The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
I pulled the gun model back and added an iron sight to it. I am debating on what textures I am going to use to texture the gun model. I am still working on normal maps for both the map and the model. The map is still a work-in-progress. For the most part, I have been fixing frame-rate and performance issues. Now it is running better on Xbox 360. My goal is to have zero garbage collection.