Steel Cyclone Studios is currently working very hard on the Cyclone Game Engine. The Cyclone Game Engine is a 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. The studio is integrating MonoGame to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. The studio is developing its first game using this engine and it will be the studio's first attempt to create a first-person shooter. More updates will be coming soon, so stay tuned!!!
GRAPHICS & RENDERING SYSTEM
The XNA framework will handle most of the rendering work. Pixel and Vertex shaders will add to the realism of the world. Deferred rendering and motion-blur is still in the works.
AI (Artificial Intelligence) & GAME-PLAY
MonoGame has be integrated to support multiple platforms
MODELS & ANIMATION
Latest tweets from @cycloneofsteel
Aug 3 2015
My apologies for not posting stuff in a while. I have been working at a new job and I am still adjusting to it.... T.co
Jul 27 2015
Jun 23 2015
Jun 19 2015
XNA 4.0 Water Shader T.co
Jun 7 2015