In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
 The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website.  Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).

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Blog RSS Feed Report abuse Latest News: 'Anodyne Mobile' available Thu, 6/27for $2.99 sale

2 comments by seagaia on Jun 18th, 2013

Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.


Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And affordable...no achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...

So yeah. Pick it up if you get the chance, tell your friends!

-Sean Hogan

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Post comment Comments  (50 - 60 of 96)
avarisclari
avarisclari Feb 4 2013, 2:10pm says:

Am I the only one to see that part of the beach is mapped exactly to Links awakening minus one path?

+3 votes     reply to comment
seagaia
seagaia Feb 4 2013, 8:43pm replied:

It's possible - Jon did most of that area's level design and he has a lot of tributes to LA.

+3 votes     reply to comment
rogervanzant
rogervanzant Feb 4 2013, 1:01pm says:

The new trailer looks nice!

+2 votes     reply to comment
seagaia
seagaia Feb 4 2013, 6:15pm replied:

also if you cant get it to run at all let me know and i'll probably upload a SWF with no air api calls so it doesn't crash the game, you can run that in a browser or flash projecotr (not ideal but better than nothing!)

+3 votes     reply to comment
seagaia
seagaia Feb 4 2013, 2:47pm replied:

Whoops thought I replied to this: I use AIR 2.6 which is the last one that supports linux - if you can get AIR 2.6 to work on linux then Anodyne should be able to run

+3 votes     reply to comment
shmibs
shmibs Feb 4 2013, 10:12pm replied:

the problem is that even the 2.6 version isn't really "linux compatible". it requires that the user have either an rpm or a deb packaging system AND that he be running either gnome or KDE. i'm using arch, and there is a repackaged version of the 2.6 sdk in the AUR, but the game wouldn't launch with that. i finally got it to start by using another, very out of date (2.1) air runtime package from the AUR, but all sounds are delayed by about a second, and anyone not using arch wouldn't have this option, so a separate swf would be really nice, if it's not too much trouble.

all that aside, i'm really enjoying what i've seen of this game so far =D

oh, and i found a bug. when you're swimming and take damage in the water, it's possible to be shunted into the land, like so, with no way of getting back out again: Img.removedfromgame.com

+2 votes     reply to comment
seagaia
seagaia Feb 4 2013, 11:22pm replied:

Okay, I am uploading a build now. I will send it to you, could you test it? If the following don't crash the game:

-Starting up
-Saving
-Trying to mess with window config in menu
-Quitting from menu

then we should be good to go.

+3 votes     reply to comment
shmibs
shmibs Feb 4 2013, 11:55pm replied:

yup, everything appears to be functioning properly. window configs all have no effect, and saving works.
thanks!

+3 votes     reply to comment
seagaia
seagaia Feb 4 2013, 10:19pm replied:

Okay, thanks for bringing that up, I'll try to get a plain swf out in a bit.

+4 votes     reply to comment
G*O*D
G*O*D Feb 4 2013, 3:28pm replied:

Anodyne works perfectly with the last version of Adobe AIR for Linux. I've only tried the demo but the full game should be the same.

You can check instructions how to install AIR 2.6 on Ubuntu (the first answer):

Askubuntu.com

+3 votes     reply to comment
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Anodyne
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Analgesic Productions
Engine
Flixel
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Official Page
Anodynegame.com
Release Date
Released Sep 24, 2012
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8.9

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Highest Rated (2 agree) 10/10

I became totally engrossed in the game from the start. Great graphics and the music - my God, the music - really gave it a unique edge that I hadn't felt with a game in a while. Pondering map might have been enough for me given those two aspects of the atmosphere, but I did thoroughly enjoy the gameplay. At first, caught off guard, I wondered how difficult the game would be given the ease in exterminating the red blobs and the shielded brains. Not only did the puzzling aspects of it disabuse me…

Dec 5 2012, 12:35am by skatahazed

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Theme
Fantasy
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Single Player
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