Set in the Dune universe, this free indie game turns Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as spice fields, sandstorms and advanced vehicle concepts.

Background

The Emperor is dead. The Guild has taken over the Spice production on Arrakis until another great House claims it. Three Great Houses remain after the long fighting on Arrakis. the noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Known Universe.

Houses


Atreides

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From the water world Caladan. The Atreides are a righteous and noble people, only doing what they can for good. The Dukes love for his people commands superior loyal and devotion from his troops.

Harkonnen

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From the industrial wastelands of Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.

Buildings

Base Defences

Atreides: Machine gun Post, Rocket Turret

Harkonnen: Flame Turret, Gun Turret

Refineries

Refineries, harvesters and their carryalls are the basis of all Spice production on Arrakis, each House has their own Harvesters and carryalls where they collect the Spice and deliver it to Refineries to refine it.

Atreides
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Harkonnen
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Infantry
Each House has a Barracks for infantry training. In these structures you can refill your ammo and health while also purchasing higher characters with more health and better weapons.

Atreides
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Harkonnen
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Factory
Each House has a Factory where their vehicles are created. You can purchase fast scouting vehicles at low costs, main battle vehicles with more armour and stronger firepower for a higher price or long ranged vehicles for indirect combat.

Atreides
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Harkonnen
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Take a look on www.w3dhub.com for more info on this Indie game. We are part of W3D Hub, along with Apocalypse Rising, Tiberian Sun: Reborn and Expanded Civilian Warframe.

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Hello everyone, hope you are all doing great! We have some more Harkonnen weapons we would like to showcase.


New designs for Harkonnen Weapons


Some of the additional weapons that TeamWolf and the gang have been working on, include the Harkonnen Machinegun, the Bazooka, the DMR, and the Flamethrower!

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The Harkonnen Rakkan Shredder MK. III Machinegun is a rapid-firing weapon that will suppress enemy troops. Its accuracy is increased when the user is crouched, aiming down their sights and firing in burst-modes. However, if the user fires fully-automatic the bullets tend to spread everywhere.

Note: The texture for the Machinegun is not final as this is a WIP that we got from CGTrader by the artist Gianty-Ant. We will be adjusting the texture for the full game. This model may be replaced.

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The Harkonnen Horn-Bulled Bazooka is the Harkonnen's main Anti-Tank/Air weapon. It may also inflict significant damage to groups of infantry that get caught within its splash radius.

hark_dmr.png


The Harkonnen Brain Needle DMR is a Designated marksman rifle that is a high precision weapon used by the Harkonnen Marksmen. The DMR is a semi-automatic rifle that works effectively in longer ranges just like a Sniper rifle would. Although a DMR carries more ammo than a Sniper rifle, it inflicts less damage.

Note: The texture for the DMR is not final as this is a WIP that we got from CGTrader frost1ne. We will be adjusting the texture for the full game.

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The Harkonnen Skin Melter MK. II Flamethrower is an incendiary weapon that can inflict significant damage to infantry in close range. It is also very useful against Weak Points within enemy structures. It is not very useful against armored vehicles and ranged combat is ill-advised.


For Geidi Prime!

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That's it for another update on the new designs for the weapons. If you have any concerns or questions, please feel free to voice them!

As always follow us at the greatest and latest over on Facebook, catch us Tweeting @W3DHub on Twitter, catch up with everything else BFD over on IndieDB!

Also be sure to join our discord server at Discord!

Battle for Dune: War of Assassins - New Harkonnen Weapon Renders

Battle for Dune: War of Assassins - New Harkonnen Weapon Renders

News 2 comments

In this update we will be showcasing our new designs for the Harkonnen Mauler Automatic Pistol, Shotgun and Slaughterer MK.5 Sub-Machine gun. We will...

Battle for Dune: War of Assassins - New Map Changes

Battle for Dune: War of Assassins - New Map Changes

News 2 comments

TeamWolf and the BFD team have been busy updating the Hagga Gulch and Tsimpo Village maps. Here are comparison shots of what they looked like before and...

Battle For Dune Blog #135

Battle For Dune Blog #135

News 1 comment

Hey everyone, this update took a bit longer than planned but it's finally here. We hope that everyone is keeping safe and ready for some Dune game news!

Battle For Dune Blog #134

Battle For Dune Blog #134

News 2 comments

Hey everyone, it has been a while since our last update, but let's take a look at what the Battle for Dune team been up to in our silence.

Comments  (0 - 10 of 425)
SovietSturmovik
SovietSturmovik

Just saw this today and I also find it very impressive how long this has been going. It looks like a very nice interpretation of the book.

Reply Good karma Bad karma+1 vote
Coolrock Creator
Coolrock

Appreciate the comment! We’ve waited a long time to get the combat perfected!

Reply Good karma+1 vote
Autoclave
Autoclave

I'm amazed how long you've been working on this.

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Coolrock Creator
Coolrock

It’s a bit crazy! We’re dedicated for sure, haha.

Reply Good karma+1 vote
Dromaeosaurus
Dromaeosaurus

Wow, awesome! I just started reading Dune after hearing about the upcoming movie, and was hoping there would be a decent game to get me hooked. Keep up the awesome work

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TeamWolf Creator
TeamWolf

Thank you very much! The books are fantastic, more so the first 5 from Frank, hopefully you're enjoying the read!

Reply Good karma+2 votes
CrimsonTip
CrimsonTip

Forgive my glaring lack of knowledge but I was under the impression Dune had Lasguns? Or do they use a variety of Directed Energy Weapons and projectile weaponry?

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TeamWolf Creator
TeamWolf

So they do use Lasguns and they are in Emperor: Battle for Dune (which is what we're based off) but we haven't included them yet, that's kind of their direct energy weapon class.
Projectiles are something that get used a lot, like Mauler Pistols and Flechette guns that can carry poisons along with darts for assassinations.
However, Emperor: Battle for Dune designed the combat more in the direction that would work for a game, with a much more heavier focus on ranged combat with machines guns etc, rather than melee. But we'd still like to include melee at some point.

Reply Good karma+2 votes
Stavic
Stavic

Best of luck with development! Dune is a wonderful thing, and any work done continuing its legacy is appreciated by many.

Reply Good karma Bad karma+4 votes
Guest
Guest

When will the game be released .......

Reply Good karma Bad karma+1 vote
TeamWolf Creator
TeamWolf

When it's met it's first release checks.

Reply Good karma+3 votes
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Battle for Dune: War of Assassins
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Windows
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W3D Hub
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Latest tweets from @warofassassins

Hey all, it's catch up time! That means it's Blog 128, it contains more on the Horde Mode and some of our future pl… T.co

Dec 11 2018

As much as we've been quiet... C&C doesn't seem to be the only old RTS franchise to have rumors kicking about for a… T.co

Nov 12 2017

Our April update is here! Showcasing our latest game mode, Horde (working title)! Check it out! Secure.w3dhub.com

Apr 1 2017

Hello everyone, as always it's been far too long since our last update. So, here it is! Secure.w3dhub.com T.co

May 24 2016

Hello there, here's our first update from our new! In this we pretty much clear everything up from May and more! Secure.w3dhub.com

Jul 25 2015

Good Morning everyone! We've been very quiet but also very busy. Our new home is at W3D Hub, but more on that soon! T.co

May 30 2015

Blog 123 has been up for 2 of weeks now. This blog has new Atreides basement designs, Carryall script and more! Battlefordune.eu

Oct 27 2013

Blog 122 is up and has been written by our coder, Triattack. It contains information about our script features! Battlefordune.eu

May 28 2013

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