UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

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Jaden Inc - A complete tutorial!
Jaden Inc.

Jaden Inc - A complete tutorial!

Oct 20, 2014 Jaden Inc. Basic qa/testing 0 comments

A complete guide of how to enjoy Jaden Inc and the Jaden Inc-Beta!

UDK Custom Weapon Tutorial - Pickups
R.A.T.S.

UDK Custom Weapon Tutorial - Pickups

Aug 19, 2013 R.A.T.S. Basic client side coding 0 comments

Just a quick demonstration by Paul(Zin) involving weapons pickups. This is an older video, but still relevant to the development of R.A.T.S.

From GTKradiant to UDK

From GTKradiant to UDK

Mar 17, 2013 Intermediate mapping/technical 0 comments

This is a quick tutorial to port a map from gtkradiant to UDK. It should work with any id tech 3 based game or *.map file redeable by gtkradiant.

UDK: Creating Modular Assets from a Texture Sheet
Mist of Stagnation

UDK: Creating Modular Assets from a Texture Sheet

Mar 6, 2013 Mist of Stagnation Intermediate props modelling 5 comments

Tutorial that shows how to create modular assets very quickly using a texture sheet.

UDK Tutorial - Manipulating And Moving Objects In Game
Nightmare: Among Shadows

UDK Tutorial - Manipulating And Moving Objects In Game

Mar 4, 2013 Nightmare: Among Shadows Intermediate other 0 comments

This tutorial will briefly go over how to pick up and move objects in the UDK similar to games Amnesia and Penumbra

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.
Thievery 2

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.

Feb 6, 2013 Thievery 2 Basic mapping/technical 1 comment

We continue our conversion process, this time converting brushes to static meshes.

UDK Sculpting Turorial - Cave Assets
Mist of Stagnation

UDK Sculpting Turorial - Cave Assets

Jan 14, 2013 Mist of Stagnation Intermediate props modelling 9 comments

Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then...

Creating HD Eyelashes for Characters

Creating HD Eyelashes for Characters

Dec 27, 2012 Intermediate players modelling 6 comments

This tutorial can be applied not only on eyelashes, but on any kind of organic or non-organic asset. Cables, hair, intestines, ribcages, clothes, ropes...

Getting Started on UDK with iOS

Getting Started on UDK with iOS

Oct 30, 2012 Basic starting a mod 3 comments

Learn about the Unreal Engine and what we expect to create on the iOS platform

Basic uses of each character's special abilities
Applied Science

Basic uses of each character's special abilities

Oct 26, 2012 Applied Science Basic other 0 comments

Each of the three mad scientists has a unique special ability when the F button is pressed. The Atomic Physicist's special ability is the Time Distortion...

Banking corners in UDK
The Finish Line

Banking corners in UDK

Jul 31, 2012 The Finish Line Basic level design/theory 1 comment

A quick tutorial on how to bank corners in UDK. Including a video.

UDK Tutorial - Customizable Lightsaber
Movie Battles III

UDK Tutorial - Customizable Lightsaber

Apr 1, 2012 Movie Battles III Intermediate textures 0 comments

A tutorial made by our very own MaceMadunusus which details and explains the process behind texturing and the creation of materials and material instances...

Configuration and Handy Tweaks for UDK

Configuration and Handy Tweaks for UDK

Mar 2, 2012 Basic other 1 comment

Customize playing experience in UDK by altering the editor and gameplay settings. Lessons in adjusting configuration, scripts, and even supplying additional...

Unreal Development Toolkit: Level Design HQ

Unreal Development Toolkit: Level Design HQ

Nov 24, 2011 Basic level design/theory 2 comments

This article will show you how to launch the editor, how to move and rotate around the editor, and finally briefly explain Binary Space Partitioning (BSP...

UDK- Realistic Horizon

UDK- Realistic Horizon

Jul 13, 2011 Intermediate textures 0 comments

Hello. My name is Nicula Mihai Adrian and I will take you through the process of creating a realistic horizon in Unreal Development Kit. For this you...

UDK - Parallax Mapping

UDK - Parallax Mapping

Jun 29, 2011 Basic textures 0 comments

Tutorial on how to do Parallax Mapping in the UDK. It's a step by step guide from a diffuse to the height and normalmap that are finally combined in the...

Design 3

Design 3

Apr 1, 2011 Basic mapping/technical 0 comments

learn how to make games using UDK, Unity, and source. and also learn how to make 3D models using Softimage, 3ds Max, and Maya.

"Introduction To UDK Landscape Tool" released on design3

"Introduction To UDK Landscape Tool" released on design3

Mar 31, 2011 Basic level design/theory 0 comments

The March beta version of UDK comes packaged with a new tool, Landscape Edit. This tutorial will introduce Landscape Edit and show you how to use it.

"UDK Racing Game - Level Design" released on design3

"UDK Racing Game - Level Design" released on design3

Mar 24, 2011 Intermediate level design/theory 0 comments

This design3 tutorial will show you how to create a downhill racing game using UDK

"Introduction to UDK Tools" posted on design3

"Introduction to UDK Tools" posted on design3

Feb 14, 2011 Basic server tools 0 comments

A new tutorial covering the specialty tools in UDK has been posted on design3.com

"Introduction to Unreal Frontend" posted on design3

"Introduction to Unreal Frontend" posted on design3

Feb 2, 2011 Basic installers 0 comments

A new tutorial covering Unreal Frontend has been posted on design3

"UDK Basic Techniques" posted on design3

"UDK Basic Techniques" posted on design3

Jan 24, 2011 Basic mapping/technical 0 comments

A new tutorial, "UDK Basic Techniques" has been posted on design3.

"UDK Basic Level Design" posted on design3

"UDK Basic Level Design" posted on design3

Jan 17, 2011 Basic level design/theory 4 comments

Learn to create and play test a basic map using UDK.

"UDK Introduction & Setup" posted on design3

"UDK Introduction & Setup" posted on design3

Jan 17, 2011 Basic design/concepts 0 comments

The first design3 UDK tutorial has finally been posted, more will follow...

Adding Characters To UDK

Adding Characters To UDK

Dec 13, 2010 Intermediate client side coding 6 comments

i.e. Enemies and Players dont have the same model, a intermediate tutorial with a video to acompany it as per a request (video does not have a commentary...

UDK-destructive kismet

UDK-destructive kismet

Sep 16, 2010 Intermediate level design/theory 2 comments

In the game my team and i are designing we have a big need for producing moving objects that can kill the character. For example crushing walls, falling...

Texturing human Skin without photos in Photoshop
Portal

Texturing human Skin without photos in Photoshop

Sep 13, 2010 Portal: Combat Intermediate textures 17 comments

This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.

Creating GodRays in the UDK.

Creating GodRays in the UDK.

May 25, 2010 Basic mapping/technical 1 comment

Learn how to create god rays with directional and point lights in the UDK.

UDK Light Mapping Tutorial

UDK Light Mapping Tutorial

May 13, 2010 Basic level design/theory 6 comments

UDK Light Mapping Tutorial covering light mapping and setting everything up within the UDK.

UDK ProcBuilding Basics

UDK ProcBuilding Basics

Feb 13, 2010 Basic mapping/technical 2 comments

In this tutorial we look at the basics of a new feature in the UDK the ProcBuilding Tool.

Platforms
Windows, iPhone, iPad, X360, PS3
Company
Epic Games
Contact
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Official Page
Udk.com
Licence
Commercial
Release Date
Released 2009
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UDK Sculpting Turorial - Cave Assets
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