Set in the Dune universe, this mod turnes Emperor: Battle For Dune into a First/Third Person Shooter. More features are on the way, such as depleteable spice fields, capturable buildings and explorable vehicles.
The Emperor is dead. The Guild has taken over the Spice production on Arrakis untill another great House claims it, three Houses remain after the long fighting on Arrakis. The noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Universe.
From the water world Caladan. The Atreides are a rightous and noble people, only doing what they can for good.

From the industrial wasteland Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their followers to gain rank, making them harden soldiers.

From the ice planet Sigma Draconis IV. The Ordos are a mercantile house, only after profit. Investing in cloning troops and shield technology on their tanks so they don't have to spend more money buying extra units.
Base Defences
Atreides: Machinegun Post, Rocket Turret
Harkonnen: Flame Turret, Gun Turret
Ordos: Gas Turret, Pop-up Turret
Infantry
Each House has a Barracks for infantry production. In these structures you can refill your ammo and health and purchase higher characters with more health and better weapons.
Harkonnen

Ordos

War Factory
Each House has a War Factory where their vehicles are created. You can purchase fast scouting vehicles for at low cost, main battle vehicles with more armour and strong firepower for a higher price or long ranged vehicles for indirect combat.
Harkonnen

Ordos

Take a look on www.battlefordune.co.uk for more info on this mod. We are part of Final Warriors Productions, along with Scud Storm.
3 comments by -FW-Wolf on Nov 2nd, 2009 digg this super bookmark
Hello, we are yet again doing another double blog but things will return to normal next week.
Battle for Dune's only infantry only map is finished! Apart from the textures, everything else is final and is the last time I do any major changes to it. All that will really change with the map are the textures and some hedgehogs for cover added at the bases.
Aprit Chard is a remake of an Emperor: Battle for Dune map. The map is fairly large map with two entrances to both bases and three main ways to cross the map to either base.
Battle for Dune is looking for Texture Artists, Infantry Modellers and Unwrappers! So if you like what you see and want to help out, then please pm me here on moddb or come to our forums at www.battlefordune.co.uk , register and show us some of your recent work.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Wow this is EXCELLENT , and no guys the textures are fine. You should leave it as it is , not every game has to look good to be good
For House Ordos !
Kick Ass Work :D
Thanks =]
This is going to be epic! I cant wait for the release!!
i never really liked dune but you guys have dramaticly changed my mind. nice job and good luck :)
Awesome! Dune has a really interesting storyline.
i hope it looks alot more detailed when its released xD
looking awesome, just need a decent texturerer and this mod will kick ass
Yeah we're really lacking in that dept.
What he said ^^