Deep Space Settlement is a real-time strategy game focused on empire building and grand-scale space battle. It is currently in development.

Features:

  • Build your interstellar empire
  • Gather and convert resources to power your empire's economy
  • Trade resources between players and NPCs across star-systems
  • Random events, RPG style
  • Customizable ships and stations
  • Build giant capital ships supported by an armada of smaller, more maneuverable ships
  • Create fleets
  • Unlock new technologies
  • Unlock new ship abilities through an XP system
  • Defend against invaders and conquer new star systems
  • Single- and Multiplayer
  • Story and sandbox mode
  • High modding capabilities, access game content through XML and game logic through the API

If you want to support the development, you can pre-prorder the game right now!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

October Update

News 0 comments

Lots of debugging and polishing this month, it getting close to a ship-able FP release! So here's what happened in October:

Features:
*Savegame backward compatibility fully functional. This allow me to do minor changes to the data being saved without invalidating previous savegames.
*Savegame release/debug build compatibility. Allows me to load a saved game from a release build into a debug build to investigate bugs much more easily.
*Compress save game data. With the backward compatibility feature in, the save game file became very large. Compressing the data fix the problem.
*added SSL compatibility in the launcher/patcher app.
*Added a visual meter to show the amount of resources secured to build a station/component in the tooltip when hovering over the building part.



*Added Space Ration in the first colony so your population doesn't die while you are figuring out the game

*Cleaned the tech tree of placeholders and re-balanced it slightly

Bug fix:
*Fixed a bug with transport orders
*Fixed several bugs that would get some objects deleted twice.
*Fixed bug where objects not from storage got deleted when unloading a game
*Fixed several GUI bugs
*Fixed pointer to UI object would get saved in savegame file.

Current task:
*The launcher/patcher app needs to ask for a game key to be able to download and install the full game.

Near future task:
*Moving player profile folder (including savegames) into the “Documents\My Games”
*adding version number in save game.
*cleaning Perforce depot so I can easily sync to any patch release (useful for debugging)
*Playing music
*adding missing SFX
*More bug hunting/fixing

September Update

September Update

News 1 comment

All art assets for the first playable release are completed and all that is left is basically wrapping up the game, debugging and some polishing.

August Update

August Update

News 2 comments

Update on the latest development from the month of August: Local grid, debug phase & more ship components!

July Update

July Update

News 4 comments

July dev update: Save game validation, 3D navigation, drones and corvettes.

June Update

June Update

News 5 comments

Update on the latest development on Deep Space Settlement for the month of June: Drones, AI Nexus, Code Reflection.

Post comment Comments  (0 - 10 of 229)
lordcronos24
lordcronos24

Hello! I was wondering about the state of the game, i see that on the website the pre-order button has been changed to buy now.Is that means that if i buy it right now i get to play with it right now?????? Please answer quickly so i can buy it fast :P

Reply Good karma Bad karma+1 vote
Warcorer
Warcorer

Is Mathias still working on DSS, just noticed that he is now working on Shallow Space as well.

Reply Good karma Bad karma+1 vote
explr
explr

I've quit DSS early September. See Steamcommunity.com

Reply Good karma Bad karma+1 vote
Grimpast
Grimpast

Please reassure me that the project goes well! I want to play this game.

Reply Good karma Bad karma+1 vote
StephanieRct Creator
StephanieRct

It's going very well, closing in on the first playable now!

Reply Good karma+1 vote
Grimpast
Grimpast

Thanks for answering me! Great news, I wish you good work!

Reply Good karma Bad karma+1 vote
Grimpast
Grimpast

Your lead art director left the project?! This doesn't sound good, I am a bit concerned.

Reply Good karma Bad karma+4 votes
StephanieRct Creator
StephanieRct

All art needed for the first release are done :)

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

OhNoesBunnies!
OhNoesBunnies!

This has such a homeworld feel to it, I'm really looking forward to this!

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Deep Space Settlement
Platforms
Windows
Developer & Publisher
Escape Velocity Studios
Engine
Custom
Contact
Send Message
Release date
Game watch
Start tracking
Share
Style
Genre
4X
Theme
Sci-Fi
Project
Indie
Boxart
Boxart
Embed Buttons
Link to Deep Space Settlement by selecting a button and using the embed code provided more...
Deep Space Settlement
Statistics
Last Update
Watchers
1,054 members
Articles
33