In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
 The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website.  Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook ( and Twitter (@anodynegame).

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iOS pond Fields Painting
Blog RSS Feed Report abuse Latest News: 'Anodyne Mobile' available Thu, 6/27for $2.99 sale

2 comments by seagaia on Jun 18th, 2013

Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.

Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...

So yeah. Pick it up if you get the chance, tell your friends!

-Sean Hogan

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Post comment Comments  (60 - 70 of 98)
shmibs Feb 4 2013, 12:51pm says:

this looks beautiful =D
why do so many people using adobe air advertise their products as "linux compatible", though? adobe air for linux is no longer supported:

old versions can be installed, but it's a pain to do so, and there will be incompatibilities with any new features etcetera.

+1 vote     reply to comment
seagaia Feb 4 2013, 2:47pm replied:

Whoops thought I replied to this: I use AIR 2.6 which is the last one that supports linux - if you can get AIR 2.6 to work on linux then Anodyne should be able to run

+3 votes     reply to comment
shmibs Feb 4 2013, 1:14pm replied:

also, apparently this game isn't launching with the version of the sdk/runtime that is available =/

+1 vote     reply to comment
G*O*D Feb 4 2013, 3:28pm replied:

Anodyne works perfectly with the last version of Adobe AIR for Linux. I've only tried the demo but the full game should be the same.

You can check instructions how to install AIR 2.6 on Ubuntu (the first answer):

+3 votes     reply to comment
rogervanzant Feb 2 2013, 12:45am says:

Check the news I asked something ;)

+2 votes     reply to comment
seagaia Feb 3 2013, 12:16am replied:


+3 votes     reply to comment
DaMisk Feb 1 2013, 6:59am says:

It's been a while since a game of this type was released. Can't wait for its release! I'll greenlight it for sure!

+4 votes     reply to comment
seagaia Feb 3 2013, 12:16am replied:

hooray! soooon! like, very soooon! like less than 36 hours! ahh

+3 votes     reply to comment
acsantana Jan 25 2013, 5:04pm says:

Wow! Nice pixel art there!

+4 votes     reply to comment
jonkittaka Jan 30 2013, 1:44am replied:

Thanks! Really appreciate that!

+3 votes     reply to comment
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Windows, Mac, Linux, Android
Developer & Publisher
Analgesic Productions
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Release Date
Released Sep 24, 2012
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96 votes submitted.

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Highest Rated (2 agree) 10/10

I became totally engrossed in the game from the start. Great graphics and the music - my God, the music - really gave it a unique edge that I hadn't felt with a game in a while. Pondering map might have been enough for me given those two aspects of the atmosphere, but I did thoroughly enjoy the gameplay. At first, caught off guard, I wondered how difficult the game would be given the ease in exterminating the red blobs and the shielded brains. Not only did the puzzling aspects of it disabuse me…

Dec 5 2012, 12:35am by skatahazed

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