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Steel Cyclone Studios is currently working very hard on the Cyclone Engine. The Cyclone Engine is a 3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. The studio is developing its first game using this engine and it will be the studio's first attempt to create a first-person shooter. More updates will be coming soon, so stay tuned!!!
ENGINE SUMMARY
RENDERING SYSTEM
The XNA framework will handle most of the rendering work. Pixel and Vertex shaders will add to the realism of the world. Deferred rendering and motion-blur is still in the works.
PHYSICS SYSTEM
Jdawgg is currently working hard on various physics for the engine. He has been coding his own physics but he's thinking about integrating the JigLibx library to help save development time.
AUDIO
AI (Artificial Intelligence) & GAME-PLAY
PLATFORMS
MODELS & ANIMATION
SHADERS
INPUT
LIGHTING
TOOLS
PROGRAMMING
CAMERA
USER INTERFACE
Latest tweets from @cycloneofsteel
Challenges for Indie Developers T.co
4hours 8mins ago
SpriteBatch changes many render states. For the complete list, visit this link here:... T.co
May 12 2013, 2:50pm
When I was mixing 3D rendering with 2D objects using SpriteBatch, I may noticed that my 3D graphics no longer draw... T.co
May 12 2013, 2:50pm
I posted a new photo to Facebook T.co
May 5 2013, 4:22pm
I have some great news. As of 4/30/2013 at 12:20AM, I figured out how to improve the game's performance on Xbox... T.co
May 1 2013, 6:05pm
I posted a new photo to Facebook T.co
Apr 10 2013, 5:16pm
Hello gamers, Here is an inspirational video I found for those who want to look into programming. Jordon... T.co
Mar 1 2013, 2:14pm
When will there be an Alpha or Beta for this?
The current game’s alpha is TBA (To Be Announced). The game is still mostly in the Pre-Production Phase of development and is far from complete. I will create an Indie DB page for the game once it reaches its final stages of development. I am currently adding more features to the Cyclone Engine. The game will most likely be released as an Xbox Live Indie Game. Before it gets released, I will submit the game for playtest on the App Hub Community Website. Recently I got the Silverlight SDK. Hopefully, this will allow me to get players to playtest the alpha prototype from my website.
nice will this be a free open source engine cause this might be my new level of designing
We currently cannot offer to sell or share the engine even though we would love to due to the fact that we do not have time to offer as much support for it. Hopefully, in the future we will be able to share our engine with other developers and hobbyist who want to develop their own games using the Cyclone Engine. If you have any questions, feel free to email us. Sorry for the inconvenience and we hope you continue supporting us.
Wow!Nice I like it might using it to create/test games!What program language does this using?
The engine is coded in Visual Studio C#, using the XNA 4.0 framework.