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In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website. Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).
1 comment by seagaia on Apr 3rd, 2013
That's about it for news, really. Nothing much else to say. I am still putting off the android and iOS versions and the Kongregate versions. Hmm..we will be in bundles over the next few months, steam sales, etc, yes! All to fund our next game, which by the way Jon and I are working on again! A devlog is here Forums.tigsource.com
that's it!
-sean
Highest Rated (2 agree) 10/10
It plays like a wonderful gameboy zelda clone, we need more indies like this.
Feb 4 2013, 7:41pm by jdeuel
Latest tweets from @seagaia2
@danielkittaka @JonathanKittaka from 0.0=1.0 , if that falls into some certain subrange generate this item, etc
7hours 36mins ago
@danielkittaka @JonathanKittaka languages. i'm guessing it was just something like "based on these conditions, generate a random number
7hours 36mins ago
@danielkittaka @JonathanKittaka "true" randomness is nigh-impossible but you can get "good-enough" randomness pretty easy in most
7hours 37mins ago
@sparsevector It's pretty fun! My computer is awful for it but I got to the first undead burg bonfire.
7hours 49mins ago
@SpooderW @Worthless_Bums @NorthernlionLP @sparsevector oh so i'm winning dark souls! okay good
9hours 18mins ago
@SpooderW @Worthless_Bums @NorthernlionLP @sparsevector HAVENT MADE IT OUT YET
9hours 19mins ago
@HiemieDFishboy @NorthernlionLP @sparsevector @Worthless_Bums @SpooderW i ain't got 3d chops, man.
9hours 19mins ago
@NorthernlionLP @sparsevector @Worthless_Bums @SpooderW Fell on top of what I assume is tutorial boss and died.
9hours 22mins ago
@NorthernlionLP @sparsevector @Worthless_Bums @SpooderW I just got Dark souls, too. I think I am totally incompetent though.
9hours 23mins ago
most of it, I think was thought out (although the narrative is still a bit too hard to parse, people do pick up on some ideas)
12hours 15mins ago
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Is there any progress with Steam keys for people who own a game here on Desura?
I keep following up with no response - for now, if you want one just e-mail me at anodynegame@gmail.com and I'll send you a key!
We already speak over Twitter i get a key
Game if fantastic i cant stop playing it :)
Dreamy soundtrack.. Definitely looking forward to play it someday soon.
¿How can I get the steam key?
got me steam key thanks!
How much longer before we get steam keys?
mon or tue i cant make them yet.
Congratulations on making onto steam! I bought the premium version via the website so I'll wait for my key there. :3