Cyclone Game Engine
Public Domain licenceThe Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating...
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Hi I'm Brian and I am a voice actor located in raleigh, NC I have done a few projects for audiobooks and motion comics and podcasts and I wanted to work with you guys if you needed any voiceover work? Below is my at home setup and email marsuves@gmail.com
Recording Space: Acoustically Treated Vocal Booth 5' x 5' x 6'
Microphones: Rode NT1, Audio-Technica 875R
Preamplifier: ART Pro-VLA II, Behringer XENYX 1202FX
Audio Interface: Zoom H5
Recording, Mixing & Mastering Software: Adobe Audition CC
Digital Audio Workstation: 2.70GHz Intel i7 Processor, 8 GB RAM, Windows
Hello Brian, thank you for messaging me. First I'd like to say my apologies for replying back so late. At the moment, Steel Cyclone Studios is not looking for voiceover work; however we will need help with it once our game projects are further complete. Once my game reaches completion, I will be looking for people to help with voiceovers. I will save you in Steel Cyclone Studios' Contacts. Again, thank you and hopefully we can work together in the near future.
Jordon
Are you wanting to learn Game Design, Game Art and or Game Programming? Unsure about how to get started? Worried that you don't have the time, patience or money? I've been burning the midnight oil these past couple of weeks expanding the Resources page on my game engine blog. This page is essentially the majority of my resources and research I have gathered for a long time now. All of it has been thoroughly organized.
I've created this page to help not only myself but for everyone else to have access to. These resources are all free for the most part. This page provides everything from free online eBooks, to Tutorials, Starter Kits and so much more! Essentially, its like having your own personal virtual school at your disposal to learn all of this information. I am gradually improving this page, so check back for more future updates. Here is the link: Jordonmd.blogspot.com
Finally! MonoGame is coming to Xbox One. MonoGame implements XNA 4.0 and allows developers to port their games to other platforms besides the default platforms supported already by the XNA 4.0 Framework. Link: Twitter.com
The studio website is officially live!!! I will be making drastic updates and changes over time. This is mostly for first impressions and to have my business presence on the web. I will be making some fixes but not spend to much time on the website's design since I will be spending more time focusing on my current game project.
Steelcyclonestudios.com
Steel Cyclone Studios is looking into the XBOX ONE Dev Kit since it now supports Indie Games. Eventually the studio will apply into the program to become registered developers and to receive Xbox One development kits. Games that come through Xbox have full access to the entire Live suite of tools and technology, including Gamerscore, Achievements, and Kinect.