Celestial Impact is a team based multiplayer first person shooter (FPS) for PC taking place on various asteroids floating in space. Celestial Impact differs from other multiplayer FPS in that the whole landscape is destructible in any direction, each impact on the landscape affecting it differently depending on the weapon used. But it is not limited to destruction; the players will also have the ability to add terrain to the landscape in the middle of combat using a special tool. So as the teams are battling, the landscape receives vast changes opening up for various tactical approaches each team can use.

Each landscape (map) is a sphere-like asteroid with gravity pointing towards the center of the asteroid. This means that players can take round trips around the asteroid assaulting the enemy from any direction. Since the landscape is fully destructible, players could even approach from underneath by digging tunnels through the asteroid.

Apart from the regular weapon arsenal (a melee weapon, a minigun, a shotgun, a grenade launcher and a high-energy precision weapon) each player is equipped with the ‘Dirt Gun’. This gun has two modes. The first is the dig-mode. When using dig-mode the ‘Dirt Gun’ removes large chunks of terrain from the landscape in front of the player making it excellent for digging tunnels or breaking barriers. The second mode is the build-mode. When using build-mode the ‘Dirt Gun’ adds terrain in front of the player.

Ran in to a wall that is too high to jump over? No problem, just build a slope and walk over the wall, or maybe dig a path going under it.
Need a breather from intense combat? No sweat, dig a cave and go hide inside.
Build and dig your way around the landscape in various strategic ways as you seek out and kill your opponents.

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Rail them from above Particles Berserk
Blog RSS Feed Report abuse Latest News: 1.10b Optional patch

1 comment by Dracus on Jun 6th, 2008

This patch should solve the problems some people had with not beeing able to see or connect to any server. While this patch is not needed to still be able to play Celestial Impact online, it is recommended that everyone download it since it also contains some other bug fixes. A full changelog is included with the game.

The patch also brings a few gameplay changes:

  • Grengun has bigger explosion radius and slightly higher damage.
  • Grengun fire delay is higher.
  • Hitting someone with the railgun now requires slightly more precision than before.
  • Players drop their current weapon when killed.

These changes will be in effect for all players on a 1.10b server, even for those still using 1.10.

Get the new version here as a patch or full version. Please report any problems or suggestions on our forum.

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Celestial Impact 1.10 to 1.10b

Celestial Impact 1.10 to 1.10b

Jun 6, 2008 Patch 0 comments

This is the a optional patch from version 1.10 of Celestial Impact. This patch should solve the problems some people had with not beeing able to see or...

Celestial Impact 1.10b

Celestial Impact 1.10b

Jun 6, 2008 Full Version 1 comment

This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?

Celestial Impact 1.00 to 1.10 Patch

Celestial Impact 1.00 to 1.10 Patch

May 28, 2008 Patch 2 comments

This is the a patch from version 1.00 of Celestial Impact. First patch that brings us alot of bug fixes and some new content. Want something to deform?

Celestial Impact 1.10

Celestial Impact 1.10

May 28, 2008 Full Version 0 comments

This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?

Celestial Impact 1.00

Celestial Impact 1.00

May 15, 2008 Full Version 4 comments

This is the full version of Celestial Impact. Just download, unzip and play! Want something to deform?

Celestial Impact Promotional Video

Celestial Impact Promotional Video

Jul 4, 2007 Movies 0 comments

The promotional trailer made for the Swedish Game Awards (www.gameawards.se). It shows the gameplay with the deformable world and some action shots.

Post comment Comments  (40 - 50 of 116)
MOST Dec 25 2009, 1:14pm says:

this game have bots??????

+1 vote     reply to comment
creamola Creator
creamola Jan 5 2010, 9:45am replied:

Unfortunately no. Despite there being an addbot command, all that does is creating a static entity used for animation testing. We had had considered adding bots but there was not enough time to create something complex enough that would be able to react properly to the dynamic changes in the environment.

+1 vote   reply to comment
Maxen1416 Nov 12 2009, 3:13pm says:

come on ppl play this game online or create some servers

+2 votes     reply to comment
imagic2064 Nov 3 2009, 6:40pm says:

oh i found this again!!! i remeber that it was awesome but nobody plays it online... i hope that this time i could find more challengers

+1 vote     reply to comment
impulse343 Mar 16 2009, 4:00pm says:

Great game, but come on lets get more players! I remember this game all the way back into early development. :)

+1 vote     reply to comment
Xyrom Mar 12 2009, 8:25pm says:

is there a way to get the resolution to 1440x900?

+1 vote     reply to comment
creamola Creator
creamola Mar 14 2009, 5:15am replied:

Yes, use r_width and r_height console commands to set a custom resolution

+1 vote   reply to comment
Suicide_Machine Mar 5 2009, 10:59am says:

This game is crazy! It's definitely awesome!

+1 vote     reply to comment
P4TRICK Feb 23 2009, 2:11pm says:

I gotta tell you, this is fun, but theres not alot of players. so, come and play!

+1 vote     reply to comment
creamola Creator
creamola Feb 23 2009, 4:46am says:

bah, stupid comment reply won't place this at the right spot.

Yeah we are generally pretty low on exposure, mostly because we don't have the time to seek it so we are depending on word-by-mouth spreading.

They were actually talking about doing some kind of weekly play session for these kind of games in the January modcast. Hopefully something will be set in motion.

+1 vote   reply to comment
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Celestial Impact
Developer & Publisher
CI Devs
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Release Date
Released May 2008
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