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Mist of Stagnation is a multiplayer FPS that will put you into fast paced, objective based game play, in a Steam Punk world. Two teams will battle for control of the few remaining resources left on the war ridden planet, in order to advance their technology. The core game play will be based on gathering resources in the forms of Control Points, to then be used by a ‘Commander System’ to build upgrades for their team. Upgrades to weapons, vehicles, and armor to name a few will be the fundamentals for a winning team. Can you survive as the Commander, or work your way up the chain of command and lead your team to victory? Will you fight on the front lines or lead from the rear? Can you make the important decisions that will determine the outcome of the battle, or are you a natural born killer? Throw on some goggles and lace up your boots, salvation lies ahead in the Mist of Stagnation.
0 comments by *Don* on May 13th, 2013
What steampunk game would be complete without Airships? For this level we got together as a group and thought about what we wanted to see in a game. Airships, airships, and more airships!
The theme of this level is that the 2 factions are in the middle of a huge air battle, and are boarding a large cargo ship, to take control of it.
We started off with the mood board, created by Michael Ackerman...
and then we evolved that into a 3d concept made by Kris Thaler ...
This was very helpful for us to get a lot of the large details for the level, and provide us with a good core to work on.
The level itself is about 25% done at this point, and will be part of our beta that is coming soon.
Here are some of the other images that we are using. The AA gun is already in place in game.
One of the really cool parts about this level, and the one I am most excited about, is the visual overload it will provide. Since this level takes place in the middle of a large air battle, you can expect to see a sky full of airships fighting each other, and as you can see, they will catch fire and fall from the sky from time to time.
I would also like to announce that we will be at PAX Prime this year, booth 6212. Be sure to come by and see us and play the game.
We did get a couple extra 4 day passes too, so look forward to a contest to get those. Be sure to like us on Facebook to keep up to date with that.
We are about 6 weeks out from our first convention this year, so be ready to see a lot of media coming soon, INCLUDING GAME PLAY VIDEOS!!!!
Latest tweets from @osirisstudios
Creating Kickstarter rewards, anything you would like to see? #kickstarter
May 15 2013, 2:21am
Join us at booth 6212 at PAX Prime Be sure to follow @OsirisStudios for info on our 4 day pass giveaways later this year #PAXPrime #PAX
May 14 2013, 4:32am
All the parts are here now. Truss ftw #paxprime
May 13 2013, 4:19pm
New banner for the trade shows T.co
May 1 2013, 3:47pm
Newest concept for our current level we are working on. #steampunk T.co
Apr 27 2013, 12:33am
Newest version of our Box Art. Its almost done! #steampunk #mistofstagnation T.co
Apr 20 2013, 10:40pm
Next week moves us from Pre-Alpha into Alpha. Get ready for some Alpha Tester invites! #alpha #steampunk #indie
Apr 6 2013, 11:49pm
New concept for our airship level. #Steampunk T.co
Apr 4 2013, 12:01pm
Be sure to check out our IndieDB/Moddb page for all the latest media and more T.co via @ModDB #steampunk
Apr 2 2013, 11:11pm
this will be awesome
Shut up and take my money! Cant wait for release!!
haha, thanks we will have something for you soon.
These screens are getting me excited.
These pretzels are making me thirsty
Sweet as hell, please tell me it will not be a MMO please. If this is online/offline non-mmo you have my money on the art alone!
This is not a MMO.
WOOT! +1 watcher. I look forward to playing it!
When is going to be release?however nice job!
THis is gonna be awesome i love steampunk :D