UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and detailed 3D simulations. The best tools in the industry are in your hands.

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UDK Basics of SpeedTree

UDK Basics of SpeedTree

Nov 29, 2009 Basic mapping/technical 7 comments

In this tutorial we will make a tree using SpeedTree.

UDK CrowdSystem Basics Tutorial

UDK CrowdSystem Basics Tutorial

Nov 29, 2009 Basic mapping/technical 0 comments

Learn how to use the CrowdSystem in the Unreal Development Kit.

UDK Cloth Basics

UDK Cloth Basics

Nov 29, 2009 Basic mapping/technical 2 comments

Basics to using cloth physics in the Unreal Development Kit.

UDK Fluid Surface Actor Tutorial

UDK Fluid Surface Actor Tutorial

Nov 29, 2009 Basic mapping/technical 0 comments

We will learn how to use the fluid surface actor in the Unreal Development Kit.

UDK Terrain Basics Tutorial

UDK Terrain Basics Tutorial

Nov 29, 2009 Basic mapping/technical 0 comments

In this tutorial we look at our first time working with terrain in the Unreal Development Kit.

Getting Started with the UDK

Getting Started with the UDK

Nov 29, 2009 Basic mapping/technical 10 comments

In this tutorial we look at the basics to using the UDK. Learning the interface and making a simple level we can walk around in.

UDK Fracture Tutorial

UDK Fracture Tutorial

Nov 29, 2009 Basic mapping/technical 2 comments

In this tutorial I show you guys how to use the Fracture Tool. A new feature included in Unreal Development Kit.

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Jaden Inc - A complete tutorial!
Jaden Inc.

Jaden Inc - A complete tutorial!

Oct 20, 2014 Jaden Inc. Basic qa/testing 0 comments

A complete guide of how to enjoy Jaden Inc and the Jaden Inc-Beta!

UDK Custom Weapon Tutorial - Pickups
R.A.T.S.

UDK Custom Weapon Tutorial - Pickups

Aug 19, 2013 R.A.T.S. Basic client side coding 0 comments

Just a quick demonstration by Paul(Zin) involving weapons pickups. This is an older video, but still relevant to the development of R.A.T.S.

UDK: Creating Modular Assets from a Texture Sheet
Mist of Stagnation

UDK: Creating Modular Assets from a Texture Sheet

Mar 6, 2013 Mist of Stagnation Intermediate props modelling 5 comments

Tutorial that shows how to create modular assets very quickly using a texture sheet.

UDK Tutorial - Manipulating And Moving Objects In Game
Nightmare: Among Shadows

UDK Tutorial - Manipulating And Moving Objects In Game

Mar 4, 2013 Nightmare: Among Shadows Intermediate other 0 comments

This tutorial will briefly go over how to pick up and move objects in the UDK similar to games Amnesia and Penumbra

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.
Thievery 2

Thievery1 (TuT) to Thievery 2 Map Conversion Guide - Part 3.

Feb 6, 2013 Thievery 2 Basic mapping/technical 1 comment

We continue our conversion process, this time converting brushes to static meshes.

UDK Sculpting Turorial - Cave Assets
Mist of Stagnation

UDK Sculpting Turorial - Cave Assets

Jan 14, 2013 Mist of Stagnation Intermediate props modelling 9 comments

Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then...

Basic uses of each character's special abilities
Applied Science

Basic uses of each character's special abilities

Oct 26, 2012 Applied Science Basic other 0 comments

Each of the three mad scientists has a unique special ability when the F button is pressed. The Atomic Physicist's special ability is the Time Distortion...

Banking corners in UDK
The Finish Line

Banking corners in UDK

Jul 31, 2012 The Finish Line Basic level design/theory 1 comment

A quick tutorial on how to bank corners in UDK. Including a video.

UDK Tutorial - Customizable Lightsaber
Movie Battles III

UDK Tutorial - Customizable Lightsaber

Apr 1, 2012 Movie Battles III Intermediate textures 0 comments

A tutorial made by our very own MaceMadunusus which details and explains the process behind texturing and the creation of materials and material instances...

Texturing human Skin without photos in Photoshop
Portal

Texturing human Skin without photos in Photoshop

Sep 13, 2010 Portal: Combat Intermediate textures 17 comments

This tutorial covers how to create some basic skin for your models without using photos in Photoshop from a lightmap texture extracted from your model.

Player's Camera Shake
Apollyon Asylum

Player's Camera Shake

Dec 29, 2008 Apollyon Asylum Basic client side coding 2 comments

This is a short tutorial of how I made the player's camera shake while riding the elevator inside the Asylum.

Platforms
Windows, iPhone, iPad, X360, PS3
Company
Epic Games
Contact
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Official Page
Udk.com
Licence
Commercial
Release Date
Released Oct 2009
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