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Media RSS Feed Report media Carryall & Harvester New Logic
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Hezus
Hezus Oct 26 2013, 4:36am says:

Really cool to see this in action :)

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56er
56er Oct 26 2013, 5:19am says:

woah, very nice work!

+1 vote     reply to comment
ApornasPlanet
ApornasPlanet Oct 26 2013, 3:26pm says:

coool!

+1 vote     reply to comment
Jeffman12
Jeffman12 Oct 29 2013, 11:52pm says:

Emperor: Battle For Dune's explanation of Carryalls went against the lore as they were allegedly automated and un-manned in the games. The manual explicitly states that Thinking Machines are a taboo in the Dust Scout entry. Then again, the refinery and harvester were one in the same in the source material. Westwood probably just wanted a reason to make you build carryalls and 'advanced carryalls' separately.

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Description

This is the new Carryall and Harvester logic redone by triattack.

The Harvester is created at the Factory while the Carryall flies in from off the map. The Harvester is then collected by the Carryall and ferried to the Spice sands, there the Carryall will drop off the Harvester so it can mine the Spice. After the Harvester's hold is full, the Carryall will transport it to the Spice Refinery to unload the mined Spice.

Video Details
Type
Entertainment
Date
Oct 25th, 2013
Length
03:17
Filename
Carryall_Demo.mp4
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