Celestial Impact 1.10 to 1.10b
Jun 06, 2008 Patch 0 commentsThis is the a optional patch from version 1.10 of Celestial Impact. This patch should solve the problems some people had with not beeing able to see or...
Celestial Impact is a team based multiplayer first person shooter (FPS) for PC taking place on various asteroids floating in space. Celestial Impact differs from other multiplayer FPS in that the whole landscape is destructible in any direction, each impact on the landscape affecting it differently depending on the weapon used. But it is not limited to destruction; the players will also have the ability to add terrain to the landscape in the middle of combat using a special tool. So as the teams are battling, the landscape receives vast changes opening up for various tactical approaches each team can use.
Each landscape (map) is a sphere-like asteroid with gravity pointing towards the center of the asteroid. This means that players can take round trips around the asteroid assaulting the enemy from any direction. Since the landscape is fully destructible, players could even approach from underneath by digging tunnels through the asteroid.
Apart from the regular weapon arsenal (a melee weapon, a minigun, a shotgun, a grenade launcher and a high-energy precision weapon) each player is equipped with the ‘Dirt Gun’. This gun has two modes. The first is the dig-mode. When using dig-mode the ‘Dirt Gun’ removes large chunks of terrain from the landscape in front of the player making it excellent for digging tunnels or breaking barriers. The second mode is the build-mode. When using build-mode the ‘Dirt Gun’ adds terrain in front of the player.
Ran in to a wall that is too high to jump over? No problem, just build a slope and walk over the wall, or maybe dig a path going under it.
Need a breather from intense combat? No sweat, dig a cave and go hide inside.
Build and dig your way around the landscape in various strategic ways as you seek out and kill your opponents.
1 comment by Dracus on Jun 6th, 2008 digg this super bookmark
This patch should solve the problems some people had with not beeing able to see or connect to any server.
While this patch is not needed to still be able to play Celestial Impact online, it is recommended that everyone download it since it also contains some other bug fixes. A full changelog is included with the game.
The patch also brings a few gameplay changes:
These changes will be in effect for all players on a 1.10b server, even for those still using 1.10.
Get the new version here as a patch or full version. Please report any problems or suggestions on our forum.
This is the a optional patch from version 1.10 of Celestial Impact. This patch should solve the problems some people had with not beeing able to see or...
This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?
This is the a patch from version 1.00 of Celestial Impact. First patch that brings us alot of bug fixes and some new content. Want something to deform?
This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?
This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?
The promotional trailer made for the Swedish Game Awards (www.gameawards.se). It shows the gameplay with the deformable world and some action shots.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
come on ppl play this game online or create some servers
oh i found this again!!! i remeber that it was awesome but nobody plays it online... i hope that this time i could find more challengers
Great game, but come on lets get more players! I remember this game all the way back into early development. :)
is there a way to get the resolution to 1440x900?
Yes, use r_width and r_height console commands to set a custom resolution
This game is crazy! It's definitely awesome!
I gotta tell you, this is fun, but theres not alot of players. so, come and play!
bah, stupid comment reply won't place this at the right spot.
@DOLBYdigital:
Yeah we are generally pretty low on exposure, mostly because we don't have the time to seek it so we are depending on word-by-mouth spreading.
They were actually talking about doing some kind of weekly play session for these kind of games in the January modcast. Hopefully something will be set in motion.
Gratulerar!
Congrats on the award from the Europe In Ruins team.