Steel Cyclone Studios is currently working very hard on the Cyclone Game Engine. The Cyclone Game Engine is a 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. The studio is integrating MonoGame to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. More updates will be coming soon, so stay tuned!!!
This is a short video demonstrating work-in-progress on the Cyclone Game Engine's particles. The particle system runs entirely on the GPU, using the vertex shader to animate particles. The fire effect is an animated billboard. The smoke is a custom particle system for creating a giant plume of long lasting smoke.