Deep Space Settlement is a real-time strategy game focused on empire building and grand-scale space battle. It is currently in development.

Features:

  • Build your interstellar empire
  • Gather and convert resources to power your empire's economy
  • Trade resources between players and NPCs across star-systems
  • Random events, RPG style
  • Customizable ships and stations
  • Build giant capital ships supported by an armada of smaller, more maneuverable ships
  • Create fleets
  • Unlock new technologies
  • Unlock new ship abilities through an XP system
  • Defend against invaders and conquer new star systems
  • Single- and Multiplayer
  • Story and sandbox mode
  • High modding capabilities, access game content through XML and game logic through the API

If you want to support the development, you can pre-prorder the game right now!

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Hi everyone!

We've made our first major milestone! The first playable release is a proof of concept which give an idea of what is DSS and where it is going as well as showing that the game is real! The F.P. release will not go in steam EA yet as I feel - and probably most of you - that steam early access should be for games that are close to being completed, which is not the case for Deep Space Settlement.

However, if you would like to grab this build and try it out, give feedback and have you voice heard on the development of DSS, you may get the "Lieutenant" package which give access to the game right now! Head over Dss.stephanierct.com to get it.


So what's next?
Next up is adding more feature basically. I am listing the upcoming feature on our website's forum. Check it out, comment & suggest right there ->Stephanierct.com

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Finally, thanks everyone for your support and patience on the development of DSS. The F.P. release is the fruit of many years of engine and game development and is a very important achievement. A special thank to everyone who got/will get the FP release and help me spot bugs/issues through feedback and play tests. You are awesome! <3

-Stephanie


October Update

October Update

News 0 comments

Lots of debugging and polishing this month, it getting close to a ship-able FP release! So here's what happened in October:

September Update

September Update

News 1 comment

All art assets for the first playable release are completed and all that is left is basically wrapping up the game, debugging and some polishing.

August Update

August Update

News 2 comments

Update on the latest development from the month of August: Local grid, debug phase & more ship components!

July Update

July Update

News 4 comments

July dev update: Save game validation, 3D navigation, drones and corvettes.

Post comment Comments  (50 - 60 of 230)
HartLord
HartLord

Greenlight: Check
Pre-Order: Check
Tip: Check

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Puttzy
Puttzy

I'd pre order but every "Early Game" on steam i've purchased stopped, no offense to the devs here but
Greenlight: Check
Preorder: fingers crossed
Tip: flies spread disease, so keep yours closed.

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HartLord
HartLord

I understand your concern, but that gives you no right to insult myself or anyone else. I've been following the development of this game for many months, at least a year, I think, and mathias has shown nothing but enthusiasm and professionalism in his dedication to creating a quality game. Sure, maybe it won't be the super-ultra-amazingest game ever, but I'm sure it will stand in its own right, be friendly to modding, and most definitely be finished.

I'm proud to support indies like DSS whose devs interact with their community and find joy in sharing their game, even if it's not perfect yet.

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Puttzy
Puttzy

Nowhere in my reply to the post I replied to did I insult anyone, anywhere. I am not sure how you took offense to that. I hope they finish this I've been following it for a long time, I think I called and shouted at my friends and family to get on steam and greenlight the thing.

I love RTS games, especially when I can build an empire and a space empire, hell yeah. I was just saying all the games i've helped greenlight and pre-ordered that came to steam and went early access have been at a 100% flop rate or at least a giant pivot that completely was not what I was paying for.

if I wish to have insulted you or anyone else i'd have said "your Mother was a Newt and your father smelled of Elder Berries."

"Now go away or I shall taunt you a second time *mouth smack*"

those are quotes from a movie, don't get carried away.

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HartLord
HartLord

lol, I was referring to "flies spread disease, so keep yours closed" which I think we can agree isn't the most polite thing to say.

I need to see Monty Python and the Holy Grail. I've seen bits and pieces but it just isn't enough!

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Puttzy
Puttzy

that was also a quote I just didn't put in the quotation marks its from Band of Brothers.

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explr
explr

Thanks for your continued support and encouragement HartLord. And thank you so much for going the extra mile and tipping!

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KillaKhan69
KillaKhan69

This is looking promising.Keep up the fine work,God speed.

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explr
explr

Thank you!

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aurren
aurren

(buried)

This is straight up plagiarism you know, you could never sell this.
This is just Sins Of A Solar Empire

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tigerkid28
tigerkid28

Its actually not even Close
Its a very different game, different feature and most likely playstyle

i dont get to customize my cruisers in SOASE nor My starbases, This game dont even have planets unlike SOASE wich is all about capturing planets

Have you even look at the game? and whats its about and such?

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Piemanlives
Piemanlives

Is it now? I want to hear your reasoning behind this, cause I've played SOASE.

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Darmanator
Darmanator

I get more and more impressed every day, because every day there's some new media. I just waiting for a playable release. And I would love to offer my assistance if I had ANY clue of how to texture, or model, or code, or be useful to this sort of project.

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Deep Space Settlement
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Escape Velocity Studios
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