The Cyclone Game Engine is a multi-platform 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. MonoGame is being imported to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 MetroThe studio is developing its first game using this engine and it will be the studio's first attempt to create a first-person shooter. More updates will be coming soon, so stay tuned!!!
These screenshots are a demonstration of how textures would look as of right now in a game created using the cyclone engine. This is one of my small maps I modeled and it took me a good while to texture it. This is just a start! I haven't applied any normal maps yet. With that said, once I finish programming the normal mapping processor and some other things, the textures will look a whole lot better. I hope you like it thus far.
-- Jordon Lavelle McClain aka Jdawgg