Tag "weekly update"  (0 - 30 of 53)
Weekly Update #1

Weekly Update #1

News

Hello everyone! After long time we decided to start new series called Weekly Update. From the name you can tell that we are going to post every week some...

Weekly Updates 1-3

Weekly Updates 1-3

News

Bretwalda Weekly Updates 1-3 3 - Coppergate and Gjermundbu Helmets 2 - Loading Screens / Art Style Vote 1 - Raid on Rathlin / Bretwalda OST.

*4/16-4/22* Weekly Update (Polished!)

*4/16-4/22* Weekly Update (Polished!)

News

This is a weekly update on what's new about our game after the busy development during 4/16-4/22. In general, we polished a lot on tutorial, the laser...

*4/9-4/15* Weekly Update (Improvement on a variety of things!)

*4/9-4/15* Weekly Update (Improvement on a variety of things!)

News

This is a weekly update on what's new about our game after the busy development during 4/9-4/15. In general, we improve the functionality of multiple...

*4/2-4/8* Weekly Update

*4/2-4/8* Weekly Update

News

This is a weekly update on what's new about our game after the busy development during 4/2-4/8. In general, we tuned parameter, changed background and...

*3/25-4/1* Weekly Update (New character, sprites, and juicy effects!)

*3/25-4/1* Weekly Update (New character, sprites, and juicy effects!)

News

This is a weekly update on what's new about our game after the busy development during 3/25-4/1. In general, we improve the aesthetic, the tutorial, and...

Update #129: BETA WEEKEND!

Update #129: BETA WEEKEND!

News

Beta backers will have access to our second limited beta-weekend at 19:00 UTC on the 7th of December, until the 10th of December. See the full article...

Update #127 : Steadily moving forward

Update #127 : Steadily moving forward

News

How our Beta Weekend went, and our immediate plans for the future.

September - October : Update Summary

September - October : Update Summary

News

The push towards beta has been underway. We held our first Beta weekend for our Backers, have decided to adjust our update schedule, and have more content...

July-August Update Summary

July-August Update Summary

News

We had a bit of a slow summer overall, but continued to post regular development updates. Here's a summary of our posts for July and August. See our forums...

June - July Update Summary

June - July Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

May-June Update Summary

May-June Update Summary

News

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

Anuchard: devlog ~19 - Revisiting Combat II

Anuchard: devlog ~19 - Revisiting Combat II

News

Anuchard's bite size weekly update about combat and story evaluation. Also Eid Mubarak!

April-May Update Summary

April-May Update Summary

News

Once again the last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary...

March-April Update Summary

March-April Update Summary

News

The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...

Anuchard: devlog ~17 - Polishing time but not much

Anuchard: devlog ~17 - Polishing time but not much

News

Another weekly dev report, this week was not really a good time for me so a only a little update :)

Anuchard: devlog ~16 - Polishing time yet?

Anuchard: devlog ~16 - Polishing time yet?

News

Weekly mini devlog of Anuchard. Visual updates while waiting for game design to conclude.

Weekly Update #102: We've got a game here

Weekly Update #102: We've got a game here

News

We talk about the last Alpha access weekend, and look back on the project's development up to this point.

Hello!

Hello!

News

Hello, this is an introduction to our adventure/platforming game we're creating as a University project, check us out for weekly updates and possible...

Weekly Update #100: AlphaWeekend Info

Weekly Update #100: AlphaWeekend Info

News

New pre-Alpha patches, an upcoming Alpha Weekend (for alpha backersand above) programming updates, gameplay features updated, and more.

Weekly Update #99

Weekly Update #99

News

Update on the cruiser mesh, and a general progress report from the rest of the team ;)

Weekly Update #96

Weekly Update #96

News

Another quick weekly update, a look at our Cruiser, and some thoughts on weapon systems.

Devlog: Weekly 'Ceress and Orea' Update.

Devlog: Weekly 'Ceress and Orea' Update.

News

This weeks update on the development progress of 'Ceress and Orea'.

Weekly Update #93 Onward to 2018!

Weekly Update #93 Onward to 2018!

News

Hey everyone, it’s time for your first weekly update of 2018!

Featured Content Friday 4/1/18 - Animated Vault Boy showcase

Featured Content Friday 4/1/18 - Animated Vault Boy showcase

Feature

For this year's first bit of featured content, a look at the animated Vault Boy icons we'll be using in F4NV!

F4NV Devlog 18/12/17 - MOTY Edition

F4NV Devlog 18/12/17 - MOTY Edition

News

Another week, another development update! Worldspace and assets and recruitment, oh my!

Featured Content Friday 15/12/17 - 2D art showcase

Featured Content Friday 15/12/17 - 2D art showcase

News

For this week's Featured Content, we delve into some of the 2D art being remade for F4NV!

F4NV Devlog 11/12/17

F4NV Devlog 11/12/17

News

Another week, another devlog! Find out what Team F4NV has been up to this last week.

Weekly Update #91

Weekly Update #91

News

This week we continue our discussion on weapon systems and how they have the potential to impact gameplay through various scenarios.

Weekly Update #90

Weekly Update #90

News

Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...

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