In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
You can buy Anodyne from our website. Anodyne is developed by Sean Hogan (@seagaia2), who codes and writes the music, and Jon Kittaka (@jonathankittaka), who does the art. We're also on Facebook (fb.com/anodynegame) and Twitter (@anodynegame).

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Blog RSS Feed Report abuse Latest News: 'Anodyne Mobile' available Thu, 6/27for $2.99 sale

2 comments by seagaia on Jun 18th, 2013

Hi all, long time no post...anyways, I've been working on both our new game, Even the Ocean, and the mobile port, and the iOS version is ready to be released, and will be on sale, 40% off at $2.99, on next Thursday 6/27, as "Anodyne Mobile", for universal iOS.


Anyways, it is a straight port - no new features (wouldn't make much sense to add content, in my opinion) . BUT IT'S PORTABLE! And affordable...no achievements or stuff, and it's not on desktop, so hence the discount! Well, that's part of the reason...

So yeah. Pick it up if you get the chance, tell your friends!

-Sean Hogan

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Post comment Comments  (40 - 50 of 98)
Amanamunos
Amanamunos Feb 9 2013, 8:28pm says:

Enjoying the humor and atmosphere. Thanks for the game

+5 votes     reply to comment
jonkittaka
jonkittaka Feb 9 2013, 10:24pm replied:

:D yep, thanks! Glad you liked it!

+3 votes     reply to comment
Dt3r
Dt3r Feb 9 2013, 6:25pm says:

Definitely enjoying the game. One quick question: I ran into an glitchy area near the boss who talks about fire. Is that an intentional hidden area, or did I just make the game bug out? I was able to exploit it to get into a room that I couldn't otherwise access. I couldn't get back out though.

+3 votes     reply to comment
seagaia Creator
seagaia Feb 10 2013, 12:02am replied:

hey, that is normal!

+3 votes   reply to comment
Dt3r
Dt3r Feb 10 2013, 1:34am replied:

Haha, I had a feeling. It seemed like the kind of thing you guys would include. Great work on the game. The tone reminds me a lot of Yume Nikki, but Anodyne is much more engaging to me.

+2 votes     reply to comment
jdeuel
jdeuel Feb 9 2013, 7:22pm replied:

I know the spot you're talking about, and it seems there are some really well hidden secret blocks according to the dev on this gamefaqs post: Gamefaqs.com

+4 votes     reply to comment
Amanamunos
Amanamunos Feb 11 2013, 3:18am replied:

Dear god, beating the game was only the beginning

+3 votes     reply to comment
Steffe2
Steffe2 Feb 7 2013, 5:21pm says:

Any chance of settings being saved between runs? It doesn't seem to do that :/
It's a great game so far though, so keep it up :)

+3 votes     reply to comment
seagaia Creator
seagaia Feb 7 2013, 11:44pm replied:

I have it on my to-do list to attempt to do!! Thanks!

+3 votes   reply to comment
seagaia Creator
seagaia Feb 9 2013, 1:07pm replied:

Okay I fixed this and it will be in 1.505 .

+5 votes   reply to comment
Sharebear
Sharebear Feb 7 2013, 4:43am says:

How do you play it on the mac?

+1 vote     reply to comment
seagaia Creator
seagaia Feb 7 2013, 11:21am replied:

You can download the full installer as a standalone.

+3 votes   reply to comment
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Anodyne
Platforms
Windows, Mac, Linux, Android
Developer & Publisher
Analgesic Productions
Engine
Flixel
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Official Page
Anodynegame.com
Release Date
Released Sep 24, 2012
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Community Rating

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8.9

96 votes submitted.

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Highest Rated (2 agree) 10/10

It plays like a wonderful gameboy zelda clone, we need more indies like this.

Feb 4 2013, 7:41pm by jdeuel

Style
Genre
Adventure
Theme
Fantasy
Players
Single Player
Project
Indie
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