In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website. Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).
Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.
Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And affordable...no achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...
So yeah. Pick it up if you get the chance, tell your friends!
Highest Rated (2 agree) 10/10
I became totally engrossed in the game from the start. Great graphics and the music - my God, the music - really gave it a unique edge that I hadn't felt with a game in a while. Pondering map might have been enough for me given those two aspects of the atmosphere, but I did thoroughly enjoy the gameplay. At first, caught off guard, I wondered how difficult the game would be given the ease in exterminating the red blobs and the shielded brains. Not only did the puzzling aspects of it disabuse me…
Dec 5 2012, 12:35am by skatahazed
Latest tweets from @seagaia2
@Magdev_ come do 1 and 4 with jon and i . also bring mush.
5hours 26mins ago
@caiys found a few freezes though SORRY posted in th e bg topic
7hours 37mins ago
8hours 46mins ago
@boenyeah this is great!
11hours 7mins ago
gonnna use some ALGORITHMS today for making fg layers fade in contiguous regions. basic graph algorithms hooray
11hours 10mins ago
@boenyeah is there new skrillex? everything's worth a listen or two or five
11hours 14mins ago
@boenyeah bye calum
11hours 15mins ago
@dukope How did I miss this tweet. +1 +1
21hours 0mins ago
Mar 13 2014, 12:30pm
@hentaiphd at the least there's always great sounds
Mar 13 2014, 9:37am