The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
This screenshot does not represent final in-game footage and is just a work-in-progress. The map for now is primarily for demonstration purposes. I am working on texturing not all; but some of the models. With the help of some free physics libraries, I am working on making the Humvee in this screenshot able to drive. Thanks for your support