 We haven't locked down all the localizations yet, but we'll let everyone know once we do.
Feb 4 2014, 12:49am
@Gamer_Allen Yep, Shadow of Mordor will launch on Xbox 360, Xbox One, PS3, PS4, and PC.
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@MakaylaMessier We gladly accept your virtual high five, and send one of our own back your way.
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@LGHDVeda They have a way of doing that in Metro.
Jan 7 2014, 5:18pm