In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website. Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).

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Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.


Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And affordable...no achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...

So yeah. Pick it up if you get the chance, tell your friends!

-Sean Hogan

Steam keys up for Desura!

Steam keys up for Desura!

News 7 comments

You can get your Steam keys for Anodyne now through desura just click on this link inside of this post!

Anodyne released on Steam and GOG!

Anodyne released on Steam and GOG!

News 5 comments

Anodyne just released on Steam and GOG - get it now, it's on sale! Steam/GOG keys to come.

Anodyne v 1.506 up soon, and coming to Steam (soon) and GOG (3/21/13)

Anodyne v 1.506 up soon, and coming to Steam (soon) and GOG (3/21/13)

News 0 comments

Just some updates for Anodyne, and the release of Anodyne.

Anodyne post-release, 2 weeks in

Anodyne post-release, 2 weeks in

News 6 comments

Piracy, The Pirate Bay, sales, reviews, news, oh my - see what's been happening in the post-release of Anodyne in the past two weeks.

Post comment Comments  (70 - 80 of 98)
robinerd
robinerd

really nice art style, the terrain with the mountains and trees reminds me of Zelda: a link to the past

Reply Good karma Bad karma+3 votes
robinerd
robinerd

Oh I saw now that you're aiming for link's awakening. That's good inspiration, and you're doing really well on that point! Good luck with your upcoming release!

Reply Good karma Bad karma+2 votes
seagaia Creator
seagaia

Thank you! We'll need all the luck we can get with release...

Reply Good karma+5 votes
rogervanzant
rogervanzant

Looking great! Hope you guys get lots of media coverage. Especially from RPS.

Reply Good karma Bad karma+3 votes
jonkittaka
jonkittaka

Thanks, I'm glad you're looking forward to the game! We'll be releasing February 4th!

Reply Good karma Bad karma+3 votes
Razzee//X
Razzee//X

Cool. How the game is going?

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seagaia Creator
seagaia

Pretty well. A little dialogue, spriting, and testing to go and then we'll be done - opening up pre-orders soon (like today or tomorrow.)

Reply Good karma+4 votes
MrSnowmanJoe
MrSnowmanJoe

I assume this is going to be like Zelda, right?

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seagaia Creator
seagaia

yes! link's awakening, especially

Reply Good karma+3 votes
rogervanzant
rogervanzant

I freaking loved Link's Awakening! hmmm :) We'll see. I'm trying to find more info on the game before buying ^^

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Anodyne
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Analgesic Productions
Engine
Flixel
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Homepage
Anodynegame.com
Release date
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8.9

96 votes submitted.

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Highest Rated (2 agree) 10/10

It plays like a wonderful gameboy zelda clone, we need more indies like this.

Feb 4 2013 by jdeuel

Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
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Anodyne
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