Set in the Dune universe, this mod turnes Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as depleteable spice fields, capturable buildings and explorable vehicles.
The Emperor is dead. The Guild has taken over the Spice production on Arrakis untill another great House claims it, three Houses remain after the long fighting on Arrakis. The noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Universe.
From the water world Caladan. The Atreides are a rightous and noble people, only doing what they can for good.

From the industrial wasteland Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.

From the ice planet Sigma Draconis IV. The Ordos are a mercantile house, only after profit. Investing in cloning troops and shield technology on their tanks so they don't have to spend more money buying extra units.
Base Defences
Atreides: Machinegun Post, Rocket Turret
Harkonnen: Flame Turret, Gun Turret
Ordos: Gas Turret, Pop-up Turret
Infantry
Each House has a Barracks for infantry production. In these structures you can refill your ammo and health and purchase higher characters with more health and better weapons.
Harkonnen

Ordos

War Factory
Each House has a War Factory where their vehicles are created. You can purchase fast scouting vehicles for at low cost, main battle vehicles with more armour and strong firepower for a higher price or long ranged vehicles for indirect combat.
Harkonnen

Ordos

Take a look on www.battlefordune.co.uk for more info on this mod. We are part of Final Warriors Productions, along with Scud Storm.
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0 comments by -FW-Wolf on Dec 22nd, 2009 digg this super bookmark
Hello and welcome to another War of Assassins blog, now for what we've been up to!
Last week we saw the improved up Atreides Sniper scope, we this week gtp0rong has been busy making the new Binocular scope!
Check out this Scout scope!
I've been trying to work on Aprit Chard when I can. It's almost ready to go ingame, all it needs is some infantry cover, dunes and some extra detail!
Quick WIP shot.
Now, we at Battle for Dune have been going for over 2 years and haven't really given this much thought. So we are now going to compile a Q&A topic but we thought that it would be best to hear what you guys have to ask, the fans.
So ask as many questions as you like and we will try to answer all of them to the best that we can!
Battle for Dune is looking for Texture Artists, Infantry Modellers and Unwrappers! So if you like what you see and want to help out, then please pm me here on Moddb or come to our forums at www.battlefordune.co.uk, register and show us some of your resent work, or PM me here.
Yes it is that time of the year again like everyone else, we are in the running for it. So make sure you vote for us to be in the top 100!
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Some questions:
1. is this a independent game or a Renegade mod?
2. Will you add a luncher like in APB?
PLZ, respond...................
Yes it will be stand alone,
and we should be including a launcher. (as far as i know ^^)
EDIT: shoulda looked down one before i replied XD
Yes this is a standalone game.
We have got a launcher planned.
Thanks
I like the new video, but ur fighting was a bit weird at the end. looked like u were using an aimbot :|
Oh I see what you mean. Go ingame in Renegade, and into 3rd person view, and then press v and move the mouse :V
oh thanks :P
Where? I saw nothing resembeling an aimbot 0o
Good work with the vehicles, and u will add a good Luncher, like in APB?
Yeah more or less. The scripts we will be using will more then make up for any lack of quality in any model ;)