Steel Cyclone Studios is currently working very hard on the Cyclone Game Engine. The Cyclone Game Engine is a 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. The studio is integrating MonoGame to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. More updates will be coming soon, so stay tuned!!!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media Working on Texturing and adding Physics (view original)
Working on Texturing and adding Physics
embed
share
view previous next
 
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

This screenshot does not represent final in-game footage and is just a work-in-progress. The map for now is primarily for demonstration purposes. I am working on texturing not all; but some of the models. With the help of some free physics libraries, I am working on making the Humvee in this screenshot able to drive. Thanks for your support

Image Details
Type
Demonstration
Date
May 30th, 2013
Size
1360×768
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only