In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website. Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook ( and Twitter (@anodynegame).

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Blog RSS Feed Report abuse Latest News: 'Anodyne Mobile' available Thu, 6/27for $2.99 sale

2 comments by seagaia on Jun 18th, 2013

Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.

Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...

So yeah. Pick it up if you get the chance, tell your friends!

-Sean Hogan

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Post comment Comments  (70 - 80 of 98)
robinerd Jan 25 2013, 4:28pm says:

really nice art style, the terrain with the mountains and trees reminds me of Zelda: a link to the past

+3 votes     reply to comment
robinerd Jan 25 2013, 4:29pm replied:

Oh I saw now that you're aiming for link's awakening. That's good inspiration, and you're doing really well on that point! Good luck with your upcoming release!

+2 votes     reply to comment
seagaia Creator
seagaia Jan 26 2013, 12:53pm replied:

Thank you! We'll need all the luck we can get with release...

+5 votes   reply to comment
rogervanzant Jan 20 2013, 12:30am says:

Looking great! Hope you guys get lots of media coverage. Especially from RPS.

+3 votes     reply to comment
jonkittaka Jan 24 2013, 12:20pm replied:

Thanks, I'm glad you're looking forward to the game! We'll be releasing February 4th!

+3 votes     reply to comment
Razzeex Dec 31 2012, 10:49pm says:

Cool. How the game is going?

+3 votes     reply to comment
seagaia Creator
seagaia Jan 1 2013, 5:03pm replied:

Pretty well. A little dialogue, spriting, and testing to go and then we'll be done - opening up pre-orders soon (like today or tomorrow.)

+4 votes   reply to comment
MrSnowmanJoe Dec 21 2012, 1:27am says:

I assume this is going to be like Zelda, right?

+2 votes     reply to comment
seagaia Creator
seagaia Dec 24 2012, 4:00am replied:

yes! link's awakening, especially

+3 votes   reply to comment
rogervanzant Jan 29 2013, 1:54am replied:

I freaking loved Link's Awakening! hmmm :) We'll see. I'm trying to find more info on the game before buying ^^

+2 votes     reply to comment
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Windows, Mac, Linux, Android
Developer & Publisher
Analgesic Productions
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Release Date
Released Sep 24, 2012
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96 votes submitted.

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Highest Rated (2 agree) 10/10

It plays like a wonderful gameboy zelda clone, we need more indies like this.

Feb 4 2013, 7:41pm by jdeuel

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