Steel Cyclone Studios is currently working very hard on the Cyclone Game Engine. The Cyclone Game Engine is a 2D/3D game engine built upon the XNA Framework to help make it easier and save time creating and developing games. The studio is integrating MonoGame to help port its games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. More updates will be coming soon, so stay tuned!!!
These screenshots are a demonstration of how textures would look as of right now in a game created using the cyclone engine. This is one of my small maps I modeled and it took me a good while to texture it. This is just a start! I haven't applied any normal maps yet. With that said, once I finish programming the normal mapping processor and some other things, the textures will look a whole lot better. I hope you like it thus far.
-- Jordon Lavelle McClain aka Jdawgg