Just a guy who loves working with sound effects and whatnot.

Also, I'm a WW2 nut, so there's that. :P

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Hello again!

Since I've been on the prefab construction scene for some time, I thought about considering some possible mapping projects myself. The keyword being "POSSIBLE", since my motivation is always bouncing back and forth between my sound modding work and some other personal things.

Nevertheless, here is a mini list of what ideas I've got waltzing in my head for mapping and such:

===================

St. Mathieu - France

17, August, 1944 - 0900 Hours

You are a downed OSS pilot, armed only with your trusty Colt.45 and maybe a Greasegun too. You'll be fighting your way through a war torn village where you will encounter soldiers from the 101st Airborne Division fighting off mostly Wehrmacht and Fallschirmjäger troops and one roving Panzer tank. Your task is to help them out and continue tracking throughout the town for a German HQ Post. There you will steal some maps and documents to give them to some members of the French Resistance hiding among the ruins. Once you've met up, you must escape the remainder of the town and board a German truck stolen by resistance members to drive out of there.

===================

Arnhem - Netherlands

19, September, 1944 - 1500 Hours

You are among a band of reinforcements sent to relieve the besieged defenses at the Arnhem bridge perimeter. You'll be entering just West of the city's outskirts and tracking your way on from there. Thanks to some intell provided by Dutch Resistance, you'll be advancing through areas where there is minimal German presence and where you are less likely to encounter patrolling armor units. This un-evacuated part of town may be under curfew, but there are instances of looting and violence done by Wehrmacht officers and their men. Clear these threats should you spot them. Be sure to also look around for any HQs to steal battle plans, and sabotage or disable any vitals such as radios and even tanks stopped for repairs. Continue tracking on until you reach the Central Arnhem region where members of 2nd Battalion are waiting for the rendezvous.

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Call of Duty: 1914

Call of Duty: 1914

11 members Developer

The development group for the mod, Call of Duty: 1914

Comments
zoltankai
zoltankai

Have you ever thought about making a MoH sound mod for CoDUO? [-:

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victor639514 Creator
victor639514

Hehe. :) Funny you should say that.

Since 2015, I have been working on a sound mod loosely inspired by "Medal of Honor: Frontline", so in layman's terms, yes I have. ^ ^

Though now I want to focus my audio efforts on United Fronts among other CoD 1, UO mod projects.

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zoltankai
zoltankai

Did you upload it somewhere so I can download it? :-p
Well of course, if it's done.

Alright then. [-:

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victor639514 Creator
victor639514

I never said that I uploaded it. ^^;

I probably may upload it sometime this year, but I'm not sure.

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zoltankai
zoltankai

Do it. :-p

(by the way, I meant MoHAA, but somehow I only wrote MoH)

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zoltankai
zoltankai

Awesome sounds, mate!
Keep up the good work.

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victor639514 Creator
victor639514

Thank you! ^ ^

Reply Good karma+2 votes
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